CATCH ME IF YOU CAN

This is a Bunny Hop evolution to which I added a step to the right and one to the left. The combo sequence now is: Crouch, double jump, right, left. This script is press sensitive: you have to fully push LY to run the combo. This is an "indexes" version, can be used with all XBOX and PlayStation controllers and consoles. You can change the keys (define) with the desired ones. For a complete list of Indexes just ask me or someone else who knows them.
Version1.2
AuthorValant
Publish DateSun, 17 Jan 2016 - 00:08
Last UpdateSun, 17 Jan 2016 - 09:36
Downloads128
RATE


3

1

Code: Select all
//  Script:      CATCH ME IF YOU CAN 
//  Author:      LEX LOST (Republished by JaggedDiamond)                         
//  System:      MULTI
//  Controller:  MULTI
 
define DO = 8;
define UP = 19 ;
define LY = 12;
define LX = 11;
main {
 
if(get_val(LY) < -99) {combo_run(catchmeifyoucan);}
if(get_val(LY) > -99) {combo_stop(catchmeifyoucan);}
}
combo catchmeifyoucan {
set_val(DO, 100)
wait(212);             
set_val(DO, 100);
set_val(UP, 100);
wait(212);
set_val(DO, 100);
set_val(UP, 0);
wait(212);
set_val(DO, 100);
set_val(UP, 100);
wait(212);
set_val(DO, 0);
set_val(UP, 0);
wait(210);
wait(100);
set_val(LX, 100);
wait(500);
wait(100);
set_val(LX, -100);
wait(500);}