Destiny AFK Script

Disclaimer: all credit goes to whit77cali I just edited the timing. works with all consoles and is fully auto so no need to reset. works with all 3 classes.
Version2.0
AuthorxXDarkbladeXx
Publish DateFri, 8 Apr 2016 - 15:54
Last UpdateFri, 8 Apr 2016 - 15:54
Downloads612
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Release Notes: 2.0-fixed melee time
Code: Select all
// GPC Online Library
// destiny_mother_of_all_afk_scripts.gpc
 
// Look up the infinite thrall glitch.  Place your gaurdian right behind one
//  of the thralls - within melee range.  Make sure you have lowest agility
//   set on your character - very important for those spazzy hunters - not much
//  so for warlocks and titans.  This script will work solidly for all 3.
//     Make sure you have your ghost equiped that gives glimmer on hive kills
//    and finds spinmetal upon engram pickup.  The lower your light
//   level the more XP you will get with each kill.  You want to go as low
//  as possible - I think I was getting like 16 or 20 XP with each kill.
//   You know that exotic class item that you paid extra for - ya that one -
//     well that baby gives you like a 50% xp boost - put it on.  It's actually
//      useful. 
//  Here check it out - this is after a good night of farming. 
//  http://imgur.com/zcm5wqf
//       
//      You know how solid this script it?  I left it running for 4 days
//      straight.
//            This is my secret baby I'm giving you.
// Diclaimer all credit goes to whit77cali. All i did was fix the timing. Works with xbox one and 360 and ps4 and 3.
 
define MELEE_BUTTON         = 3;
define LY_AXIS              = 12;
 
define LX_AXIS              = 11;
 
define MENU                 = 2;
 
int glimmercooldowntimeout, glimmercooldowntimeouttmp;
 
main {
 
    if (!combo_running ( meleeattack) && !combo_running ( glimmercooldown ) && glimmercooldowntimeout < 63) {
        combo_run(meleeattack);
    }
 
    if (!combo_running (glimmercooldown) && !combo_running ( meleeattack ) && glimmercooldowntimeout >= 63) {
        combo_run(glimmercooldown);
    }
 
}//main
 
 
 
combo meleeattack {
//melee hit takes about 1 second to do
 
       wait(800);
 
       set_val(MELEE_BUTTON, 100);    // Set value of R1 button to 100% (max)
       wait(400);                // Wait half a second
       set_val(MELEE_BUTTON, 0);        // "Release" R1 button (set its value to 0%)
 
       glimmercooldowntimeouttmp = glimmercooldowntimeout;
       glimmercooldowntimeout = glimmercooldowntimeouttmp + 1;
}//meleeattack       
 
combo glimmercooldown {
//backup do afk thing wait then move forward again
        wait(900);
        set_val(LY_AXIS, 85); // back up
        wait(1500); //back up for a little less then a second
        set_val(LY_AXIS, 0); // stop backing up
 
        wait(4000); //wait 4 seconds
 
        set_val(MENU, 100); //bring up menu
        wait(500); //a good push
        set_val (MENU, 0); //release menu
 
        set_val(LX_AXIS, 85); //move mouse to the right for a second
        wait(1000); //
        set_val(LX_AXIS, 0); //
 
        wait(2000);//perfect
 
        set_val(MENU, 100); //close menu down
        wait(500); //a good push
        set_val (MENU, 0); //release menu
 
        wait(1000);//one is good
 
        set_val(LY_AXIS, -85); // move forward
        wait(1200); //move forward a little bit less - you move slower backing up
        set_val(LY_AXIS, 0); // stop moving forward
 
        wait(4000);
       glimmercooldowntimeout = 0;
}//glimmercooldown