//AUTHOR: [K0D3]AwesomeGreat
//VERSION: 4.00
//
//CREATED ON GTUNER v3.42
//NEW METHOD--In Incursion 'Falcon Lost' after getting in glitch (https://youtu.be/VfLY3qvGlfs),
//stand so when you hold sticky bomb, it doesnt say invalid target. (https://i.imgur.com/53ijFeh.jpg)
//OLD METHOD--In the incursion 'Falcon Lost' after glitching behind the ACP (http://youtu.be/7xIi1a24shc),
//stand in this position (https://i.imgur.com/o0J5n8i.jpg)
//equip sticky bomb with the BFB mod and equip the smart cover with the recharger mod
//make sure to use talents that benefit you xD
//put sticky bomb on left and smart cover on right
//start/stop press dpad down
//red lightbar=stopped
//green lightbar= running
//script will press L1 every 4 seconds then again to detonate the sticky bomb
//R1 activates 4 seconds after L1 so as not to activate special
int loop;
main {
if (event_press(PS4_DOWN)) {loop=!loop;}
if (loop) {
combo_run(leftability);
combo_run(rightability);
combo_run(disablebuttons);
set_led(LED_1, 0);
set_led(LED_2, 0);
set_led(LED_3, 1);
set_led(LED_4, 0);
}
if (!loop) {
combo_stop(leftability);
combo_stop(rightability);
combo_stop(disablebuttons);
set_led(LED_1, 0);
set_led(LED_2, 1);
set_led(LED_3, 0);
set_led(LED_4, 0);
}
}
combo leftability {
set_val(PS4_L1, 100);
wait(2000);
set_val(PS4_L1, 0);
wait(1000);
set_val(PS4_L1, 100);
wait(50);
set_val(PS4_L1, 0);
wait(4000);
}
combo rightability {
set_val(PS4_R1, 0);
wait(4000);
set_val(PS4_R1, 100);
wait(50);
set_val(PS4_R1, 0);
wait(1000);
set_val(PS4_R1, 100);
wait(50);
set_val(PS4_R1, 0);
wait(4000);
}
combo disablebuttons {
set_val(PS4_PS, 0);
set_val(PS4_SHARE, 0);
set_val(PS4_OPTIONS, 0);
// set_val(PS4_R1, 0);
set_val(PS4_R2, 0);
set_val(PS4_R3, 0);
// set_val(PS4_L1, 0);
set_val(PS4_L2, 0);
set_val(PS4_L3, 0);
set_val(PS4_RX, 0);
set_val(PS4_RY, 0);
set_val(PS4_LY, 0);
set_val(PS4_LX, 0);
set_val(PS4_UP, 0);
// set_val(PS4_DOWN, 0);
set_val(PS4_LEFT, 0);
set_val(PS4_RIGHT, 0);
// set_val(PS4_TRIANGLE, 0);
set_val(PS4_CIRCLE, 0);
set_val(PS4_CROSS, 0);
set_val(PS4_SQUARE, 0);
set_val(PS4_TOUCH, 0);
}