SlashDash Auto Flag Runner

This script automates the longer achievements in the game - namely the Flag captures and games played. Setup a Capture the Flag game on Phantom Island with 4 controllers and run the first 3 flags. At end game screen, run/stop script with VIEW / SELECT
Version1
AuthorSitava
Publish DateMon, 26 Sep 2016 - 01:01
Last UpdateMon, 26 Sep 2016 - 01:01
Downloads25
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/* 
 
SlashDash flag/game automation
 
Setup a Capture the Flag game on Phantom Island with 4 controllers and run the first 3 flags.
At end game screen, run/stop script with VIEW / SELECT
 
*/

 
int ON;
int intro = 7000;
int left = 7400;
 
main
    {
    if (event_press(XB1_VIEW)) {ON= !ON;}
    if (ON) {combo_run(AUTO);}
    if (!ON){combo_stop(AUTO);}
    }
 
combo AUTO {
    set_val(XB1_A, 100);
    wait(100);
    wait(500);
    set_val(XB1_A, 100);
    wait(100);
    wait(1000);
    set_val(XB1_A, 100);
    wait (100);
    wait(intro);
    set_val(XB1_LX, 100);
    set_val(XB1_LY, 11);
    wait(3600);
    set_val(XB1_LY, 100);
    wait(1100);
    set_val(XB1_LX, -100);
    wait(left);
    set_val(XB1_LY, -100);
    wait(900);
    set_val(XB1_LX, 100);
    wait(3700);
    set_val(XB1_LY, 100);
    wait(1100);
    set_val(XB1_LX, -100);
    wait(left);
    set_val(XB1_LY, -100);
    wait(900);
    set_val(XB1_LX, 100);
    wait(3700);
    set_val(XB1_LY, 100);
    wait(1100);
    set_val(XB1_LX, -100);
    wait(left);
    set_val(XB1_LY, -100);
    wait(900);
    }