C.Viper Perfect Seismic Cancel
My script uses the R1 and L1. My R1 is Heavy Punch and my L1 is PPP. You can change it if you like. This script will always do the seismic cancel even if you hold down the button. I gauge the timing down to a nanosecond. It's not multi-directional. I will update it if it is requested. Please enjoy -Token
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RATE
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Release Notes: I remove the counter-measures for flexibility.
- Code: Select all
main {
if(get_val(PS3_R1) && !combo_running(magick1)) combo_run(magick1);
}
combo magick1 {
set_val(PS3_R1, 0);
wait(60);
set_val(PS3_R1, 0);
set_val(PS3_RIGHT, 100);
wait(20);
set_val(PS3_R1, 0);
set_val(PS3_DOWN, 100);
wait(20);
set_val(PS3_R1, 0);
set_val(PS3_DOWN, 100);
set_val(PS3_RIGHT, 100);
wait(20);
set_val(PS3_R1, 100);
wait(160);
set_val(PS3_R1, 0);
set_val(PS3_L1, 100);
wait(40);
}