Call of Duty: Blackout RAPID Quick Menu v1

So basically all this script does, is it rapidly goes all the way to the left or right (for faster reactions) Expect more features.
Version1
AuthorSeymen
Publish DateWed, 19 Dec 2018 - 23:12
Last UpdateWed, 19 Dec 2018 - 23:12
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/*
 
Blackout on console has it's disadvantages, but today I fixed on of them
The quick menu is very slow in-game (IMO)
So basically what this script does it, when you tap "L1+RIGHT" it goes all the
way to the right in the quick menu (Attachments and equipment) and if you tap
"L1+LEFT" then it goes all the way to the left (meds and armor)
 
in the quick menu.
 
I found this to be very useful and wanted to share.
 
Author: Seymen
 
PS IF YOU PLAY CLAW, YOU HAVE COMPLETE ADVANTAGE OF THIS SCRIPT :O :)
 
This script will have new features such as, Quick Dropping all Meds at once(coming soon).
Only for Call of Duty´┐Ż Black Ops 4's Blackout Mode.
 
I recommend disabling rumble, I only added it so you don't get confused.
 
Controls and description:
L1+LEFT: Goes all the way to the left in the Quick Menu
L1+RIGHT: Goes all the way to the right in the Quick Menu
 
 
*/

 
 
main {
 
 
 
if((event_press(PS4_L1) && get_val(PS4_LEFT)) || (event_press(PS4_LEFT) && get_val(PS4_L1))) {
 
 combo_run(MedsArmor) ; combo_run(Rumble) }
 
 if((event_press(PS4_L1) && get_val(PS4_RIGHT)) || (event_press(PS4_RIGHT) && get_val(PS4_L1))) {
 
 combo_run(MedsArmorRight) ; combo_run(Rumble)}
 
  /*if((event_press(PS4_L1) && get_val(PS4_CROSS)) || (event_press(PS4_CROSS) && get_val(PS4_L1))) {
 
 combo_run(QuickDropAll)} */

 
 
 
 
 
 
 
 
 
 
 
 
}
//
// 19/12/2018 23.37.18
// Combo generated by Combo Magick Plugin
//----------------------------------------
combo MedsArmor {
    set_val(PS4_UP, 100);
    wait(30);
    set_val(PS4_UP, 0);
    wait(30);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 0);
    wait(30);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 0);
    wait(30);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 0);
    wait(30);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 0);
    wait(30);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 0);
    wait(30);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 0);
    wait(30);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 0);
    wait(30);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 0);
    wait(30);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 0);
    wait(30);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 0);
    wait(30);
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_LEFT, 0);
}
 
combo MedsArmorRight {
    set_val(PS4_UP, 100);
    wait(30);
    set_val(PS4_UP, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 0);
    wait(30);
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_RIGHT, 0);
}
 
/* COMING SOON (STILL IN THE WORKS. FEEL FREE TO TEST)
 
combo QuickDropAll {
    set_val(PS4_CROSS, 100);
    wait(500);
    set_val(PS4_CROSS, 0);
    wait(30);
    set_val(PS4_UP, 100);
    wait(30);
    set_val(PS4_UP, 0);
    wait(30);
    set_val(PS4_UP, 100);
    wait(30);
    set_val(PS4_UP, 0);
    wait(30);
    set_val(PS4_UP, 100);
    wait(30);
    set_val(PS4_UP, 0);
    wait(30);
    set_val(PS4_UP, 100);
    wait(30);
    set_val(PS4_UP, 0);
    wait(30);
    set_val(PS4_UP, 100);
    wait(30);
    set_val(PS4_UP, 0);
    wait(30);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
 
 
 
}
*/

 combo Rumble {
    set_rumble(RUMBLE_A, 100);
    wait(300);
    reset_rumble();
}     \0