/*
______ .______ _______ .______ _______ _______ ______ _______
/ __ \ | _ \ / _____|| _ \ | ____|| ____| / || ____|
| | | | | |_) | | | __ | |_) | | |__ | |__ | ,----'| |__
| | | | | ___/ | | |_ | | / | __| | __| | | | __|
| `--' | | | | |__| | | |\ \----.| |____ | |____ | `----.| |____
\______/ | _| \______| | _| `._____||_______||_______| \______||_______|
OpGreece1 = ALWAYS ON New Value - 10/02/2019
OpGreece2 = ALWAYS ON New Value - 10/02/2019
OpGreece3 = ALWAYS ON
OpGreece4 = L2/SQAURE ON/OFF
OpGreece5 = ALWAYS ON
OpGreece Fortnite v1.5
*/
int OpGreece1 = TRUE;int OpGreece8 = 21;int OpGreece7 = -21;int OpGreece9 = -30;int OpGreece10 = 30;int OpGreece11 = 19;int OpGreece2 = TRUE;int OpGreece_hold;int OpGreece_rest;int OpGreece4 = FALSE;
int OpGreece3 = FALSE;int opGreece;int opGreeceA = 20;int opGreeceB = 28;int OpGreeceA = 12;
define WALL_BTN = 4;define STAIRS_BTN = 7;define FLOOR_BTN = 3;define ROOF_BTN = 6;
define Blue = 1;define Red = 2;define Green = 3;define Pink = 4;define SkyBlue = 5;define Yellow = 6;define White = 7;define Bright_Blue = 8;int LED;int a; int b; int rumble_type = RUMBLE_A;main {
if(OpGreece3){if(get_val(4)){combo_run(OpGreece3_combo);}if(get_rumble(RUMBLE_A) <= 50){opGreece = opGreeceA;}if(get_rumble(RUMBLE_A) > 50){opGreece = opGreeceB;}if(abs(get_val(10)) >= opGreece+ 10){combo_stop(OpGreece3_combo);}}
if(OpGreece1) {if (get_val(7)) {combo_run(OpGreece1_combo);}}if (get_val(9)(9)>OpGreece10||get_val(10)(10)>OpGreece10||get_val(9)(9)>OpGreece10||get_val(10)(10)>OpGreece10){combo_stop(OpGreece1_combo);}
if(get_val(7) && get_val(3)){combo_run(OpGreece5_combo);set_val(3, 0);} else {combo_stop(OpGreece5_combo);}
if(get_val(7) && event_press(20)){OpGreece4 =! OpGreece4;if(OpGreece4 == TRUE){combo_run(Notify);a=0;b=2;}if(OpGreece4 == FALSE){combo_run(Notify);a=2;b=0;}}
if(OpGreece4){if(get_val(7) && get_val(4) > 70){combo_run(OpGreece4_combo);}if (event_press(18)){ OpGreece4 = FALSE; }}
if(OpGreece2){if(get_val(7)> 40){ OpGreece_hold = 420;OpGreece_rest = 20;combo_run(OpGreece2_combo);} else {if(event_release(7)){ combo_stop(OpGreece2_combo);}}
if (abs(get_val(12)) < 8 && abs(get_val(11)) < 8 ){set_val(12,0);set_val(11,0);}if (abs(get_val(10)) < 8 && abs(get_val(9)) < 8 ){set_val(10,0);set_val(9,0);}}}
combo Notify {if(Notify){set_rumble(RUMBLE_B,65);}set_led(LED_1, 0);set_led(LED_2, a);set_led(LED_3, b);set_led(LED_4, 0);wait(550);set_led(LED_1, 0);set_led(LED_2, 0);set_led(LED_3, 0);set_led(LED_4, 0);wait(250);set_led(LED_1, 0);set_led(LED_2, a);set_led(LED_3, b);set_led(LED_4, 0);wait(250);set_led(LED_1, 0);set_led(LED_2, 0);set_led(LED_3, 0);set_led(LED_4, 0);wait(250);set_led(LED_1, 0);set_led(LED_2, a);set_led(LED_3, b);set_led(LED_4, 0);wait(250);reset_leds();}
combo OpGreece1_combo {set_val(10,(OpGreece8));wait(OpGreece11)set_val(9, (OpGreece8));wait(OpGreece11)set_val(10,(OpGreece7));wait(OpGreece11)set_val(9, (OpGreece7));wait(OpGreece11)set_val(10,(OpGreece8));wait(OpGreece11)set_val(9, (OpGreece8));wait(OpGreece11)set_val(10,(OpGreece7));wait(OpGreece11)set_val(9, (OpGreece7));wait(OpGreece11)}
combo OpGreece2_combo{set_val(7, 100);wait(OpGreece_hold);set_val(7, 0);wait(OpGreece_rest);}
combo OpGreece4_combo{set_val(5,100);wait(70);wait(15);set_val(5,100);}
combo OpGreece5_combo{set_val(4,100);wait(100);wait(250);set_val(4,100);}
combo OpGreece3_combo {set_val(10, opGreece);wait(OpGreeceA);set_val(10, opGreece);wait(OpGreeceA);}
combo VIBRATE {set_rumble(rumble_type, 100);wait(300);reset_rumble();}
function rumble_A_if_true(var) {if (var) rumble_type = RUMBLE_A;else rumble_type = RUMBLE_B;combo_run(VIBRATE);}
function LEDC(Colour) { LED = (Colour * 4) - 3;set_led(LED_1, dbyte(LED));set_led(LED_2, dbyte(LED + 1));set_led(LED_3, dbyte(LED + 2));set_led(LED_4, dbyte(LED + 3)); }
/*
______ .______ _______ .______ _______ _______ ______ _______
/ __ \ | _ \ / _____|| _ \ | ____|| ____| / || ____|
| | | | | |_) | | | __ | |_) | | |__ | |__ | ,----'| |__
| | | | | ___/ | | |_ | | / | __| | __| | | | __|
| `--' | | | | |__| | | |\ \----.| |____ | |____ | `----.| |____
\______/ | _| \______| | _| `._____||_______||_______| \______||_______|
OpGreece Fortnite v1.5
*/
///////////////////////////////////////ENJOY////////////////////////////////////