Valiant Hearts: The Great War (PS4) Trophy: Healing Hero

This was a frustrating trophy so I decided to make a script for it. After all the time I wasted making it, I decided to share it. Still need good timing with the first button push but that's it.
Version1.00
Authormlgm
Publish DateWed, 1 Jan 2020 - 09:17
Last UpdateWed, 1 Jan 2020 - 09:17
Downloads33
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Code: Select all
//
// Fri Dec 27 2019 19:33:12
// Script generated by Visual to GPC
// Valiant Hearts: The Great War (PS4) Trophy: Healing Hero
// After getting the med kit and doing cpr.
// You will use the script to do the rest just
// press the up key at the first cross prompt as early as you can
// it should do the rest.
//----------------------------------------
 
main {
    if((event_press(PS4_UP)) == TRUE){
        combo_run(Tap_1)}
    }
 
combo Tap_1 {
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(570);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(230);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(570);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);
    wait(900);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(570);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(230);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(570);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);
    wait(900);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(560);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(240);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(560);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);
    wait(900);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(540);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(230);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(600);
    set_val(PS4_TRIANGLE, 100);
    set_val(PS4_CIRCLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);
    set_val(PS4_CIRCLE, 0);
    wait(3000);
 
    wait(2370);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(230);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(230);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(240);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(230);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(230);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(640);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(230);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(230);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(240);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(230);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(230);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(670);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(230);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(240);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(230);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(230);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(240);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(3000);
 
    wait(3160);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(740);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(730);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(1570);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);
    wait(760);
    set_val(PS4_CIRCLE, 100);
    wait(100);
    set_val(PS4_CIRCLE, 0);
    wait(740);
    set_val(PS4_CIRCLE, 100);
    wait(100);
    set_val(PS4_CIRCLE, 0);
    wait(2400);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(560);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(570);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(1230);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);
    wait(600);
    set_val(PS4_CIRCLE, 100);
    wait(100);
    set_val(PS4_CIRCLE, 0);
    wait(560);
    set_val(PS4_CIRCLE, 100);
    wait(100);
    set_val(PS4_CIRCLE, 0);
    wait(1900);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(330);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(400);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(900);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);
    wait(440);
    set_val(PS4_CIRCLE, 100);
    wait(100);
    set_val(PS4_CIRCLE, 0);
    wait(400);
    set_val(PS4_CIRCLE, 100);
    wait(100);
    set_val(PS4_CIRCLE, 0);
    wait(1400);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(300);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(330);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(730);
    set_val(PS4_TRIANGLE, 100);
    wait(100);
    set_val(PS4_TRIANGLE, 0);
    wait(340);
    set_val(PS4_CIRCLE, 100);
    wait(100);
    set_val(PS4_CIRCLE, 0);
    wait(300);
    set_val(PS4_CIRCLE, 100);
    wait(100);
    set_val(PS4_CIRCLE, 0);
    wait(2000);
 
    wait(2060);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(400);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(400);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(400);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(400);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(400);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(860);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(630);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(630);
    set_val(PS4_SQUARE, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    wait(1440);
    set_val(PS4_SQUARE, 100);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_SQUARE, 0);
    set_val(PS4_CROSS, 0);
}