## set_polar() Method 2

`/*    set_polar() Method 2    Made by: DontAtMe     Usage:    f_set_polar(STICK, ANGLE, RADIUS);     STICK:    2 = Right Stick    4 = Left Stick     ANGLE:    A value 0 to 359.          0 = (right)         45 = (down-right)         90 = (down)        135 = (down-left)        180 = (left)        225 = (up-left)        270 = (up)        315 = (up-right) */define RIGHT_STICK  = 2;define LEFT_STICK   = 4;int x_Out, y_Out, angle_Out, ang_velocity;//------------------------------------------------------------------------------ // Adjust variablesdefine speed = 1;define radius = 100; main {  ang_velocity = (ang_velocity + speed) % 360;   // right stick rotating anti-clockwise.  f_set_polar(RIGHT_STICK, ang_velocity * -1, radius);   // left stick rotating clockwise.  f_set_polar(LEFT_STICK, ang_velocity, radius);} function f_sin(angle) { return (f_cos(angle - 90)); }function f_cos(angle) {  if (angle < 0) angle = (angle % 360) + 360;  angle = (angle % 360);   x_Out = 100;  y_Out = 100;  angle_Out = angle % 45;   if (angle < 45) { y_Out = (100 * angle_Out) / 45; }  else if (angle < 90)  { x_Out = (100 * (45 - angle_Out)) / 45; }  else if (angle < 135) { x_Out = (-100 * angle_Out) / 45; }  else if (angle < 180) { y_Out = (100 * (45 - angle_Out)) / 45; x_Out = -100; }  else if (angle < 225) { y_Out = (100 * angle_Out) / 45; x_Out = -100; }  else if (angle < 270) { x_Out = (-100 * (45 - angle_Out)) / 45; y_Out = -100; }  else if (angle < 315) { x_Out = (100 * angle_Out) / 45; y_Out = -100; }  else { y_Out = ( 100 * (45 - angle_Out)) / 45; }   angle_Out = abs(y_Out);   if (abs(x_Out) > angle_Out) angle_Out = abs(x_Out);   return (x_Out * angle_Out / isqrt((pow(x_Out, 2) + pow(y_Out, 2))));} function f_set_polar(stick, angle, radius) {  set_val(7 + stick, f_clamp((f_cos(angle) * radius) / 100,-100, 100));  set_val(8 + stick, f_clamp((f_sin(angle) * radius) / 100,-100, 100));  return;} function f_clamp(v, lo, hi) { if(v < lo) return lo; if(v > hi) return hi; return v; }`