main { if(get_val(XB360_LS)) combo_run(RyuT24);
if(get_val(XB360_RS)) combo_stop(RyuT24);
}
combo RyuT24 {
set_val(XB360_RIGHT, 100);
wait(20);
set_val(XB360_UP, 100);
set_val(XB360_RIGHT, 100);
wait(290);
set_val(XB360_UP, 0);
set_val(XB360_RIGHT, 100);
wait(150);
set_val(XB360_RIGHT, 0);
set_val(XB360_RB, 100);
wait(50);
set_val(XB360_RB, 0);
wait(375);
set_val(XB360_DOWN, 100);
set_val(XB360_X, 100);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_X, 0);
wait(275);
set_val(XB360_DOWN, 100);
set_val(XB360_X, 100);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_X, 0);
wait(325);
set_val(XB360_DOWN, 100);
set_val(XB360_Y, 100);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_Y, 0);
wait(400);
set_val(XB360_DOWN, 100);
set_val(XB360_B, 100);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_B, 0);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_RIGHT, 100);
wait(20)
set_val(XB360_DOWN, 0);
set_val(XB360_RIGHT, 100);
wait(20)
set_val(XB360_RB, 100);
set_val(XB360_RIGHT, 0);
wait(20);
set_val(XB360_RB, 0);
wait(300);
set_val(XB360_Y, 100);
set_val(XB360_B, 100);
wait(100);
set_val(XB360_Y, 0);
set_val(XB360_B, 0);
wait(20)
set_val(XB360_RIGHT, 100);
wait(20)
set_val(XB360_RIGHT, 0);
wait(20)
set_val(XB360_RIGHT, 100);
wait(20)
set_val(XB360_RIGHT, 0);
wait(150)
set_val(XB360_DOWN, 100);
wait(20)
set_val(XB360_DOWN, 100);
set_val(XB360_RIGHT, 100);
wait(20);
set_val(XB360_DOWN, 0);
set_val(XB360_RIGHT, 100);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_RIGHT, 0);
wait(20);
set_val(XB360_DOWN, 100);
set_val(XB360_RIGHT, 100);
wait(20);
set_val(XB360_DOWN, 0);
set_val(XB360_RIGHT, 100);
set_val(XB360_LT, 100);
wait(100);
set_val(XB360_RIGHT, 0);
set_val(XB360_LT, 0);
}