Ken Trial 17

Super Street Fighter 4 Trials - Ken # 17 - This took a long time to get the four punches in and have it work every time so I could publish it! The trick was going as slow as possible not as fast! It will work every time but you have to get the exact right position. Position: Facing right. Push him against the wall. Now look at the floor and you will see Dan's foot on a black line. On the next line coming away from the wall you need to be standing so that the inside of Ken's front foot is on the inside of that next black line (The foot is on the side closest to Dan). Activate with LS. Sometimes the jump won't go far enough (I don't know why) even in that perfect position so just try it a few times. When you get his groin pretty much on Dan's head you will have it! * These won't always work first time for a variety of reason just try it a few times from slightly different positions, it will work!
Version1.00
AuthorJayD101
Publish DateWed, 14 May 2014 - 09:38
Last UpdateWed, 14 May 2014 - 09:38
Downloads67
RATE


2

0

Code: Select all
 
main {  if(get_val(XB360_LS)) combo_run(KenT17);
        if(get_val(XB360_RS)) combo_stop(KenT17);
}
 
combo KenT17 {
    set_val(XB360_UP, 100);
    set_val(XB360_RIGHT, 100);
    wait(450);
    set_val(XB360_UP, 0);
    set_val(XB360_RIGHT, 0);
    set_val(XB360_RT, 100);
    wait(20);
    set_val(XB360_RT, 0);
    wait(450);
    set_val(XB360_DOWN, 100);
    set_val(XB360_X, 100);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_X, 0);
    wait(325);
    set_val(XB360_DOWN, 100);
    set_val(XB360_X, 100);
    wait(20);
    set_val(XB360_DOWN, 0);
    set_val(XB360_X, 0);
    wait(325);
    set_val(XB360_DOWN, 100);
    set_val(XB360_X, 100);
    wait(20);
    set_val(XB360_DOWN, 0);
    set_val(XB360_X, 0);
    wait(325);
    set_val(XB360_DOWN, 100);
    set_val(XB360_X, 100);
    wait(50);
    set_val(XB360_DOWN, 100);
    set_val(XB360_X, 0);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_LEFT, 100);
    wait(20);
    set_val(XB360_LEFT, 100);
    set_val(XB360_A, 100);
    set_val(XB360_B, 100);
    wait(20);
    set_val(XB360_LEFT, 0);
    set_val(XB360_A, 0);
    set_val(XB360_B, 0);
 
}