Perfect Dark Zero Deathmatch

Perfect Dark Zero Xbox360 Played 1000 Multiplayer Deathmatch Game It will take anywhere from 11hrs to 14hrs depending on the interval time you set that works for you
Version0.13
AuthorSecondOne
Publish DateSat, 17 May 2014 - 16:11
Last UpdateSat, 17 May 2014 - 16:11
Downloads29
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Release Notes: messy working for me one
Code: Select all
// Credits go to Diego Knyte, token, CypherNova139, X-Dream
//
//          Perfect Dark Zero Xbox360
//      Played 1000 Multiplayer Deathmatch Game
//
//    My Game Setup with help from xX EL DlABLO Xx and SYGR Prometheus on trueachievements.com solution
//     
//      Game installed on the Xbox360 HDD
//        COMBAT ARENA > LOCAL > DEATHMATCH >
//        Scenario        TEAM KILL COUNT
//      Level            TOWER
//      Level Variant    SMALL
//        Weapons            Custom 1 (press x to customize to ALL Heavy Weapon JACKAL Snipers)
//      Bot Count        15
//      Bot Options        Max Bot        15
//                        Bot Difficulty    DARK AGENT
//                        Bot Teams        BALANCED TEAMS
//                        Bot Distributon    FIXED BOTS
//                        Bot Personality    FUED
//      Team Setup        No Change needed
//      Time Limit        NONE
//        Points Limit    5
//        Advanced opt    Base Assignment     FIXED BASES
//                      Spawn Type            RANDOMSPAWN (important don't change)
//                      Join Progress        NOT ALLOWED
//                      Model Assignment    LOCKED
//                      Team AutoBal        OFF
//                      Friendly Fire       OFF
//        Press Start to Create
//        Scroll down players list changing the bots with X to your side apart from the last FIVE (you could try 6 but you only need 5 for the win)
//      On the last FIVE bots click on them with A and change Skill to SECRET AGENT
//     
//      Finally START the game let it run once.
//
//        When it returns to the POST-GAME STATS screen HIT XB360_RB (The script start button)
//
//        Walk away for a while does need checking every now and then ive had it stop a couple of times,
//      probably because the game took longer than the time allowed between button presses
//      It will take anywhere from 11hrs to 14hrs depending on the interval time you set that works for you
 
data(48,117,1,1);
define StartButton = XB360_RB;
define WLED = 1250;
 
int run;
main {
    if(run > 0) {
        combo_run(xBot);combo_run(CycleLED);
    } else {
        combo_stop(xBot);combo_stop(CycleLED);
        reset_leds();
    }
 
    if(event_press(StartButton)) {
        if(run == 1) {
            run = 0;
        } else {
            run = 1;
    }   }   }
 
combo xBot {
    set_val(XB360_B, 100);
    wait(150);
    set_val(XB360_B, 0);
    wait(1000);
    set_val(XB360_START, 100);
    wait(150);
    set_val(XB360_START, 0);
    wait(dword(0)); wait(dword(0)/(13-10)); }
//^^This gives space for the game to run. Increase or decrease at will. I went for 40sec after several attempts and getting an average.
// its still not 100% safe if you have to leave it unattended I would bump the time up
 
//next bit is just notification that the script is running
combo CycleLED {
    set_led(LED_1, 1);
    set_led(LED_2, 0);
    set_led(LED_3, 0);
    set_led(LED_4, 0);
    wait(WLED);
    set_led(LED_1, 0);
    set_led(LED_2, 0);
    set_led(LED_3, 0);
    set_led(LED_4, 1);
    wait(WLED);
    set_led(LED_1, 0);
    set_led(LED_2, 1);
    set_led(LED_3, 0);
    set_led(LED_4, 0);
    wait(WLED);
    set_led(LED_1, 0);
    set_led(LED_2, 0);
    set_led(LED_3, 1);
    set_led(LED_4, 0);
    wait(WLED);
}
 
// Complete mashup of stolen code no idea what I'm doing :D