Gouken Trial 18

Super Street Fighter 4 Trials - Gouken # 18 Position: Facing right. Stand next to Dan and activate with LS. The first move is a counter so you need to activate the combo at the right time to counter Dan's punch. I find the easiest way is to count to 4 from when you see him punch. Watch him for a bit until you have it and when you are ready move right next to him and activate the combo before his punch so you can counter it. It will also be very useful in this instance to cancel the combo if you miss the counter so you don't have to watch the ultra go off every time. To cancel the combo click RS.
Version1.00
AuthorJayD101
Publish DateSun, 25 May 2014 - 13:53
Last UpdateSun, 25 May 2014 - 13:53
Downloads70
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main {  if(get_val(XB360_LS)) combo_run(GoukenT18);
        if(get_val(XB360_RS)) combo_stop(GoukenT18);
}
 
combo GoukenT18 {
    set_val(XB360_LEFT, 100);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_LEFT, 100);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_LEFT, 0);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_LEFT, 100);
    wait(20);
    set_val(XB360_DOWN, 0);
    set_val(XB360_LEFT, 100);
    set_val(XB360_RB, 100);
    wait(20);
    set_val(XB360_LEFT, 0);
    set_val(XB360_RB, 0);
    wait(500);
    set_val(XB360_DOWN, 100);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_DOWN, 0);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_RIGHT, 0);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_DOWN, 0);
    set_val(XB360_RIGHT, 100);
    set_val(XB360_RB, 100);
    wait(20);
    set_val(XB360_RIGHT, 0);
    set_val(XB360_RB, 0);
 
}