Cammy Trial 13

Super Street Fighter 4 Trials - Cammy # 13 Position: Facing right. Push Dan into the corner then jump over him and dash into him twice so that he is 2 dashes out from the wall. Jump back over, stand next to Dan and dash back once. Activate with LS.
Version1.00
AuthorJayD101
Publish DateMon, 26 May 2014 - 21:49
Last UpdateMon, 26 May 2014 - 21:49
Downloads39
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Code: Select all
 
main {  if(get_val(XB360_LS)) combo_run(CammyT13);
        if(get_val(XB360_RS)) combo_stop(CammyT13);
}
 
combo CammyT13 {
    set_val(XB360_DOWN, 100);
    set_val(XB360_LEFT, 100);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_LEFT, 0);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_DOWN, 0);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_UP, 100);
    set_val(XB360_RIGHT, 100);
    set_val(XB360_X, 100);
    wait(20);
    set_val(XB360_UP, 0);
    set_val(XB360_RIGHT, 0);
    set_val(XB360_X, 0);
    wait(1500);
    set_val(XB360_DOWN, 100);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_DOWN, 0);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_RIGHT, 0);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_DOWN, 0);
    set_val(XB360_RIGHT, 100);
    set_val(XB360_A, 100);
    wait(20);
    set_val(XB360_RIGHT, 100);
    set_val(XB360_A, 0);
 
 
}