Kniightmaare's MouseTastic Setup(optimized4COD) w/ remap

hold controller with left hand, Max AIM di mouse right hand =) Layout Name: att1 ---------------------------------------------------- Controller: PS3 DPi :400 00 PS : L 01 Select : , 02 Start : . 03 R1 : Mouse 1 (fire button) 04 R2 : Mouse 2 (ADS/AIM button) 09 Right Analog Left : Mouse Left 10 Right Analog Right: Mouse Right 11 Right Analog Up : Mouse Up 12 Right Analog Down : Mouse Down 13 Left Analog Left : A 14 Left Analog Right : D 15 Left Analog Up : W 16 Left Analog Down : S 18 D-Pad Down : Mouse 5 19 D-Pad Left : Mouse 4 23 Cross : Enter ---------------------------------------------------- Smoothness: [X: 48] [Y: 48] [Y/X: 1.00] Acceleration: [X: 0.650] [Y: 0.600] [Y/X: 0.923] Sensitivity: [X: 3.050] [Y: 3.813] [Y/X: 1.250] Stickize: [X: 142] [Y: 142] [Y/X: 1.00] Deadzone: [X: 18] [Y: 19] [Y/X: 1.06] Shape: [ELLIPSE] ----------------------------------------------------
Version1.60
Authorkniightmaare
Publish DateMon, 3 Nov 2014 - 12:39
Last UpdateMon, 3 Nov 2014 - 12:39
Downloads130
RATE


1

0

Release Notes: this is my setup, if you don't like it, it is very very easy to change the remaps around , feel free to play with it and get your "feel" for "OMG WOW that's awesome" aiming and shooting in your game!!
Code: Select all
/* *
* GPC SCRIPT
*
*  GPC is a scripting language with C-like syntax.
*  To learn more access GPC Language Reference on Help menu.
* *********************************************************** */

unmap PS3_R2;
unmap PS3_L1;
unmap PS3_L2;
remap PS3_L1 -> PS3_R3;
remap PS3_L2 -> PS3_CIRCLE;
remap PS3_R2 -> PS3_L1;
remap PS3_LEFT -> PS3_R2;
remap PS3_DOWN -> PS3_L2;
 
define SENSITIVITY_INCREASE_BY =99;
define SENS_INCREASE_BY =30;
 
main {
swap(PS3_UP,PS3_TRIANGLE);
swap(PS3_RIGHT,PS3_SQUARE);
 
 
if(get_val(PS3_R2)){
sensitivity(PS3_RX, NOT_USE, 100 + SENS_INCREASE_BY);
sensitivity(PS3_RY, NOT_USE, 100 + SENS_INCREASE_BY);
}
 
if(get_val(PS3_R2)){
     sensitivity(PS3_R2, 10, 100 + SENSITIVITY_INCREASE_BY);}
     if(get_val(PS3_R1)){
     sensitivity(PS3_R1, 10, 100 + SENSITIVITY_INCREASE_BY);}
 
 
}