//
// Tue Jan 20 2015 17:54:02
// Script generated by Visual to GPC
//----------------------------------------
//----------------------------------------
// "Lantern's Might" - L2 if you're on the left side, R2 if you're on the right.
//
// "Turbine Smash" - Left (D-Pad) if you're on the left side, Right (D-Pad) if you're on the right side.
//
// Daniel Diaz - 20150120
//----------------------------------------
define LTRIGGER = PS4_L2; // L2
define RTRIGGER = PS4_R2; // R2
define DLEFT = PS4_LEFT; // D-Pad Left
define DRIGHT = PS4_RIGHT; // D-Pad Right
define DDOWN = PS4_DOWN; // D-Pad Down
define LIGHTATTK = PS4_SQUARE; // Square
define HEAVYATTK = PS4_CROSS; // Cross
main {
if(event_press(LTRIGGER)) { // Lantern's Might - Left side
combo_run(DOWN);
combo_run(LEFT);
combo_run(SQUARE);
}
if(event_press(RTRIGGER)) { // Lantern's Might - Right side
combo_run(DOWN);
combo_run(RIGHT);
combo_run(SQUARE);
}
if(event_press(DLEFT)) { // Turbine Smash - Left side
combo_run(LEFT);
combo_run(RIGHT);
combo_run(CROSS);
}
if(event_press(DRIGHT)) { // Turbine Smash - Right side
combo_run(RIGHT);
combo_run(LEFT);
combo_run(CROSS);
}
}
combo DOWN {
set_val(DDOWN, 0);
wait(10);
set_val(DDOWN, 100);
wait(100);
set_val(DDOWN, 100);
}
combo LEFT {
set_val(DLEFT, 0);
wait(10);
set_val(DLEFT, 100);
wait(100);
set_val(DLEFT, 100);
}
combo SQUARE {
set_val(LIGHTATTK, 0);
wait(210);
set_val(LIGHTATTK, 100);
wait(100);
set_val(LIGHTATTK, 100);
}
combo RIGHT {
set_val(DRIGHT, 0);
wait(100);
set_val(DRIGHT, 100);
wait(100);
set_val(DRIGHT, 100);
}
combo CROSS {
set_val(HEAVYATTK, 0);
wait(210);
set_val(HEAVYATTK, 100);
wait(110);
set_val(HEAVYATTK, 100);
}