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v 1.31 - Jun 29, 2018
ConsoleTuner (J2Kbr)
Featuring: Fully customizable Primary and Secondary Rapidfire • Burst Fire • Anti Recoil • Hair Trigger • Crouch Shot • Jump Shot • Side Shot • Auto ADS • Quick-Scope • Auto-Aim (Aim Assist Abuse) • Easy Sprint • Bunny Hop • Instant Build • Auto Weapon Swap.

Update 1.30: New MOD: Auto Weapon Swap (Double Pump).
Update 1.20: New modes for the Instant Build Stairs, Walls and Floors.

All MODs starts disabled by default and have to be individually enabled on the Interactive Configuration Interface, accordingly the player's preferences. Click on the DOC icon to open the detailed information about this Gamepack.

Auto Aim Config:
GIVICFG:#1D:0A#27:0100960032

Instant Build Turbo Config:
GIVICFG:#2E:01#32:02#2F:01#33:02#30:01#34:02
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v 1.02 - Jun 26, 2018
bonefisher (bonefisher)
Info in Interactive Configurations or Docs page in forum. Enjoy!
*updated sprint

* updated weapon tracking reset with double tap d-pad down. Made ADS anti-recoil settings and self adjusting hip settings will also be applied automatic to weapon.
*updated to add different sprint to choose from.
*Added drop shot option.
*Fixed drop shot option 2
*Added Akimbo option.
*Added full time drop shot option for akimbo's
*Fixed toggle for akimbo.
*Added new drop shot
*Added pressure sensitive sniper breath.
*Added Superman Drop with button option to use it on.
*Added ADS crouch to drop releasing ADS when firing.
*Added option to use both quick scope and pressure sensitive engagement breath in one.
*Updated some new gun rpm;s.
*added grenade overcook protection
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v 1.24 - Jun 15, 2018
Scachi (Scachi)
Please report bugs/problems via consoletuners forum - click the DOC link to get to this scripts topic.

Latest changes: fixes for : rapid fire & burst fire timing ◦ LED blinking on firemode selection

Features: Interactive configuration ◦ Hair trigger ◦ Automark targets ◦ Weapon slot specific anti recoil and fire mode (adjustable) ◦ Reload on weapon change ◦ Presets of antirecoil/firemode settings for some weapons
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v 0.85 - Jul 20, 2018
ConsoleTuner (J2Kbr)
Keyboard and Mouse Input Translator.

Game: PlayerUnknown's Battlegrounds - PUBG
System: Xbox One

Update 0.85: Update for the newly added aiming setting.

Refer to the documentation page (DOC icon at right) for the game recommended settings, sensitivity adjustments, keyboard/mouse mapping list and other information about this Input Translator.
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v 1.08 - Jul 7, 2018
UK_Wildcats_Fans (UK_Wildcats_Fans)
This script was developed exclusively for the Titan 2 and COD WW2 game. This script was designed to make it very easy to toggle mods on/off while in the game.

IMPORTANT: Run the INTERACTIVE CONFIGURATION for more information, details, toggles, etc.

Features:
  • Interactive Configuration for full control and customization
  • Rumble & Titan 2 display indications for mods and presets
  • Auto Sprint, Easy Sprint
  • Rapid Fire with 5 programmable presets
  • Long Jump, Double Jump
  • Recoil Compensation (aka anti-recoil) with 2 programmable presets
  • Quick Scope
  • Hold Breath
  • AUTO ADS or Auto Akimbo
  • Drop Shot
  • Auto Reload Cancel with ADS or SHOOT
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v 5.00 - Jul 18, 2018
AlanMcGregor (alanmcgregor)
This Script uses the new Builder Pro Layout, is the fastest for building pieces one after the other. Very popular it gives you the edge on build battles turns you in a blazing fast builder.

Features:
+ Turbo Instant-Build
+ Super Aim Assist
+ Aim Boost
+ Double Auto-Fire
+ One Key Traps
+ One Key Change Mats
+ Easy Sprint

Works with:
- Console Controller,
- XIM4, XIM Apex,
- T2 Mouse and Keyboard support
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v 0.06 - Jul 19, 2018
ConsoleTuner (prototype)
This is my The Last Of Us Modpack for the Titan Two.

Here is what i have for now: rapid fire and recoil compensation for each weapon's slot, aiming sensitivity, auto-spot, auto-shive, auto-pick, auto-melee, easy sprint, easy reload, easy throw, easy weapon swap, a stealth walk, the run glitch and more with some Mods for the single player mode.

My issue is to get the code to work with all the controller's layouts so for now it works only with the default layout.
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v 1.01 - Jul 19, 2018
Scachi (Scachi)
Features: Interactive configuration ◦ Autohold-Breath ◦ Hair trigger ◦ ADS/Alternative Sensitivity ◦ Weapon slot specific anti recoil
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v 4.09 - Jun 19, 2018
pablogroup (pablogroup)

To view the full list of features, setup instructions and release notes, click on the "DOC" button on the right.

This is the product of over 2 years of prototyping, development and refinement, play tested over 2,000 hours. I have lived and breathed this script for so long now, obsessing over every little detail and thinking about it day and night. Every season I spend hours on the Technical Test Server to thoroughly analyse the new operators, gadgets and changes to make sure they will be compatible with this script. The key features are:

  • Easy Sprint: this was probably the hardest thing to get right, and even after 2 years of work I still found myself refining certain aspects of it because of how complex this game is. I could have settled for a compromised solution but I persisted until I got this working for every conceivable scenario. I experimented with solutions that were seemingly more adaptable in theory, but in practice did not activate a sprint 101% of the time. I wanted my movement to be perfectly smooth, no compromises. My goal was to have a solution where Easy Sprint would always kick in every time you wanted it to, but never when you didn't want it to. It has been a long journey getting here.

  • PC Style Toggle Lean: this allows you to lean left and right without having to hold the ADS button, while a regular straight lean can still be activated via a hold. This is the best of both worlds and it plays extrodinarily well. I experimented with a lot of different concepts but this is by far the best. Break out of this by leaning in the same direction you were already leaning, or by tapping the ADS or Vault buttons.

  • Rapid Fire: toggle between Primary and Secondary firing modes by double tapping and then holding the Reload button, or by pressing the Swap button. Rapid Fire is enabled in Secondary Mode. When enabled, Primary mode is denoted with a "P." on the LCD screen, and Secondary mode is denoted with an "S."

  • Rapid Fire Smart Notifications: have you ever left Rapid Fire on by mistake (which happens a lot if you are using your pistol just before the round ends)? If you are caught with your pants down, you will almost certainly lose the firefight. This is something a lot of script authors have not accounted for. In addition to the "P." and "S." that is displayed, this script features predictive logic to anticipate when you have likely left Rapid Fire on by mistake, and will further notify you through rapidly blinking LED lights. Finally, if this notification is ignored under certain circumstances, it will automatically switch off Rapid Fire for you.

  • Anti-Recoil: thanks to Antithesis, this fully customisable via the Interactive Configurator.

  • Primary Gadget Toggle: no longer do you have to hold down the R1 / RT button to keep up Montagne's shield, or hold up Pulse's sensor!

  • Grenade Overcook Protection: this prevents you from cooking your grenades for too long!

  • ACOG ADS Normalisation: aim sensitivity in this game does not account for the difference in FOV between ACOG sights and the others. This means the sensitivity of ACOG sights is higher than they should be, and it can feel jarring when you swap between sights that have different levels of magnification. This feature reduces the sensitivity of your aiming when using an ACOG sight. To toggle between ACOG Normalisation sensitivity and the default, simply tap the Reload button while holding the ADS button. The LCD screen will turn purple when ADS Normalisation Sensitivity is enabled (instead of the default green).

  • Lean Protect: I found that leaning in general wasn't as reliable as I wanted it to be. To test this, without using this script, press ADS and then very quickly tap the Sprint or Melee buttons - you will notice that it just doesn't register a lot of the time. I have fixed this so leaning is now better, more reliable, and smoother than it was in the original game.

  • ADS Sensitivity Delay: this delays the ADS sensitivity from kicking in until you are fully aiming down sights. There is actually a split-second delay between when you press the ADS button and when the ADS animation completes. This script prevents the ADS sensitivity from applying too early, making it feel more consistent when you turn just before you aim.

  • Auto-Actions: this allows you to automatically place barricades, reinforce walls, and basically anything that used to require you to hold down the Reload button.

  • Double Up: for Nav / Joy-Con users, due to a lack of buttons I have had to think really hard about how to make the most of what we have. This feature dynamically remaps crouch to sprint when ADS'ing (allowing you to use the same button for Crouch and leaning left). This is very similar to how the Melee button is also used to lean right.

  • Plus dozens of other minor quality of life features...there are too many to list here!
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ANTIRECOIL:
Universal, works with any shooter on any console.
Adjust on the fly.
Interactive Config.
Autosave.

Horizontal = both triggers + left or right dpad
Vertical = both triggers + up or down dpad
Toggle ADS = both triggers + right stick button