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v 1.42 - Aug 23, 2018
ConsoleTuner (J2Kbr)
Featuring: Fully customizable Primary and Secondary Rapidfire • Burst Fire • Anti Recoil • Hair Trigger • Crouch Shot • Jump Shot • Side Shot • Auto ADS • Quick-Scope • Auto-Aim (Aim Assist Abuse) • Easy Sprint • Bunny Hop • Instant Build • Auto Weapon Swap.

Update 1.40: Added: Auto Aim with ADS+Fire, Fire with R1/RB, Auto close map and Stick Deadzone.
Update 1.30: New MOD: Auto Weapon Swap (Double Pump).
Update 1.20: New modes for the Instant Build Stairs, Walls and Floors.

All MODs starts disabled by default and have to be individually enabled on the Interactive Configuration Interface, accordingly the player's preferences. Click on the DOC icon to open the detailed information about this Gamepack.

Auto Aim Config:
GIVICFG:#1D:0A#27:0100960032

Instant Build Turbo Config:
GIVICFG:#2E:01#32:02#2F:01#33:02#30:01#34:02
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v 1.24 - Sep 18, 2018
Scachi (Scachi)
Please report bugs/problems via consoletuners forum - click the DOC link to get to this scripts topic.

Latest changes: fixes for : rapid fire & burst fire timing ◦ LED blinking on firemode selection

Features: Interactive configuration ◦ Hair trigger ◦ Automark targets ◦ Weapon slot specific anti recoil and fire mode (adjustable) ◦ Reload on weapon change ◦ Presets of antirecoil/firemode settings for some weapons
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v 8.07 - Sep 19, 2018
AlanMcGregor (alanmcgregor)

This Script uses Builder Pro Layout is the fastest for building pieces one after the other, non-stop.
Builds pieces with a single tap given you the edge on build battles, turns you in a blazing fast builder.

Features:

  • Turbo Instant-Build
  • Auto-1x1 Build
  • Auto Aim
  • Auto Sprint
  • Quick Emote
  • One Key Place Traps
  • One Key Change Mats
  • Show Map On-Hold
  • DeadZone Fixer

2 Build Modes:

  • Builder Pro. Requires to press build button first, then build by pressing triggers or shoulder buttons.
  • PC Builder. Direct Buttons for Pieces like PC, builds by pressing Fire or Piece button. Press [L2|LT] to change mats.

3 Fire Modes:

  • Auto-SlotSwap Fire - Double Pump Trick
  • Auto-Burst Fire - Improves accuracy
  • Auto-Peek Shoot - FaZe-Tfue technique

In-game Settings: Builder Pro Controller layout, Turbo Build ON, Reset Build Choice ON

Compatible: Console Controller (PS4 / PS4 Pro / XB1 / XB1X), XIM4, XIM APEX, Titan Two Mouse & Keyboard Support (separated Input Translator required)

Special thanks to: bonefisher, Scachi, J2Kbr, pabloscripts, Jacked, xenologer, antithesis, for his contribution to this script

Dedicated to: my Dad

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v 1.02 - Jun 26, 2018
bonefisher (bonefisher)
Info in Interactive Configurations or Docs page in forum. Enjoy!
*updated sprint

* updated weapon tracking reset with double tap d-pad down. Made ADS anti-recoil settings and self adjusting hip settings will also be applied automatic to weapon.
*updated to add different sprint to choose from.
*Added drop shot option.
*Fixed drop shot option 2
*Added Akimbo option.
*Added full time drop shot option for akimbo's
*Fixed toggle for akimbo.
*Added new drop shot
*Added pressure sensitive sniper breath.
*Added Superman Drop with button option to use it on.
*Added ADS crouch to drop releasing ADS when firing.
*Added option to use both quick scope and pressure sensitive engagement breath in one.
*Updated some new gun rpm;s.
*added grenade overcook protection
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v 5.02 - Sep 19, 2018
pablogroup (pablogroup)

To view the full list of features, setup instructions and release notes, click on the "DOC" button on the right.

This is the product of over 2 years of prototyping, development and refinement, play tested over 2,000 hours. I have lived and breathed this script for so long now, obsessing over every little detail and thinking about it day and night. Every season I spend hours on the Technical Test Server to thoroughly analyse the new operators, gadgets and changes to make sure they will be compatible with this script. The key features are:

  • Easy Sprint: this was probably the hardest thing to get right, and even after 2 years of work I still found myself refining certain aspects of it because of how complex this game is. I could have settled for a compromised solution but I persisted until I got this working for every conceivable scenario. I experimented with solutions that were seemingly more adaptable in theory, but in practice did not activate a sprint 101% of the time. I wanted my movement to be perfectly smooth, no compromises. My goal was to have a solution where Easy Sprint would always kick in every time you wanted it to, but never when you didn't want it to. It has been a long journey getting here.

  • PC Style Toggle Lean: this allows you to lean left and right without having to hold the ADS button, while a regular straight lean can still be activated via a hold. This is the best of both worlds and it plays extrodinarily well. I experimented with a lot of different concepts but this is by far the best. Break out of this by leaning in the same direction you were already leaning, or by tapping the ADS or Vault buttons.

  • Rapid Fire: toggle between Primary and Secondary firing modes by double tapping and then holding the Reload button, or by pressing the Swap button. Rapid Fire is enabled in Secondary Mode. When enabled, Primary mode is denoted with a "P." on the LCD screen, and Secondary mode is denoted with an "S."

  • Rapid Fire Smart Notifications: have you ever left Rapid Fire on by mistake (which happens a lot if you are using your pistol just before the round ends)? If you are caught with your pants down, you will almost certainly lose the firefight. This is something a lot of script authors have not accounted for. In addition to the "P." and "S." that is displayed, this script features predictive logic to anticipate when you have likely left Rapid Fire on by mistake, and will further notify you through rapidly blinking LED lights. Finally, if this notification is ignored under certain circumstances, it will automatically switch off Rapid Fire for you.

  • Anti-Recoil: thanks to Antithesis, this fully customisable via the Interactive Configurator.

  • Primary Gadget Toggle: no longer do you have to hold down the R1 / RT button to keep up Montagne's shield, or hold up Pulse's sensor!

  • Grenade Overcook Protection: this prevents you from cooking your grenades for too long!

  • ACOG ADS Normalisation: aim sensitivity in this game does not account for the difference in FOV between ACOG sights and the others. This means the sensitivity of ACOG sights is higher than they should be, and it can feel jarring when you swap between sights that have different levels of magnification. This feature reduces the sensitivity of your aiming when using an ACOG sight. To toggle between ACOG Normalisation sensitivity and the default, simply tap the Reload button while holding the ADS button. The LCD screen will turn purple when ADS Normalisation Sensitivity is enabled (instead of the default green).

  • Lean Protect: I found that leaning in general wasn't as reliable as I wanted it to be. To test this, without using this script, press ADS and then very quickly tap the Sprint or Melee buttons - you will notice that it just doesn't register a lot of the time. I have fixed this so leaning is now better, more reliable, and smoother than it was in the original game.

  • ADS Sensitivity Delay: this delays the ADS sensitivity from kicking in until you are fully aiming down sights. There is actually a split-second delay between when you press the ADS button and when the ADS animation completes. This script prevents the ADS sensitivity from applying too early, making it feel more consistent when you turn just before you aim.

  • Auto-Actions: this allows you to automatically place barricades, reinforce walls, and basically anything that used to require you to hold down the Reload button.

  • Double Up: for Nav / Joy-Con users, due to a lack of buttons I have had to think really hard about how to make the most of what we have. This feature dynamically remaps crouch to sprint when ADS'ing (allowing you to use the same button for Crouch and leaning left). This is very similar to how the Melee button is also used to lean right.

  • Plus dozens of other minor quality of life features...there are too many to list here!
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v 3.32 - Sep 19, 2018
pablogroup (pablogroup)

Supports all Call of Duty games - now optimised for Black Ops 4!

IMPORTANT: After a tremendous amount of play testing, I have finished with this script! However I may need to further tweak some values on launch night because Treyarch will no doubt be making refinements based on beta feedback. Please make sure you update this script on launch day to ensure you have the most optimised version available.

KEY FEATURES:

Auto Sprint: Designed for Blackout. Tap the Sprint button while moving forward, you can then let go of the stick. Cancel out of this by moving the left stick in any direction.

Easy Sprint Toggle: Toggle between walk and sprint modes by tapping the Sprint button.

Easy Slide: I have been putting a lot of thought into how to enhance BO4. In BO3 you were able to boost jump away from a fight, but not so in BO4, which means the gameplay in BO4 is heavily centred around sliding. I found it annoying to have to hold the Crouch button in order to initiate a slide, so I have changed it to be a quick tap instead and it feels so much better. I have also added an alternative shortcut - while you are still in mid-air from a jump, let go of the left stick then push it forward again to initiate a slide. This is not only more intuitive, but it also allows you to slide without ever having to take your thumb off the stick. This actually required a lot more work than I expected as there were a few scenarios I had to code around where Easy Slide would inadvertently kick in.

Natural Slide Cancelling: This allows you to pull back on the left stick to cancel out of a slide. I've been play testing this and it feels really good. After just a few minutes it becomes a natural extension of the existing controls.

OTHER FEATURES:
  • Easy Sprint: including support for reloading and toggle walking.
  • Easy Slide: including support for natural slide cancelling - pull back on the left stick to break out of a slide.
  • Auto Sprint: designed for Blackout - tap the Sprint button while moving forward, then let go of the stick.
  • Hair-trigger aiming and shooting.
  • Grenade overcook protection.
  • Auto reload cancel: this automatically triggers a reload cancel if you ADS, shoot, or sprint. This is useful for when you see an enemy while you are reloading and need to quickly cancel out of it.
  • Rapid fire: toggle between Primary and Secondary firing modes by double tapping and then holding the Reload button, or by pressing the Swap button. Rapid Fire is enabled in Secondary Mode. Primary mode is denoted with a "P." on the LCD screen, and Secondary mode is denoted with an "S."
  • Antithesis' anti-recoil.
  • Black Ops 4 / XIM users: dual map Swap and Sprint to a single button for a one-tap (instead of hold) Scorestreak.

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v 1.11 - Sep 18, 2018
Scachi (Scachi)
Please report bugs/problems via consoletuners forum - click the DOC link to get to this scripts topic.
Editing rapid fire timings in-game is not implemented

Latest changes:
  • Added option "Disable all in-game toggles" in General Setup -> you have assign "Fix Weapon Slot" to "Button R3 shortpress" in "Extra Button" for being able to fix the weapon slot tracking in-game
Features:
  • Interactive configuration
  • Weapon slot specific anti recoil and fire mode (adjustable)
  • In-game weapon fire mode selection with double tap DPad-Up. Cycles through: normal, rapid, rapid fire activation by R2/RT value, jitter, jitter activation by R2/RT value
  • In-game anti recoil on/off for active weapon slot with double tap DPad-Down
  • LED colors for estimated active weapon slot: green=primary, red=secondary, pink=power
  • If color and weapon is not matching, fix it ingame with double tap Dpad-Left or R3/RS
  • LED color and text feedback for a lot of functions: Weapon slot, fire/recoil mode, Menu-/Game-mode...
  • Combos to bind to R3 or extra keys (tested 4 hunter): Double-Tap-CIRCLE, Run-Slide combo, Run-Slide-Melee combo, Run-Slide-Jump combo, Double & Triple Jump combo
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v 2.20 - Aug 30, 2018
ConsoleTuner (J2Kbr)
Keyboard and Mouse Input Translator.

Game: Fortnite Battle Royale
System: Xbox One

Update 2.20: Update for the new aim acceleration (Fortnite patch 5.30).

Refer to the documentation page (DOC icon at right) for the game recommended settings, sensitivity adjustments, keyboard/mouse mapping list and other information about this Input Translator.
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v 2.20 - Aug 30, 2018
ConsoleTuner (J2Kbr)
Keyboard and Mouse Input Translator.

Game: Fortnite Battle Royale
System: PlayStation 4

Update 2.20: Update for the new aim acceleration (Fortnite patch 5.30).

Refer to the documentation page (DOC icon at right) for the game recommended settings, sensitivity adjustments, keyboard/mouse mapping list and other information about this Input Translator.
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v 1.03 - Sep 21, 2018
Scachi (Scachi)
Adjustable rapidfire via Interactive Configuration and in-game, LED blinks Yellow fast on low battery power of the controller
Configure: Toggle Buttons ◦ Timing Adjust Buttons ◦ normal&inverted Pressure Dependent ◦ Speed ◦ Hair-Trigger