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v 1.24 - Oct 1, 2020
bonefisher (bonefisher)
Use interactive configuration for set up:
*Primary and Secondary switching.
*Rapid fire for each class
*Anti-Recoil for each class
*Quick Scope and hold breath
*Aim assist tracking modz
*Shot modz
*Strafe modz
*Crouch spam modz
*Quick Melee
*Reload cancel on fire trigger.
*Added delayed fire slide to shot modz
*Added slide on sprint button.
*Added turn slide on right stick.
*Reworked to Shots Per Second for easy configuration
*Added DontAtMe new ant-recoil with vertical and horizontal settings.
*Added stop breath while turning to make breath last longer.
*added new drift assist
*added auto spot for warzone
*added on the fly adjusting anti recoil
*added adjusting sps setting
*change aim assist to new orbital assist
*added aim abuse
*fixed rapid fire and akimbo responce
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v 5.02 - Oct 15, 2020
USER101 (USER101)
Featuring: Discreet Aim Assist - Anti Detection • Multi Platform Support • Supports Controllers, Xim and Raw Mouse Input • Users Menu • 8 Customizable Presets • 2 Stage Anti-Recoil • Customizable Toggles • Keypad Events • Preset Hot-Swap • Orbital Directional Aim Assist • Bunny Hop • ADS and Shot Horizontal Sensitivity Adjustment / Bullet Time • Quick Scope / Hard Drag • Auto Spot • Auto Armor • Slide Cancel • ADS Auto Slide Cancel • Hair Trigger • Auto Hold Breath • Auto Re-Breathe • Grenade Cook Protection • Easy Sprint • Auto Melee • Auto ADS • Auto Reload • Reload Cancel • Auto Rapid Fire • Akimbo Rapid Fire • Drop Shot • Jump Shot • Bunny Hop • Strafe Shot • Strafe Jump Shot • Prone to Shoot • Shot Delay • In-Game Preset Training Mode

Team,
I just updated my Modern Warfare / Warzone script with a few minor changes for improved performance. My Cold War script will be public soon so if you like this script and want to see that same level of perfection going forward stay tuned! As always, thank you to my Coffee Contributors for keeping me motivated. I hope you enjoy the script.
https://www.consoletuner.com/forum/viewtopic.php?f=23&t=15374

v 5.02
- Changed Slide Cancel detection
- Changed Jump Shot to 300ms delay
- Changed OAA maximum strength to 30
- Changed OAA to be even more discreet
- Top Coffee Contributor for this build / @Jrockill
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v 1.30 - Jun 1, 2020
ConsoleTuner (J2Kbr)
Featuring: Advanced Anti Recoil with deadzone compensation (compatible with XIM/Apex) • Raw offset mouse Anti Recoil • Fully customizable Rapidfire • Burst Fire • Hair Trigger • Crouch Shot • Jump Shot • Strafe Shot • Auto ADS • Quick Scope • Auto Aim (Aim Abuse) • Turbo Melee • BHop Heal • Auto Throw Grenade • Auto Ping Enemy • Holster n' Sprint • Grapple n' Jump • Easy Sprint • Bunny Hop.

Update 1.30: Added: Improved CV assisted Anti-Recoil (Configurable Deadzone Size, GCV 1.20+).
Update 1.25: Added: Computer Vision assisted Anti-Recoil and Rapidfire (Requires GCV Script).
Update 1.20: Added: Pathfinder's Grapple and Jump.
Update 1.15: Added: Double tap hold for Fire Mode activation.
Update 1.10: Removed: Quick weapon Swap. Added: BHop Heal.

All MODs starts disabled by default and have to be individually enabled on the Interactive Configuration Interface, accordingly the player's preferences. Click on the DOC icon to open the detailed information about this Gamepack.
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v 1.15 - Jul 28, 2020
ConsoleTuner (by Mad) (J2Kbr)
Featuring: Multiple Anti-Recoils & Deadzone Compensation • 10 Anti-Recoil Profiles • Anti-Recoil Stance Tracking • Polar Aim Assist • Aim Abuse • Rapid Fire • Burst Fire • Easy Sprint • Auto Spot • Crouch Shot • Crouch Spam • Drop Shot • Jump Shot • Strafe • Quick Scope • Hold Breath • Turbo Melee • Grenade Overcook Protection • Reload Cancel • Auto-ADS • Toggle ADS • Push / Toggle MIC.

All MODs start disabled by default and have to be individually enabled on the Interactive Configuration Interface.

Compatible with Controllers and XIM.
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v 1.14 - Oct 28, 2020
bonefisher (bonefisher)
*updated 10/28/2020
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v 1.27 - Sep 4, 2020
ConsoleTuner (J2Kbr)
Featuring: Fully customizable Rapidfire • Auto Ping • Auto Lean • Auto Aim (Aim Abuse) • Burst Fire • Advanced Anti Recoil with deadzone compensation (compatible with XIM/Apex) • Raw offset mouse Anti Recoil • Hair Trigger • Drop Shot • Side Shot • Quick Scope • Turbo Melee • Easy Sprint • Crouch Spamming.

Update 1.25: Purple color = primary weapon, Green = secondary.
Update 1.20: Added Advanced ANTI-RECOIL: vertical, horizontal, timed, deadzone compensation.
Update 1.10: Added: Crouch Spamming Mod.

All MODs starts disabled by default and have to be individually enabled on the Interactive Configuration Interface, accordingly the player's preferences. Click on the DOC icon to open the detailed information about this Gamepack.
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v 3.04 - Oct 16, 2020
USER101 (USER101)
Update:13/03/2020
Simply put, this script will automatically detect what weapon you are firing and adjust itself for recoil and rapid fire. You don't have to toggle anything, just select a preset and play the game.

**Added Auto Jump Boost for Heavy Metal Heroes

I have reconfigured the interface to be more intuitive and added several new features. The source code has not been released for this version because I have revamped the method for weapon detection to be more accurate and its still in beta. Probably the simplest script out there. To use just load the memory slot and play the game. Else, if you play inverted click the "Blackout Inverted Preset" button and save before you play. The script will automatically detect what weapon you are shooting and adjust everything accordingly including rapid fire and recoil. If for some reason there are future weapons that do not get auto detected and you wish to rapid fire simply double tap and hold the trigger.

UPDATES:
3.03
-Added quick map/score view on hold only
-Added Auto Slide on turn while sprinting
-Added function descriptions
-Added Troubleshooting menu
-Changed Manual Rapid fire toggle ADS+Dpad_Left
-Removed Nuke.gmk emblem for bluetooth performance)



Features:
*Auto Select Recoil Mode
*Auto Rapid Fire
*Users Dynamic Recoil(UDR)
*Users Rapid Fire(URF)
*Blackout Mode
*Rapid Fire
*Anti-Recoil
*Recoil Delay
*Recoil Timeout
*Hair Trigger
*Auto Sprint
*Auto Hold Breath
*Auto Aim Down Sights(ADS) / Easy Akimbo
*Auto Reload
*Auto Heal with Heal Time
*Auto ADS
*Auto ADS delay
*Auto reload time
*Auto stim
*Auto recoil timeout
*Drop Shot
*Jump Shot
*Strafe Shot
*Aim Assist
*Auto Repair (Blackout)
*Auto Heal (Blackout)
*Reload Cancel
*Grenade Cook Protection
*Turbo Melee
*Quick Score/Map view on hold
*Auto Slide on turn while sprinting
*Presets
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v 1.00 - Nov 19, 2019
ConsoleTuner (J2Kbr)
Featuring: Fully customizable Rapidfire • R9-0 JITTER • MODEL 680 JITTER Tactical • MODEL 680 JITTER Lethal • Easy Sprint • Super Sprint • Burst Fire • Easy Akimbo • Advanced Anti Recoil with deadzone compensation (compatible with XIM/Apex) • Raw offset mouse Anti Recoil • Hair Trigger • Drop Shot • Jump Shot • Strafe Shot • Quick Scope • Auto Aim • Hold Breath • Turbo Melee.

All MODs starts disabled by default and have to be individually enabled on the Interactive Configuration Interface, accordingly the player's preferences. Click on the DOC icon to open the detailed information about this Gamepack.
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v 1.42 - Oct 6, 2020
ConsoleTuner (J2Kbr)
Computer vision assisted anti-recoil for Apex Legends, featuring:
  • Automatic weapon and fire mode detection
  • Equipped barrel rarity detection
  • Equipped optics and zoom magnification tracking
  • Vertical and horizontal recoil compensation for each fired bullet
  • Automatic activation of rapidfire for single and burst fire modes
The recoil/spray pattern for each weapon and corresponding fire modes was gathered using a self-learning multiple steps training computer vision algorithm (GCV Script), enabling apply the recoil compensation force needed individually for each fired bullet.

Update 1.42: Aftermarket Event: Splitfire, Devotion.
Update 1.40: Apex Legends Season 6: Volt SMG, R-99, P2020, Splitfire, Prowler, Hemlok, Devotion, Havoc and Turbocharge detection.
Update 1.35: Havoc mag size and recoil pattern.
Update 1.30: Detect optics attachment and magnification (Zoom) tracking.
Update 1.10: Apex Legends Season 5: Alternator mag size, Havoc recoil, Mastiff regular and Peacekeeper gold.

This GCV script can be used in conjunction with the official Apex Legends Gamepack for the Titan Two device. For that, click on the corresponding predefined configuration in the Gamepack configuration interface.
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v 7.03 - Sep 11, 2020
pablosscripts (pablogroup)

To view the full list of features, setup instructions and release notes, click on the "DOC" button on the right.

This is the product of over 5 years of prototyping, development and refinement, play tested over 3,500 hours. I have lived and breathed this script for so long now, obsessing over every little detail and thinking about it day and night. Every season I spend hours on the Technical Test Server to thoroughly analyse the new operators, gadgets and changes to make sure they will be compatible with this script. The key features are:

  • Easy Sprint: this was probably the hardest thing to get right, and even after 2 years of work I still found myself refining certain aspects of it. This is because of how complex this game is - as the Sprint button is also used for leaning and quick rappelling, it caused so many issues. I could have settled for a compromised solution but I persisted until I got this working for every conceivable scenario. My goal was to have a solution where Easy Sprint would always kick in every time you wanted it to, but never when you didn't want it to.

  • PC Style Toggle Lean: this allows you to lean left and right without having to hold the ADS button, while a regular straight lean can still be activated via a hold. This is the best of both worlds and it plays extraordinary well. I experimented with a lot of different concepts but this is by far the best. Break out of this by leaning in the same direction you were already leaning, or by tapping the ADS or Vault buttons.

  • PC Style Crouching and Proning: for keyboard users, this decouples crouching from proning (so holding down the Crouch button no longer makes you go prone). This makes crouching more reliable, as I find time-based inputs very inconsistent.

  • Rapid Fire: toggle between Primary and Secondary firing modes by double tapping and then holding the Reload button, or by pressing the Swap button. Rapid Fire is enabled in Secondary Mode. When enabled, Primary mode is denoted with a "P." on the LCD screen, and Secondary mode is denoted with an "S."

  • Anti-Recoil: thanks to Antithesis, this fully customisable via the Interactive Configurator.

  • Grenade Overcook Protection: this prevents you from cooking your grenades for too long!

  • ACOG ADS Normalisation: aim sensitivity in this game does not account for the difference in FOV between ACOG sights and the others. This means the sensitivity of ACOG sights is higher than they should be, and it can feel jarring when you swap between sights that have different levels of magnification. This feature reduces the sensitivity of your aiming when using an ACOG sight. To toggle between ACOG Normalisation sensitivity and the default, simply tap the Reload button while holding the ADS button. The LCD screen will turn purple when ADS Normalisation Sensitivity is enabled (instead of the default green).

  • Lean Protect: I found that leaning in general wasn't as reliable as I wanted it to be. To test this, without using this script, press ADS and then very quickly tap the Sprint or Melee buttons - you will notice that it just doesn't register a lot of the time. I have fixed this so leaning is now better, more reliable, and smoother than it was in the original game.

  • ADS Sensitivity Delay: this delays the ADS sensitivity from kicking in until you are fully aiming down sights. There is actually a split-second delay between when you press the ADS button and when the ADS animation completes. This script prevents the ADS sensitivity from applying too early, making it feel more consistent when you turn just before you aim.

  • Auto-Actions: this allows you to automatically place barricades, reinforce walls, and basically anything that used to require you to hold down the Reload button.

  • Double Up: for Nav / Joy-Con users, due to a lack of buttons I have had to think really hard about how to make the most of what we have. This feature dynamically remaps crouch to sprint when ADS'ing (allowing you to use the same button for Crouch and leaning left). This is very similar to how the Melee button is also used to lean right.

  • Plus dozens of other minor quality of life features...there are too many to list here!