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v 1.00 - May 26, 2019
pablosscripts (pablosscripts)

As you probably know the PC version of Siege differs from the console version in one noteable way - you can lean from the hip. This change, while seemingly simple, has huge implications on the mechanics of the game. Therefore this is not simply a port of my console R6 script, instead, it is a top to bottom rethink of how Siege is played. I have gone through numerous prototypes and lots of testing to arrive at where I am.

The first thing I wanted to introduce - other than Easy Sprint - was Sprint Lean Cancelling. This allows you to cancel out of sprinting simply by leaning. In my opinion this is by far the most annoying thing about the PC version of Siege and it's the primary driver behind why I wrote this script in the first place. By being able to cancel out of a sprint by leaning, it makes the overall gameplay much more fluid.

The next part that I wanted to address was toggle aiming down sights (ADS). In general I'm not a fan of toggling ADS but I find it really useful when leaning in some scenarios, particularly when you're holding angles for long periods of times. But how do you provide both options without making the controls clunky? I've developed a hybrid system:

1) To immediately toggle ADS while leaning, press Lean + ADS at the same time.

2) A quick tap of the ADS button will toggle aiming, while holding it like normal will not. This is inspired by the way PUBG did it.

While holding the ADS button, if you change your mind and want to toggle your aim, just tap the Walk button to lock it in place.

In general this script has benefited enormously from the years I have spent coding for Siege on console, however the PC is significantly easier to work with because there are no modifier keys (e.g. having to press ADS + Sprint to lean). Modifier keys cause all sorts of false positives because they end up trigging the wrong bits of code, and it makes development very difficult. On console, every single change required an enormous amount of testing and regressions were always rampant. The other difference when working with PC is I need to be much more mindful of anti-cheating measures. All button hold and release times are randomised (within a given range), I don't use long sequences of button presses, and I will never introduce features like rapid fire. There should be nothing that triggers anti-cheating heuristics in this script so you can use it safely. That being said, my scripts are all about quality of life improvements anyway, so there's nothing I'm doing that I would consider cheating in the first place, but it's still important to make sure users of my script don't get banned!

Other features:
  • You can perform a reload cancel simply by leaning.

  • Hold the Melee button to perform a continuous auto-melee.

  • Tap the Interact button once to perform an auto-action.
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v 1.02 - May 25, 2019
mdnpascual (mdnpascual)
NOTICE: COMPANION SCRIPT NEEDED FOR GRAVITY SLIDE DRIFT FUNCTIONALITY (Gravity Rush Remastered) and Style Switching (Gravity Rush 2). Scroll down on online resources and drag it on the same slot as this Input translator

/////////////////////
In-game settings
/////////////////////
Camera Sensitivity: Max
Mouse DPI: 1000+

/////////////////////
MOVEMENT / COMBAT
/////////////////////

WSAD for direction
Left Ctrl: Return to Normal Gravity
Left Shift: Gravity Slide
Spacebar: Jump / Shifting SPeed (Faster travel)
E: Static Field / Statis Throw
Q: Special Attack

RMB: Enable / Change Gravity
LMB: Kick / Gravity Kick
Mouse4: Dodge / Gravity Slide Drift (NEEDS COMPANION SCRIPT)

/////////////////////
MENU
/////////////////////
Backspace: Menu
Enter: [Cross] / Select
Q: [Triangle]
E/Esc: [Circle] / Esc
LMB: [Square]
[ / Pg dn: Left tab
] / Pg up: Right tab

/////////////////////
GRAVITY RUSH 2 SPECIFIC
/////////////////////
R: Reset Camera
F: Finisher
Mouse Wheel Forward: Zoom in Camera
Mouse Wheel Backward: Zoom Out Camera
Mouse2/3: Take Picture
1: Reset to normal Style
2: Switch to Lunar Style
3: Switch to Jupiter Style
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v 1.03 - May 26, 2019
Mad (Mad)
In order for this script to function you must have your mouse connected to your XIM and keyboard into input B on your Titan Two.

Make sure to check out the interactive configuration for tips & initial setup.

Features:
  • Dedicated keybinds
  • OTF Adjustable Anti-Recoil
  • Blackout Mode
  • Sniper Mode
  • Auto-ADS / Akimbo
  • OTF Adjustable Rapidfire
  • Dedicated Slide
  • Dedicated Prone
  • Dedicated Crouch (Spammable)
  • Turbo Melee
  • Reload Cancel
  • One tap streaks, perks, revive
  • One tap heal (Blackout Mode)
  • Item tag (Blackout Mode)
  • Grenade overcook protection


[CHANGE LOG]
v1.02:
Added on the fly adjustable anti-recoil. Values are auto saved and adjust values = +0.5% or -0.5%

v1.03
Improved toggle reliability.
Fixed minor bug in sniper mode - hold breath.
Added disable rapidfire on weapon switch option.
Added OTF rapidfire adjustment - Values are auto saved and increase or decrease by 1ms
Added debug logger
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v 1.03 - May 25, 2019
mdnpascual (mdnpascual)
Used for Gravity Rush Keyboard Input Translator
https://www.consoletuner.com/greslib/?w639

Includes:
Ability to Drift in Gravity Slide (Gravity 1 Remastered)
Style Switching (Gravity Rush 2)
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v 2.07 - May 2, 2019
USER101 (USER101)
Discord: @USER101 (see DOC for CT discord channel link) ------->
This is an Open Source First -Person Shooter script geared towards Call of Duty Black Ops 4 including Blackout mode enhancements.
Click the DOC button to view the full source code ---------------------->
Team,
It is finally here! I am introducing two new modes. Users Dynamic Recoil(UDR) which will automatically start adjusting your recoil compensation based on your gameplay and Users Rapid Fire(URF) which will automatically detect the type of weapon being fired and auto toggle rapid fire for you. Great for battle royal games!!! Both concepts and code are original ideas. With these modes enabled you should not have to make any adjustments during runtime.
[FEATURING]
  • Users Dynamic Recoil (UDR) - Will automatically recoil based on previous adjustments. (experimental)
  • Users Rapid Fire (URF) - Automatically toggles rapid fire based on the weapon you are shooting.
  • Anti Recoil - Applies opposing force to your right analog when the right trigger is squeezed.
  • Recoil vertical - Applied opposing vertical force.
  • Recoil horizontal - Applies opposing horizontal force.
  • Recoil delay - Will wait before applying the anti-recoil if needed.
  • Recoil Timeout - Will stop the anti-recoil after the time if needed.
  • Rapid Fire - will attempt to fire at the given interval. note that if you are using a fully auto weapon it may produce frame lag causing your weapon to shudder. I normally turn this off for fully auto weapons.
  • Hold Time - how long to hold the trigger.
  • Release Time - how long to release the trigger before attempting to fire again.
  • Blackout Mode - In this mode tapping Y to switch weapons will automatically toggle rapid on and off while rapid fire is enabled.
  • Auto Sprint - Pressing forward more than 80% on the thumb stick will attempt to sprint.
  • Hair Trigger - Any movement on the trigger sets the value to 100%.
  • Auto Hold Breath - Will auto hold your breath when you aim down the sights.
  • Auto ADS / Easy Akimbo - Will auto aim down sights when you squeeze the right trigger.
  • Auto ADS Delay - Will delay aiming down the sight in case you need time to center your shot before firing the weapon.
  • Auto Reload - Will attempt to reload after the fire trigger is released.
  • Auto Reload Time - Time to reload if you plan to heal after.
  • Auto Heal - Will attempt to heal after the fire trigger is released.
  • Quick Stim - Will make you attempt to auto heal before you auto reload.
  • Heal Time - Time it takes to heal if you plan to reload after.
  • Stick Noise - This will help compensate for any noise in your right analog stick when using anti recoil. To set up just open your device monitor and wiggle your right analog stick a few times. Set this number to the highest value you noticed after letting the stick go. Do it a few times to get the best reading. Its best to go with a slightly higher number than a lower one.
[CHANGE LOG]
v1.00

-Added simple rapid fire
v1.01
-Added rapid fire toggle
v1.02
-Added auto reload and auto heal
-Added hair trigger
v1.03
-Added auto sprint
v2.01
-Added Interactive Configuration (UI)
-Added rapid fire toggle
v2.02
-Added adjustable recoil
-Added recoil delay
-Added adjustable rapid fire
v2.03
-Added auto hold breath (sniper mode)
-Added auto heal wait time
v2.04
-Added auto rapid fire when weapon switch (blackout mode)
-Added rumble and LED feedback
-Added adjustable stick noise compensation
-Added easy akimbo / auto ADS
-Added recoil timeout
v2.05
-Added auto ADS
-Added auto ADS delay
-Added auto reload time
-Added auto stim
-Added recoil timeout
-Added presets
-Modified auto recoil code
-Added bonus content Nuke emblem
v2.07
-Added Users Rapid Fire(URF) auto rapid fire toggle
-Added Users Dynamic Recoil(UDR) auto ADS delay

[TO DO] Add aim abuse
Add turbo melee
Add auto slide
Add bunny hop
Add strafe
Add runtime recoil settings
Add grenade cook protection
Add other emblems
Add XIM support
Add jump shot
Add slide melee
Add drop shot


LICENSING AND USAGE: Open source code.
Still in beta and unoptimized.
Free to use and modify.
Please DO NOT distribute for profit.

If you use this code please credit:
@User101 - for concept and creation of
"Dynamic Recoil"
"Users Rapid Fire"
[SPECIAL THANKS] @Scachi / ConsoleTuner Forums
for teaching me to code in GPC
@Don' at me / Discord
for helping with examples and proper syntax
@Buffy / Discord
for helping with examples and proper syntax
@bonefisher / ConsoleTuner Forums
for providing outstanding example code for everything from rapid fire to anti recoil
@AryanX
for releasing original anti recoil code
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v 1.02 - May 22, 2019
pablosscripts (pablosscripts)

T2 on PC! Yay! Click the "DOC" button on the right.
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v 1.61 - May 17, 2019
The Lost Legacy (prototype)

Features:
  • rapid fire
  • anti recoil
  • hair trigger
  • aiming sensitivity
  • auto spot
  • auto zoom
  • auto pick
  • auto counter
  • auto smash
  • auto lockpit
  • turbo melee
  • turbo jump
  • turbo rope
  • turbo roll

Update: Interactive Configuration updated + some improvements
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v 1.17 - Apr 6, 2019
AlanMcGregor (alanmcgregor)

APEX Legends - PRO Script

Set of handy mods to improve game experience, while giving you the edge at the battlefront.

FEATURES:

  • Direct Keys for Kit and Grenades
  • Enhanced Fire Mod features: Tuned RapidFire + AntiRecoil for XIM APEX.
  • Two versatile Anti-Recoil Presets on-fly
  • Auto Strafe
  • Auto-Reload.
  • Turbo-Looting
  • Auto-Bunny Hop Heal.
  • Easy Holster and Sprint
  • Auto-Ping Enemies
  • Interactive Configuration Interface

Compatible: Console Controller (PS4 / PS4 Pro / XB1 / XB1X), XIM4, XIM APEX, Titan Two Mouse & Keyboard Support (separated Input Translator required)

The Script is ON by default, some mods are Enabled

SCRIPT ON/OFF:

Press ESCAPE Key, or choose one at the Interactive Interface Configurator

CREDITS and Special Thanks to:
bonefisher, J2Kbr, Scachi, glitchbish, rainbowDash for its contributions to this script

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v 1.07 - Mar 29, 2019
bonefisher (bonefisher)
Updated 3/29/19
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v 3.00 - May 14, 2019
AlanMcGregor (alanmcgregor)

EA STAR WARS BATTLEFRONT II - Script

by AlanMcGregor

FEATURES:

  • Rapid-Fire.
  • Anti-Recoil for XIM4/Apex and Console Controller.
  • Two Anti-Recoil Presets: High and Low.
  • Auto-Cooling Flush Blaster.
  • Lightsaber Combat Mastery
  • Arctrooper Dual Rapid-Fire and No-recoil.
  • Auto-Hero Spawn.
  • Auto-Strafe.
  • Turbo Melee.
  • Easy Sprint.
  • Customizable via Interactive Configuration Interface.

Compatible: Console Controller (PS4 / PS4 Pro / XB1 / XB1X), XIM4, XIM APEX, Titan Two Mouse & Keyboard Support (separated Input Translator required)


All MODs can be enabled individually to the player's preference.