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v 4.04 - Apr 20, 2023
SS_Nikolai (SS_Nikolai)
V4.4 - Increased the randomization for each mod again to be a little better then the previous version.
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V4.3 - Added Randomization to literally every single mod to avoid detection by CoD new anti-cheat. Enjoy
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V4.2 - Adjustment to Dead Zone removal code to be better, Optimized Auto Sprint and Slide Cancel to work better and more accurate, Added MW2 Slide Cancel Option (A Lethal That Can Be Cancelled NEEDS To Be Chosen To Work Properly), Small Recoil adjustments, Quick Toggle adjustments as well, Hold Breath mod redone, also fixed Nikolai Drop Shot (When Mod Enabled And You're Firing Your Weapon, Tap Crouch And It'll Start Drop Shotting For you.) and lastly I fixed the timings on most mod combos.
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V4.1 - Dead Zone Value is now adjustable for users who need those micro movements
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V4.0 - More code optimization, specifically in the stick drift removal section and little aim assist adjustments, nothing major.
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V3.9 - Code Optimization.
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V3.8 - Removed Custom Sensitivity as it was kinda useless and just taking up space at this point and replaced it with a new mod called SS_Nikolai's Drop Shot. Read mod information in the GUI to understand what it does and how it works, Enjoy.
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V3.7 - LED fix thanks to AnusPower for sharing that with me, Perfect Accuracy and Hair Trigger adjustments to hopefully be a tad more accurate when in use. Slight change in the rumble detection code to hopefully be more accurate with Rumble AR selection.
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V3.6 - Perfect Accuracy has now become Hybrid Perfect Accuracy, Huge thanks to AnusPower for that code as he came up with it and it works great, read Mod Information tab in the GUI to understand it.
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V3.5 - Small speed adjustments to both Standard and Dynamic Rapid Fire, Also trying out a new rumble detection code to see if it performs any better then the previous one + a small adjustment to the GUI picture positioning.
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V3.4 - Both Dynamic and Regular Rapid Fire mods have been rewritten for better performance, Small Hair Trigger Adjustment to be truly Hair Triggers, Hold Breath mod has also been rewritten for better performance.
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V3.3 - More code clean up, added an option in the GUI to change the timer for Perfect Accuracy to allow the user to determine how fast or slow it shoots.
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V3.2 - Removed CW and MW Rumble recoil as something in-game changed and they're no longer as effective. Also did some code cleanup to slightly reduce byte space.
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V3.1 - Aim Assist adjustments, slight anti recoil adjusments, adjusted a bunch of combo wait times also adjusted a lot of stuff in the main section of the script to hopefully be more smooth.
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V3 - Huge new update so we're skipping straight to V3! You've now got the choice to choose your Aim Assist state of activation meaning you can choose from Single, Double, Triple and Quad. The difference between those for are Single is Aim Assist enabled by ADS only. Double is enabled by ADS + Fire, Triple is enabled by ADS, ADS + Fire and Hipfire and lastly Quad is ADS, ADS + Fire, Hipfire and Drift as well, meaning Aim Assist is constantly scanning even when no buttons are being pressed. Drift Size should ideally be 1 or 2 higher then your ingame deadzone.
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V2.7 - Auto Ping Timer and Threshold have been removed from the GUI but their values are set in the script so they still work and they were replaced with Custom Sensitivity which can essentially make your Aim Assist just a tad bit more sticky feeling. Read Mod(s) Information to understand how it works.
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V2.6 - Pretty huge Aim Assist update, I finally got the combo to perform exactly how it does on the Zen so I've completely and succesfully fully converted the code. Please enjoy!
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V2.5 - Optimized Better Auto Sprint code, Also optimized both CW, MW and Regular Rumble Recoil codes to hopefully be more smooth and better feeling.
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V2.4 - Fixed a small bug where Rumble Recoils were assigned to the wrong thing so they wouldn't give the proper result but it's now fixed.
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V2.3 - Some Aim Assist adjustments, GUI clean ups, Combo value fixes and also added the ability to choose whether or not you want to use Weapon Profiles.
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V2.2 - Added Cold War and Modern Warfare Rumble Recoil to the Anti-Recoil Types. Regular Rumble is included too for games like Apex, Battlefield, etc.
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V2.1 - Fixed a small issue with Perfect Accuracy, did some GUI cleanup and a small fix to Aim Assist.
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V2 - Huge update! manual deadzone input is no longer needed, script now automatically removes stick drift once loaded, redid a bunch of things in the GUI to look nicer, and lastly as promised I added weapon profiles. Big thanks to Mrbrgv & AnusPower for helping me out with a few bugs I was having. Please enjoy!
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V1.7 - Did a poll in my server for which Strafe method people would prefer and Side to Side won so that's what's changed in this version. Also fixed a few small things in the script as well. Next update should hopefully have AA and AR profiles.
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V1.6 - Made another adjustment to the Strafe Mod combo to hopefully be the best it can be, I also completely redid ADS Strafe Boost so it functions a lot better now. I also redid quite a few things in the GUI to make it nicer on the eyes a bit, Please enjoy!
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V1.5 - Resized the image in the GUI, made an adjustment to Strafe Mod so it should be fine now an fixed a few small bugs, also cleaned up the GUI a bit. Next update I want to do profiles that you can setup.
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V1.4 - As requested I added 2 and 3 Stage Anti Recoil to the script. I also added a neat new feature specifically for Cold War, named Cold War Rumble, It's rumble based anti recoil that works off CW rumbles an a small math formula. Any other FPS game just select Regular Rumble.
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V1.3 - A lot of people were reporting that they couldn't move their character properly while ADS so I think I fixed that issue, I also made it so that you can choose whether not you get Strafe Boost when ADS. It works great in CW and Apex to trigger the ingame strafe assist. you can also choose how large the strafe movement is with it too.
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V1.2 - You can now adjust the speed of the Strafe mod incase it's too slow or fast.
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V1.1 - A lot of you enjoyed it so I decided to progress further with it, So in this version you've got a large selection of mods to choose from and adjust as well if needed, has a bunch of button layouts to hopefully support all players, as well as an option for Inverted users. There's 2 different Recoil types to choose from, 3 Auto Sprint Modes, 4 Slide Cancel Modes and 2 Rapid Fire Mode. For deadzone removal just go in Device Monitor with your controller connected and look at the stick output when not touching them, then set the value 1 or 2 higher then it. Huge thanks to AnusPower again for helping me out so much!
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V1.0 - This is a test to see how my Triple Sticky concept works on the T2. Please let me know how it is, is it good, is it bad? What can I do to improve it? dm me on Discord @ SS_Nikolai#0364. Thank you to AnusPower for helping me with some stuff in the GUI.
File List:
  • Triple_Sticky.gbc
  • Triple_Sticky.gcd
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