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v 3.02 - Jul 29, 2021
pablosscripts (pablosscripts)

IMPORTANT NOTE: THIS IS FOR PC ONLY NOT CONSOLE. SEARCH FOR "MEGA SCRIPT" IF YOU WANT MY CONSOLE VERSION.

As you probably know the PC version of Siege differs from the console version in one noteable way - you can lean from the hip. This change, while seemingly simple, has huge implications on the mechanics of the game. Therefore this is not simply a port of my console R6 script, instead, it is a top to bottom rethink of how Siege is played. I have gone through numerous prototypes and lots of testing to arrive at where I am.

The first thing I wanted to introduce - other than Easy Sprint - was Sprint Lean Cancelling. This allows you to cancel out of sprinting simply by leaning. In my opinion this is by far the most annoying thing about the PC version of Siege and it's the primary driver behind why I wrote this script in the first place. By being able to cancel out of a sprint by leaning, it makes the overall gameplay much more fluid.

The next part that I wanted to address was toggle aiming down sights (ADS). In general I'm not a fan of toggling ADS but I find it really useful when leaning in some scenarios, particularly when you're holding angles for long periods of times. But how do you provide both options without making the controls clunky? I've developed a hybrid system:

1) To immediately toggle ADS while leaning, press Lean + ADS at the same time. If you don't press them at the same time it behaves as normal.

2) A quick tap of the ADS button will toggle aiming, while holding it like normal will not. This is inspired by the way PUBG did it.

While holding the ADS button, if you change your mind and want to toggle your aim, just tap the Walk button to lock it in place.
This hybrid model gives you the best of both worlds - it lets you toggle aim only when you want to, but still allows you to use a traditional hold style for most other scenarios.

In general this script has benefited enormously from the years I have spent coding for Siege on console, however the PC is significantly easier to work with because there are no modifier keys (e.g. having to press ADS + Sprint to lean). Modifier keys cause all sorts of false positives because they end up trigging the wrong bits of code, and it makes development very difficult. On console, every single change required an enormous amount of testing and regressions were always rampant. The other difference when working with PC is I need to be much more mindful of anti-cheating measures. All button hold and release times are randomised (within a given range), I don't use long sequences of button presses, and I will never introduce features like rapid fire. There should be nothing that triggers anti-cheating heuristics in this script so you can use it safely. That being said, my scripts are all about quality of life improvements anyway, so there's nothing I'm doing that I would consider cheating in the first place, but it's still important to make sure users of my script don't get banned!

Other features:
  • You can perform a reload cancel simply by leaning.

  • Hold the Melee button to perform a continuous auto-melee.

  • Tap the Interact button once to perform an auto-action.
File List:
  • Rainbow Six Siege PC.gbc
  • Rainbow Six Siege PC.gcd
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