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Rainbow Six Siege

 
 
      Rainbow Six Siege Gamepack for Titan One features an NEW and EXCLUSIVE Advanced Rapidfire MOD.
 
Instructions for Rainbow Six Siege Gamepack
Compatible Titan One firmware: 2.00+
Compatible Controllers: Dualshock 4, Dualshock 3, XBox One, Xbox One Elite, XBox 360, Wii U Pro
Compatible Systems: Playstation 4, XBox One
 
Titan One Exclusive Feature: Rainbow Six Siege Gamepack
 

  THE NEW ADVANCED RAPIDFIRE MOD

The new and exclusive Advanced Rapidfire MOD features an unprecedented control of the parameters and physics inherent to the weapons models of modern first person shooters.
 

  Gamepack Operation

Quick Enable/Disable MODS:
 
Player LED 1: Controller in regular mode, all MODS are disabled (Blue on DS4).
Player LED 4: MODS are enabled (Purple on DS4).
 

  Gamepack Configuration

You can customize the Rainbow Six Siege Gamepack using the Gtuner's Gamepack Configuration Interface, by clicking on the slot number associated to the Gamepack.
 
Topics related with Gtuner's Gamepack Configuration Interface:
 
 
The Rainbow Six Siege Gamepack can NOT be configured using the controller.
 

  Gamepack Classes and MODS

1
Class 1
Rapidfire
When rapid fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
 
MOD
Name
Description
1
Quick Rapidfire
This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
2
ADVANCED Rapidfire
Adjustable
The new and exclusive Advanced Rapidfire MOD features an unprecedented control of the parameters and physics inherent to the weapons models of FPS games, such: Rapidfire frequency, period and duty; First to second shot delay; Bustfire and Vertical recoil compensation.


 
 
The full configuration of the Advanced Rapidfire MOD is only possible using Gtuner's Gamepack Configuration Interface.
 
Topics related with Gtuner's Gamepack Configuration Interface:
 

2
Class 2
Rapidfire Mode
Rapidfire Mode determines an assist action to be used together with the activated Rapidfire and/or Alternate Rapidfire.
 
MOD
Name
Description
1
ADS Enable
The ADS (scope) enables Rapidfire and disables the Alternate Rapidfire.
2
ADS Disable
The ADS (scope) disables Rapidfire and enables the Alternate Rapidfire.
3
Press Sensitivity
The Rapidfire will only be activated by fully pressing the fire trigger.
The Alternate Rapidfire is activate when the fire trigger is not fully pressed.


 

3
Class 3
Alternate Rapidfire
When the Alternate Rapidfire is enabled, it will be activated based on the Rapidfire Mode configuration. For example if your regular Rapidfire is only active when ADSing then the Alternate Rapidfire will be activated when you are not using the ADS. This behavior can be very handy to set a precise rate of fire while aiming and a more aggressive rate of fire while hipfiring.
 
MOD
Name
Description
1
Quick Rapidfire
This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
2
ADVANCED Rapidfire
Adjustable
The new and exclusive Advanced Rapidfire MOD features an unprecedented control of the parameters and physics inherent to the weapons models of FPS games, such: Rapidfire frequency, period and duty; First to second shot delay; Bustfire and Vertical recoil compensation.


 

4
Class 4
Shot Modes
Assign an action to be performed automatically when you press the fire button.
 
MOD
Name
Description
1
Drop Shot
ADS Disable
When you pull the fire button, your character will drop to prone position and begin firing. This is useful for players that like to maintain stealth and reduce their target profile. This also assists in increasing accuracy in combat. This action is not performed if the ADS (scope) is in use.
2
Drop Shot
Press Sensitivity
This performs the same action as drop shot but is only activated when you FULLY press the fire button.
3
Jump Shot
ADS Disable
When you press the fire button your character will immediately jump and begin firing. This action is not performed if the  ADS (scope) is in use.
4
Jump Shot
Press Sensitivity
Performs the same action as jump shot but is only activated when you FULLY press the fire button.
5
Side Shot
ADS Disable
When you press the fire button, your character will begin to make side movements and begin firing, confusing the enemy in the process. This action is not performed if the  ADS (scope) is in use.
6
Side Shot
Press Sensitivity
Performs the same action as side shot but is only activated when you FULLY press the fire button.
7
Scope Shot
ADS Disable
When you pull the fire button, your character will automatically use the  ADS. This is useful for single shot weapons, decreasing the spread effect and increasing accuracy in combat. This action is not performed if the  ADS (scope) is in use.
8
Auto ADS
Automatically ADS when firing.


 

5
Class 5
Lean Left/Right
<TODO: Description>
 
MOD
Name
0
Disabled
1
Enabled



6
Class 6
Sprint Mods
<TODO: Description>
 
MOD
Name
0
Disabled
1
Enabled



7
Class 7
Hold/Run Toggle
<TODO: Description>
 
MOD
Name
0
Disabled
1
Enabled



8
Class 8
Hair-Trigger
The Call of Duty Advanced Black Ops 3 applies a "dead-zone" in the trigger buttons, which means the trigger (both for Fire or ADS) should be pressed almost half way down to be registered by the game. With Hair-Trigger MOD you can ensure your weapon will fire or ADS as soon you touch the correspondent trigger.
 
MOD
Name
0
Disabled
1
Enabled



9
Class 9
Button Layout
Most users play their favorite games using the default button layout but a lot of players do use optional button layout and switch their thumbstick positions. With the Button Layouts you can make any of the MODS on the Titan One work with your favorite button layout.
MOD
Name
0
Default - Default
1
Default - Lefty
2
Southpaw - Default
3
Southpaw - Lefty
 


  Quick Reference: Classes and MODS

01: RAPIDFIRE
02: RAPIDFIRE MODE
03: ALTERNATE RAPIDFIRE
00: Mod Disabled
01: Quick Rapidfire
02: Advanced Rapidfire
 
 
00: Mod Disabled
01: ADS Enable
02: ADS Disable
03: Press Sensitivity
 
 
 
00: Mod Disabled
01: Quick Rapidfire
02: Advanced Rapidfire
 
04: SHOT MODES
05: LEAN LEFT/RIGHT
06: SPRINT MODS
00: Mod Disabled
01: Drop Shot: ADS Disable
02: Drop Shot: Press Sensitivity
03: Jump Shot: ADS Disable
04: Jump Shot: Press Sensitivity
05: Side Shot: ADS Disable
06: Side Shot: Press Sensitivity
07: Scope Shot: ADS Disable
08: Auto ADS
 
00: Mod Disabled
01: Enabled
 
00: Mod Disabled
01: Enabled
07: HOLD/RUN TOGGLE
08: HAIR-TRIGGER
09: BUTTON LAYOUT
00: Mod Disabled
01: Enabled
00: Mod Disabled
01: Enabled
 
 
 
00: Default - Default
01: Default - Lefty
02: Southpaw - Default
03: Southpaw - Lefty