Apex Legends
Apex Legends Gamepack for Titan One.
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Instructions for Apex Legends Gamepack
Compatible Titan One firmware: 2.00+
Compatible Controllers: Dualshock 4, Dualshock 3, XBox One, Xbox Elite, XBox 360, Wii U Pro
Compatible Systems: Playstation 4, XBox One
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THE ADVANCED RAPIDFIRE MOD
The new and exclusive Advanced Rapidfire MOD features an unprecedented control of the parameters and physics inherent to the weapons models of modern first person shooters.
Gamepack Operation
Quick Enable/Disable MODS:
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Gamepack Configuration
To enter in menu mode:
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Important: Always keep the SELECT/SHARE/BACK/VIEW button pressed while in Menu mode. To exit the menu mode, release the SELECT/SHARE/BACK/VIEW button.
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If the Player LED 3 is not blinking means no MOD is selected for the current Class, see below how to navigate between Classes and MODS.
To navigate between Classes:
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Goes UP
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Goes DOWN
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To navigate between MODS within current Class:
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Goes UP
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Goes DOWN
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Adjustable MODS (Rapid Fire and Quick Scope):
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Increases
Rate of Fire
or Timing
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Decreases
Rate of Fire
or Timing
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Test current
Rate of Fire
or Timing
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Gamepack Classes and MODS
1
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Class 1
Rapidfire
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When rapid fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
MOD
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Name
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Description
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0
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Disabled
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1
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Quick Rapidfire
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This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
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2
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ADVANCED Rapidfire
Adjustable
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The exclusive Advanced Rapidfire MOD features an unprecedented control of the parameters and physics inherent to the weapons models of FPS games, such: Rapidfire frequency, period and duty; First to second shot delay; Bustfire and Vertical recoil compensation.
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The full configuration of the Advanced Rapidfire MOD is only possible using Gtuner's Gamepack Configuration Interface.
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Topics related with Gtuner's Gamepack Configuration Interface:
2
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Class 2
Rapidfire Mode
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Rapidfire Mode determines an assist action to be used together with the activated Rapidfire and/or Alternate Rapidfire.
MOD
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Name
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Description
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0
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Disabled
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1
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ADS Enable
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The ADS (scope) enables Rapidfire and disables the Alternate Rapidfire.
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2
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ADS Disable
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The ADS (scope) disables Rapidfire and enables the Alternate Rapidfire.
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3
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Press Sensitivity
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The Rapidfire will only be activated by fully pressing the fire trigger.
The Alternate Rapidfire is activate when the fire trigger is not fully pressed.
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3
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Class 3
Alternate Rapidfire
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When the Alternate Rapidfire is enabled, it will be activated based on the Rapidfire Mode configuration. For example if your regular Rapidfire is only active when ADSing then the Alternate Rapidfire will be activated when you are not using the ADS. This behavior can be very handy to set a precise rate of fire while aiming and a more aggressive rate of fire while hipfiring.
MOD
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Name
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Description
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0
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Disabled
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1
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Quick Rapidfire
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This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
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2
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ADVANCED Rapidfire
Adjustable
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The exclusive Advanced Rapidfire MOD features an unprecedented control of the parameters and physics inherent to the weapons models of FPS Games, such: Rapidfire frequency, period and duty; First to second shot delay; Bustfire and Vertical recoil compensation.
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4
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Class 4
Shot Modes
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Assign an action to be performed automatically when you press the fire button.
MOD
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Name
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Description
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0
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Disabled
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1
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Drop Shot
ADS Disable
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When you pull the fire button, your character will drop to prone position and begin firing. This is useful for players that like to maintain stealth and reduce their target profile. This also assists in increasing accuracy in combat. This action is not performed if the ADS (scope) is in use.
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2
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Drop Shot
Press Sensitivity
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This performs the same action as drop shot but is only activated when you FULLY press the fire button.
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3
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Jump Shot
ADS Disable
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When you press the fire button your character will immediately jump and begin firing. This action is not performed if the ADS (scope) is in use.
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4
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Jump Shot
Press Sensitivity
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Performs the same action as jump shot but is only activated when you FULLY press the fire button.
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5
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Side Shot
ADS Disable
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When you press the fire button, your character will begin to make side movements and begin firing, confusing the enemy in the process. This action is not performed if the ADS (scope) is in use.
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6
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Side Shot
Press Sensitivity
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Performs the same action as side shot but is only activated when you FULLY press the fire button.
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5
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Class 5
Auto Throw Grenade
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Automatically throw grenade by tapping the Equip Grenade button.
MOD
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Name
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Description
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0
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Disabled
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1
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Enabled
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Long press the button to equip the grenade as regular, hold the button to call the grenade wheel.
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6
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Class 6
Auto Ping enemy
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Automatically ping the enemy on the first shot.
MOD
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Name
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Description
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0
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Disabled
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1
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Enabled
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7
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Class 7
Holster n' Sprint
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Automatically sprint after holstering the weapon.
MOD
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Name
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Description
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0
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Disabled
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1
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Enabled
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8
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Class 8
Easy Sprint
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If you are tired of constantly pressing the left thumbstick to make your character sprint, Easy Sprint is just what you have been looking for. NOTE: Easy Sprint MOD CAN be used with Sniper Breath and Quick Scope simultaneously.
MOD
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Name
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Description
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0
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Disabled
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1
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Fully Auto
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Your character will sprint at the same time you begin to move him forward.
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2
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Press Sensitivity
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Your character will sprint if the thumbstick is FULL pressed forward. The character will walk regular speed if the thumbstick is only slightly pressed forward.
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9
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Class 9
Bunny Hop
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This MOD allows the player to automatically jump repeatedly in order to move faster, instead of just running. Moving in a zigzag pattern while bunny hopping is the fastest way to move around, making the player an even more difficult target.
MOD
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Name
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Description
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0
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Disabled
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1
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Enabled
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Press and hold the JUMP button to start bunny hopping. You can also lock the Bunny Hop MOD by pressing the SPRINT button once, this allows you to not have to hold the JUMP button and freely maneuver both thumbsticks, to stop bunny hopping release the movement sticker.
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10
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Class 10
Button Layout
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Most users play their favorite game using the default button layout but a lot of players do use optional button layout. With the Button Layouts you can make any of the MODS on the Titan One work with your favorite button layout.
MOD
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Name
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0
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Default
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1
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Bumper Jumper
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2
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Button Puncher
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3
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Evolved
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4
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Grenadier
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5
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Ninja
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11
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Class 11
Anti-Recoil
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The anti-recoil automatically pulls the aiming stick to oppose the weapon recoil while firing. The required pull force varies accordingly the weapon in use and can be configured using the “Anti-recoil vertical pull force compensation” parameter.
MOD
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Name
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0
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Disabled
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1
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Enabled
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2
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Scope Enable
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3
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Scope Disable
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Quick Reference: Classes and MODS
01: RAPIDFIRE
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02: RAPIDFIRE MODE
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03: ALTERNATE RAPIDFIRE
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00: Mod Disabled
01: Quick Rapidfire
02: Advanced Rapidfire
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00: Mod Disabled
01: ADS Enable
02: ADS Disable
03: Press Sensitivity
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00: Mod Disabled
01: Quick Rapidfire
02: Advanced Rapidfire
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04: SHOT MODES
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05: AUTO THROW GRENADE
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06: AUTO PING ENEMY
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00: Mod Disabled
01: Drop Shot: ADS Disable
02: Drop Shot: Press Sensitivity
03: Jump Shot: ADS Disable
04: Jump Shot: Press Sensitivity
05: Side Shot: ADS Disable
06: Side Shot: Press Sensitivity
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00: Mod Disabled
01: Enabled
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00: Mod Disabled
01: Enabled
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07: HOLSTER N' SPRINT
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08: EASY SPRINT
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09: BUNNY HOP
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00: Mod Disabled
01: Enabled
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00: Mod Disabled
01: Fully Auto
02: Press Sensitivity
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00: Mod Disabled
01: Enabled (Sprint Button locks)
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10: BUTTON LAYOUT
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11: ANTI_RECOIL
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00: Default
01: Bumper Jumper
02: Button Puncher
03: Evolved
04: Grenadier
05: Ninja
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00: Mod Disabled
01: Enabled
02: Scope Enable
03: Scope Disable
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