Basics and Profile Management
A profile is a data structured arrangement which describes a specific set of remaps and sensitivity adjustments. The MaxRemapper plugin supports the creation and maintenance of an unlimited number of profiles. The profiles can shared (or to make backups) through the Export/Import operations.
While the MaxRemapper plugin is running all changes made in the profile configuration area take effect instantly. This allows you to check and test all remaps and sensitivity adjustments on-the-fly, before you actually store the profile in a device memory slot. To perform the tests keep a controller connected into your Titan One device, the output (remapping results) can be checked during a game play or in the Device Monitor.
This combo box lists all profiles you created in the MaxRemapper plugin and it is used to select a profile you want configure. The active profile is also used on generate GPC script, export, rename and delete operations.
The profile configuration area is where you will configure your profile. Any configuration should start with selections of the input and output protocols. The input represents the controller you pretend to use with this particular profile settings and the output represents the console.
Check out the Profile Configuration topic for more detailed information on this regard.
On the help button you can access the offline version of MaxRemapper documentation.