BioShock Infinite
The BioShock Infinite Gamepack for Titan One has 37 distinct MODS grouped into 11 classes.
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Instructions for BioShock Infinite Gamepack
Compatible Titan One firmware: 2.00+
Compatible Controllers: Dualshock 4, Dualshock 3, XBox One, XBox 360, Wii U Pro
Compatible Systems: Playstation 3 and XBox 360
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Titan One Exclusive Feature: BioShock Infinite Gamepack
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Gamepack Operation
Quick Enable/Disable MODS:
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Gamepack Configuration
To enter in menu mode:
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Important: Always keep the SELECT/SHARE/BACK/VIEW button pressed while in Menu mode. To exit the menu mode, release the SELECT/SHARE/BACK/VIEW button.
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If the Player LED 3 is not blinking means no MOD is selected for the current Class, see below how to navigate between Classes and MODS.
To navigate between Classes:
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Goes UP
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Goes DOWN
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To navigate between MODS within current Class:
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Goes UP
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Goes DOWN
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Adjustable MODS (Rapid Fire and Quick Scope):
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Increases
Rate of Fire
or Timing
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Decreases
Rate of Fire
or Timing
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Test current
Rate of Fire
or Timing
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Gamepack Classes and MODS
1
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Class 1
Rapid Fire
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When rapid fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
MOD
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Name
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Description
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1
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Optimized Rapid Fire
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This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
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2
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Rapid Fire
Adjustable
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With adjustable rapid fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your rapid fire speed in this mode.
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3
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Pulse Rapid Fire
Adjustable
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Pulse rapid fire can reach a faster rate of fire with burst type weapons.
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2
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Class 2
Burst Fire
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Burst firing is designed to turn semi automatic and automatic weapons into burst firing weapons. When this feature is enabled, your weapon will fire in bursts and can be set to 1, 2, 3, 4, 5, or 6 round bursts. Burst firing can help reduce recoil and conserve ammunition. Combining burst fire with adjustable rapid fire will give you automatic burst fire. This will allow you to select how many rounds are fired per burst and the amount of time between bursts for a truly customizable experience.
MOD
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Name
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1
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1 Round per Burst
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2
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2 Round per Burst
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3
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3 Round per Burst
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4
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4 Round per Burst
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5
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5 Round per Burst
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6
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6 Round per Burst
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3
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Class 3
Fire Mode
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Fire mode determines an assist action to be used together with rapid fire and/or burst fire. These are normally applied to the triggers.
MOD
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Name
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Description
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1
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Scope Disable
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The scope (ADS) disables rapid fire and burst fire.
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2
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Scope Enable
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The scope (ADS) enables rapid fire and bust fire.
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3
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Press Sensitivity
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Rapid fire and burst fire will only be activated by fully pressing the fire button.
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4
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Class 4
Secondary Rapid Fire
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If secondary rapid fire is enabled it will take place when the regular rapid fire is not actuating. For example if your regular rapid fire is only active when scoping then the secondary rapid fire will be activated when you are not using scope. This behavior can be very handy to set a precise rate of fire while aiming and a more aggressive rate of fire while hipfiring.
MOD
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Name
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Description
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1
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Optimized Rapid Fire
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This secondary rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
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2
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Rapid Fire
Adjustable
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With adjustable secondary rapid fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your rapid fire speed in this mode.
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3
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Pulse Rapid Fire
Adjustable
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Pulse secondary rapid fire can reach a faster rate of fire with burst type weapons.
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5
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Class 5
Anti-Recoil
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This MOD compensate for vertical recoil while firing a weapon by automatic moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter sets how much the compensation should be. See the menu system instructions above for more information on how to adjust the compensation in this mode.
MOD
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Name
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Description
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1
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Anti-Recoil
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Anti-Recoil is activated while firing.
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2
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Anti-Recoil
Scope Enable
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Anti-Recoil is activated while firing and aiming.
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3
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Anti-Recoil
Scope Disable
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Anti-Recoil is activated while firing and NOT aiming.
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6
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Class 6
Auto-Aim (Aim Assist)
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Auto Aim allow you to auto-aim to the nearest enemy while scoping your rifle. Any time you pull the left trigger to aim it will lock to the nearest enemy. The in-game aim assist setting must be enabled.
MOD
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Name
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Description
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1
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Auto-Aim
Scope Press
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Auto-Aim is activated when aiming.
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2
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Auto-Aim
Scope at 100%
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Auto-Aim is activated only when the scope button is 100% pressed.
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3
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Auto-Aim
Scope below 100%
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Auto-Aim is activated only when the scope button is pressed but below 100%.
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4
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Auto-Aim
Firing
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Auto-Aim is activated only when the scope and fire button are pressed.
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7
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Class 7
Turbo 'USE'
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The 'USE' button is used to collect money and other items. Sometimes is need press the 'USE' button repetitively. This MOD automate this task by assign a turbo mode to the 'USE' button.
MOD
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Name
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Description
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1
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DPad Left
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Turbo 'USE' mode on DPad Left.
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2
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DPad Right
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Turbo 'USE' mode on DPad Right.
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3
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DS4 Touchpad Button
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Turbo 'USE' mode on Dualdhock 4 Touchpad Click.
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8
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Class 8
Easy Sprint
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If you are tired of constantly pressing the left thumbstick to make your character sprint, Easy Sprint is just what you have been looking for.
MOD
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Name
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Description
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1
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Fully Auto
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Your character will sprint at the same time you begin to move him forward.
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2
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Press Sensitivity
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Your character will sprint if the thumbstick is FULL pressed forward. The character will walk regular speed if the thumbstick is only slightly pressed forward.
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9
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Class 9
Button Swap
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This unique feature allows you to setup special remapping to best adjust the controller to your personal taste.
MOD
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Name
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Description
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1
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Bumpers <> Triggers
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Swap the bumper and triggers to convert your controller to Xbox 360 to PS3 style or vice versa.
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2
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Crouch <-> Melee
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Swap the Crouch and Melee buttons (Making the Marksman layout very similar to major FPS games).
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3
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Enable swaps 1 and 2
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Combines both swaps above.
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10
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Class 10
Button Layout
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Most users play BioShock Infinite using the default button layout but a lot of players do use optional button layout. With the Button Layouts you can make any of the MODS on the Titan One work with your favorite button layout.
MOD
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Name
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0
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Default
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1
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Marksman
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2
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Retro
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11
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Class 11
Accelerometer Aim Assist
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With accelerometer aim assist, you can use the DS4 (or PS3) controller to aim while scoping. This means you can move the controller to adjust the target position when scoped in. This MOD will not affect aiming with the right stick. It will only add an additional option to aim with. Each of the modes will add sensitivity with mode 1 being the least sensitive and mode 5 being the most sensitive.
MOD
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Name
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1
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Sensitivity 1
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2
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Sensitivity 2
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3
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Sensitivity 3
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4
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Sensitivity 4
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5
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Sensitivity 5
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Combining MOD Classes
The BioShock Infinite Gamepack allows you choose and combine one MOD from each Class, being possible to have a total of 11 active MODS at the SAME TIME. This means you can make combinations such Burst Fire added to Rapid Fire, resulting in an exclusive "Automatic Burst Fire" MOD. The Automatic Burst Fire can be optimized by adjusting the number of bullets fired per burst as well as the time between bursts. For additional optimization, you can add the "Scope Enable" MOD, which will make the Automatic Burst Fire be activated only when the ADS scope is in use.
Quick Reference: Classes and MODS
01: RAPID FIRE
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02: BURST FIRE
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03: FIRE MODE
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01: Optimized Rapid Fire
02: Adjustable Rapid Fire
03: Adjustable Pulse Rapid Fire
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01: 1 Bullets per Burst
02: 2 Bullets per Burst
03: 3 Bullets per Burst
04: 4 Bullets per Burst
05: 5 Bullets per Burst
06: 6 Bullets per Burst
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01: Scope Disable
02: Scope Enable
03: Press Sensitivity
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04: SECONDARY RAPID FIRE
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05: ANTI-RECOIL
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06: AUTO AIM
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01: Optimized Rapid Fire
02: Adjustable Rapid Fire
03: Adjustable Pulse Rapid Fire
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01: Anti-Recoil
02: Anti-Recoil - Scope Enable
03: Anti-Recoil - Scope Disable
Adjustable
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01: Auto Aim
02: Auto Aim - Scope at 100%
03: Auto Aim - Scope below 100%
04: Auto Aim - Firing
In-game Aim Assist should be enabled
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07: TURBO 'USE'
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08: EASY SPRINT
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09: BUTTON SWAP
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00: Disabled
01: DPad Left
02: DPad Right
03: DS4 Touchpad Button
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01: Fully Auto
02: Press Sensitivity
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01: Bumpers <> Triggers
02: Crouch <-> Melee
03: Enable swaps 1 and 2
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10: BUTTON LAYOUT
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11: ACCEL AIM ASSIST
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00: Default
01: Marksman
02: Retro
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01: Sensitivity 1
02: Sensitivity 2
03: Sensitivity 3
04: Sensitivity 4
05: Sensitivity 5
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