Black Ops 4
Call of Duty Black Ops 4 Gamepack for Titan One.
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Instructions for CoD Black Ops 4 Gamepack
Compatible Titan One firmware: 2.00+
Compatible Controllers: Dualshock 4, Dualshock 3, XBox One, XBox 360, Wii U Pro
Compatible Systems: Playstation 4, XBox One
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Gamepack Operation
Quick Enable/Disable MODS:
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Gamepack Configuration
To enter in menu mode:
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Important: Always keep the SELECT/SHARE/BACK/VIEW button pressed while in Menu mode. To exit the menu mode, release the SELECT/SHARE/BACK/VIEW button.
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If the Player LED 3 is not blinking means no MOD is selected for the current Class, see below how to navigate between Classes and MODS.
To navigate between Classes:
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Goes UP
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Goes DOWN
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To navigate between MODS within current Class:
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Goes UP
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Goes DOWN
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Adjustable MODS (Rapid Fire and Quick Scope):
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Increases
Rate of Fire
or Timing
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Decreases
Rate of Fire
or Timing
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Test current
Rate of Fire
or Timing
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Gamepack Classes and MODS
1
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Class 1
Rapidfire
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When rapid fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons in Call of Duty games. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
MOD
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Name
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Description
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0
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Disabled
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1
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Quick Rapidfire
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This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
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2
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ADVANCED Rapidfire
Adjustable
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The exclusive Advanced Rapidfire MOD features an unprecedented control of the parameters and physics inherent to the weapons models, such: Rapidfire frequency, period and duty; First to second shot delay and Burstfire.
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3
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Easy Akimbo
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In Call of Duty, the soldier can arm himself with pistols in both hands in Akimbo mode. Firing both pistols means that the player must awkwardly pull both the left and right triggers. This can make aiming more difficult. When the Easy Akimbo MOD is turned on, pulling the right trigger alone will fire both pistols using Quick Rapidfire.
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4
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MOG12 Jitter (2019)
Must have ammo to reload
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Jitter for MOG12, by My_Eggplant_got_her. Requires Trophy System and GungHo.
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The full configuration of the Advanced Rapidfire MOD is only possible using Gtuner's Gamepack Configuration Interface.
Topics related with Gtuner's Gamepack Configuration Interface:
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2
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Class 2
Rapidfire Mode
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Rapidfire Mode determines an assist action to be used together with the activated Rapidfire and/or Alternate Rapidfire.
MOD
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Name
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Description
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0
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Disabled
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1
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ADS Enable
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The ADS (scope) enables Rapidfire and disables the Alternate Rapidfire.
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2
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ADS Disable
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The ADS (scope) disables Rapidfire and enables the Alternate Rapidfire.
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3
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Press Sensitivity
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The Rapidfire will only be activated by fully pressing the fire trigger.
The Alternate Rapidfire is activate when the fire trigger is not fully pressed.
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3
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Class 3
Alternate Rapidfire
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When the Alternate Rapidfire is enabled, it will be activated based on the Rapidfire Mode configuration. For example if your regular Rapidfire is only active when ADSing then the Alternate Rapidfire will be activated when you are not using the ADS. This behavior can be very handy to set a precise rate of fire while aiming and a more aggressive rate of fire while hipfiring.
MOD
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Name
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Description
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0
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Disabled
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1
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Quick Rapidfire
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This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
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2
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ADVANCED Rapidfire
Adjustable
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The exclusive Advanced Rapidfire MOD features an unprecedented control of the parameters and physics inherent to the weapons models, such: Rapidfire frequency, period and duty; First to second shot delay and Burstfire.
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3
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Easy Akimbo
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In Call of Duty, the soldier can arm himself with pistols in both hands in Akimbo mode. Firing both pistols means that the player must awkwardly pull both the left and right triggers. This can make aiming more difficult. When the Easy Akimbo MOD is turned on, pulling the right trigger alone will fire both pistols using Quick Rapidfire.
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4
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MOG12 Jitter (2019)
Must have ammo to reload
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Jitter for MOG12, by My_Eggplant_got_her. Requires Trophy System and GungHo.
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4
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Class 4
Anti-Recoil
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This MOD compensate for vertical recoil while firing a weapon by automatic moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter sets how much the compensation should be. See the menu system instructions above for more information on how to adjust the compensation in this mode.
MOD
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Name
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Description
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0
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Disabled
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1
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Enabled
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Anti-Recoil is activated while firing.
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2
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Advanced Rapidfire (Enabled)
On release time of Advanced Rapidfire
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Anti-Recoil is activated while firing and only at the release time of the Advanced Rapidfire.
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5
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Class 5
Shot Modz
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Assign an action to be performed automatically when you press the fire button.
MOD
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Name
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Description
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0
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Disabled
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1
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Drop Shot
ADS Disable
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When you pull the fire button, your character will drop to prone position and begin firing. This is useful for players that like to maintain stealth and reduce their target profile. This also assists in increasing accuracy in combat. This action is not performed if the ADS (scope) is in use.
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2
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Drop Shot
Press Sensitivity
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This performs the same action as drop shot but is only activated when you FULLY press the fire button.
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3
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Jump Shot
ADS Disable
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When you press the fire button your character will immediately jump and begin firing. This action is not performed if the ADS (scope) is in use.
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4
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Jump Shot
Press Sensitivity
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Performs the same action as jump shot but is only activated when you FULLY press the fire button.
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5
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Side Shot
ADS Disable
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When you press the fire button, your character will begin to make side movements and begin firing, confusing the enemy in the process. This action is not performed if the ADS (scope) is in use.
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6
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Side Shot
Press Sensitivity
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Performs the same action as side shot but is only activated when you FULLY press the fire button.
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6
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Class 6
Quick Scope
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Quick Scope is widely used in Call of Duty games. The idea behind quick scope is to use a sniper rifle, scope IN and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your sniper rifle.
MOD
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Name
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Description
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0
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Disabled
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1
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Enabled
Timing Adjustable
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To fire a quick scope shot, quickly TAP your scope button (less than 140 ms tap). The MOD will automatically scope in, take a shot, and scope out. Check the menu system instructions above for more information on how to adjust the timing in this mode.
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7
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Class 7
Hold Breath
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This mode is specially designed for sniper rifles. It automatically holds the sniper's breath when scoping in. Upon activation. the MOD will hold the sniper's breath when scoping. The player no longer has to push the left thumbstick to hold breath.
MOD
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Name
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Description
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0
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Disabled
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1
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Fully Auto
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Hold breath at the same time you press the ADS (scope) button.
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2
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Press Sensitivity
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Hold breath is only active if the ADS (scope) button is FULLY pressed.
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8
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Class 8
Easy Sprint
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If you are tired of constantly pressing the left thumbstick to make your character sprint, Easy Sprint is just what you have been looking for.
MOD
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Name
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Description
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0
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Disabled
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1
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Fully Auto
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Your character will sprint at the same time you begin to move him forward.
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2
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Press Sensitivity
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Your character will sprint if the thumbstick is FULL pressed forward. The character will walk regular speed if the thumbstick is only slightly pressed forward.
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9
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Class 9
Extra Features
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Enable extra features of the Gamepack, such as Double Jump and Hair-Trigger.
MOD
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Name
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Description
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0
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None
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1
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Hair Triggers
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The Call of Duty WWII applies a "dead-zone" in the trigger buttons, which means the trigger (both for Fire or ADS) should be pressed almost half way down to be registered by the game. With Hair-Trigger MOD you can ensure your weapon will fire or ADS as soon you touch the correspondent trigger.
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10
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Class 10
Button Layout
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Most users play their favorite Cal of Duty games using the default button layout but a lot of players do use optional button layout and switch their thumbstick positions. With the Button Layouts you can make any of the MODS on the Titan One work with your favorite button layout.
MOD
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Name
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0
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Default
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1
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Tactical
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2
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Lefty
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3
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Nom4d
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4
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Charlie
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5
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One-Hand Gunlinger
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6
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Bumper Jumper
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7
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Bumper Jumper Tactical
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8
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Stick And Move
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Quick Reference: Classes and MODS
01: RAPIDFIRE
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02: RAPIDFIRE MODE
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03: ALTERNATE RAPIDFIRE
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00: Disabled
01: Quick Rapidfire
02: Advanced Rapidfire
03: Easy Akimbo
04: Jitter MOG12
05: Jitter SG12
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00: Mod Disabled
01: ADS Enable
02: ADS Disable
03: Press Sensitivity
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00: Disabled
01: Quick Rapidfire
02: Advanced Rapidfire
03: Easy Akimbo
04: Jitter MOG12
05: Jitter SG12
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04: ANTI-RECOIL
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05: SHOT MODZ
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06: QUICK SCOPE
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00: Disabled
01: Enabled
02: Enabled on release time
Anti-Recoil force is adjustable.
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00: Mod Disabled
01: Drop Shot: ADS Disable
02: Drop Shot: Press Sensitivity
03: Jump Shot: ADS Disable
04: Jump Shot: Press Sensitivity
05: Side Shot: ADS Disable
06: Side Shot: Press Sensitivity
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00: Mod Disabled
01: Enabled
Quick Scope timing is adjustable.
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07: HOLD BREATH
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08: EASY SPRINT
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09: EXTRA FEATURES
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00: Mod Disabled
01: Fully Auto
02: Press Sensitivity
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00: Mod Disabled
01: Fully Auto
02: Press Sensitivity
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00: None
01: Hair Triggers
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10: BUTTON LAYOUT
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00: Default
01: Tactical
02: Lefty
03: NOM4D
04: Charlie
05: One-Hand Gunlinger
06: Bumper Jumper
07: Bumper Jumper Tactical
08: Stick and Move
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