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Destiny

 
 
      The Destiny Gamepack for Titan One has 42 distinct MODS grouped into 12 classes.
 
Instructions for Destiny Gamepack
Compatible Titan One firmware: 2.00+
Compatible Controllers: Dualshock 4, Dualshock 3, XBox One, XBox 360, Wii U Pro
Compatible Systems: Playstation 4, XBox One, Playstation 3 and XBox 360
 
Titan One Exclusive Feature: Destiny Gamepack
 

  Gamepack Operation

Quick Enable/Disable MODS:
 
Player LED 1: Controller in regular mode, all MODS are disabled (Blue on DS4).
Player LED 4: MODS are enabled (Purple on DS4).
 

  Gamepack Configuration

To enter in menu mode:
 
PS3: Hold SELECT+START for 2 seconds to enter in menu mode.
PS4: Hold SHARE+OPTIONS for 2 seconds to enter in menu mode.
XBOX 360: Hold BACK+START for 2 seconds to enter in menu mode.
XBOX ONE: Hold VIEW+MENU for 2 seconds to enter in menu mode.
Important: Always keep the SELECT/SHARE/BACK/VIEW button pressed while in Menu mode. To exit the menu mode, release the SELECT/SHARE/BACK/VIEW button.
 
Player LED 4 will blink the number of current Class (DS4 will flash purple).
Player LED 3 will blink the number of active MOD for current Class (DS4 will flash green).
If the Player LED 3 is not blinking means no MOD is selected for the current Class, see below how to navigate between Classes and MODS.
 
To navigate between Classes:
Goes UP
Goes DOWN
 
To navigate between MODS within current Class:
Goes UP
Goes DOWN
 
Adjustable MODS (Rapid Fire and Quick Scope):
Increases
Rate of Fire
or Timing
Decreases
Rate of Fire
or Timing
Test current
Rate of Fire
or Timing
 

  Gamepack Classes and MODS

1
Class 1
Rapid Fire
When rapid fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
 
MOD
Name
Description
1
Optimized Rapid Fire
This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
2
Rapid Fire
Adjustable
With adjustable rapid fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your rapid fire speed in this mode.
3
Pulse Rapid Fire
Adjustable
Pulse rapid fire can reach a faster rate of fire with burst type weapons.


 

2
Class 2
Burst Fire
Burst firing is designed to turn semi automatic and automatic weapons into burst firing weapons. When this feature is enabled, your weapon will fire in bursts and can be set to 1, 2, 3, 4, 5, or 6 round bursts. Burst firing can help reduce recoil and conserve ammunition. Combining burst fire with adjustable rapid fire will give you automatic burst fire. This will allow you to select how many rounds are fired per burst and the amount of time between bursts for a truly customizable experience.
 
MOD
Name
1
1 Round per Burst
2
2 Round per Burst
3
3 Round per Burst
4
4 Round per Burst
5
5 Round per Burst
6
6 Round per Burst



3
Class 3
Fire Mode
Fire mode determines an assist action to be used together with rapid fire and/or burst fire. These are normally applied to the triggers.
 
MOD
Name
Description
1
Scope Disable
The scope (ADS) disables rapid fire and burst fire.
2
Scope Enable
The scope (ADS) enables rapid fire and bust fire.
3
Press Sensitivity
Rapid fire and burst fire will only be activated by fully pressing the fire button.


 

4
Class 4
Secondary Rapid Fire
If secondary rapid fire is enabled it will take place when the regular rapid fire is not actuating. For example if your regular rapid fire is only active when scoping then the secondary rapid fire will be activated when you are not using scope. This behavior can be very handy to set a precise rate of fire while aiming and a more aggressive rate of fire while hipfiring.
 
MOD
Name
Description
1
Optimized Rapid Fire
This secondary rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
2
Rapid Fire
Adjustable
With adjustable secondary rapid fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your rapid fire speed in this mode.
3
Pulse Rapid Fire
Adjustable
Pulse secondary rapid fire can reach a faster rate of fire with burst type weapons.


 

5
Class 5
Anti-Recoil
This MOD compensate for vertical recoil while firing a weapon by automatic moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter sets how much the compensation should be. See the menu system instructions above for more information on how to adjust the compensation in this mode.
 
MOD
Name
Description
1
Anti-Recoil
Anti-Recoil is activated while firing.
2
Anti-Recoil
Scope Enable
Anti-Recoil is activated while firing and aiming.
3
Anti-Recoil
Scope Disable
Anti-Recoil is activated while firing and NOT aiming.
4
Inverted-Y Anti-Recoil
Anti-Recoil with inverted Y-Axis is activated while firing.
5
Inverted-Y Anti-Recoil
Scope Enable
Anti-Recoil with inverted Y-Axis is activated while firing and aiming.
6
Inverted-Y Anti-Recoil
Scope Disable
Anti-Recoil with inverted Y-Axis is activated while firing and NOT aiming.


 

6
Class 6
Shot Modes
Assign an action to be performed automatically when you press the fire button.
 
MOD
Name
Description
1
Drop Shot
Scope Disable
When you pull the fire button, your character will drop to prone position and begin firing. This is useful for players that like to maintain stealth and reduce their target profile. This also assists in increasing accuracy in combat. This action is not performed if the scope (ADS) is in use.
2
Drop Shot
Press Sensitivity
This performs the same action as drop shot but is only activated when you FULLY press the fire button.
3
Jump Shot
Scope Disable
When you press the fire button your character will immediately jump and begin firing. This action is not performed if the scope (ADS) is in use.
4
Jump Shot
Press Sensitivity
Performs the same action as jump shot but is only activated when you FULLY press the fire button.
5
Side Shot
Scope Disable
When you press the fire button, your character will begin to make side movements and begin firing, confusing the enemy in the process. This action is not performed if the scope (ADS) is in use.
6
Side Shot
Press Sensitivity
Performs the same action as side shot but is only activated when you FULLY press the fire button.
7
Scope Shot
Scope Disable
When you pull the fire button, your character will automatically use the scope (ADS). This is useful for single shot weapons, decreasing the spread effect and increasing accuracy in combat. This action is not performed if the scope (ADS) is in use.


 

7
Class 7
Bunny Hop
This MOD allows the player to automatically jump repeatedly in order to move faster, instead of just running. Moving in a zigzag pattern while bunny hopping is the fastest way to move around, making the player an even more difficult target.
 
MOD
Name
Description
0
Bunny Hop: OFF
Disable Bunny Hop
1
Bunny Hop: ON
Press and hold the JUMP button to start bunny hopping. You can also lock the Bunny Hop MOD by pressing the SPRINT button once, this allows you to not have to hold the JUMP button and freely maneuver both thumbsticks, to stop bunny hopping release the movement sticker.


 

8
Class 8
Easy Sprint
If you are tired of constantly pressing the left thumbstick to make your character sprint, Easy Sprint is just what you have been looking for.
 
MOD
Name
Description
1
Fully Auto
Your character will sprint at the same time you begin to move him forward.
2
Press Sensitivity
Your character will sprint if the thumbstick is FULL pressed forward. The character will walk regular speed if the thumbstick is only slightly pressed forward.


 

9
Class 9
Turbo Melee
Sometimes is need press the 'Melee' button repetitively. This MOD automate this task by assign a turbo mode to the 'Melee' button.
 
MOD
Name
Description
0
Disabled
Turbo melee disabled.
1
Enable
Turbo melee enabled.


 

10
Class 10
Button Swap
This unique feature allows you to setup special remapping to best adjust the controller to your personal taste.
 
MOD
Name
Description
1
Bumpers <> Triggers
Swap the bumper and triggers to convert your controller to Xbox 360 to PS3 style or vice versa.
2
Analogs
Swap the analog thumbsticks. For left handed gamers.
3
Enable swaps 1 and 2
Combines both swaps above.
4
Call of Duty Style
Call of Duty Style. (Titan One user request)


 

11
Class 11
Button Layout
Most users play Destiny using the default button layout but a lot of players do use optional button layout. With the Button Layouts you can make any of the MODS on the Titan One work with your favorite button layout.
 
MOD
Name
0
Default
1
Mirror
2
Green Thumb
3
Jumper
4
Cold Shoulder
5
Puppeteer



12
Class 12
Accelerometer Aim Assist
With accelerometer aim assist, you can use the DS4 (or PS3) controller to aim while scoping. This means you can move the controller to adjust the target position when scoped in. This MOD will not affect aiming with the right stick. It will only add an additional option to aim with. Each of the modes will add sensitivity with mode 1 being the least sensitive and mode 5 being the most sensitive.
 
MOD
Name
1
Sensitivity 1
2
Sensitivity 2
3
Sensitivity 3
4
Sensitivity 4
5
Sensitivity 5



  Combining MOD Classes

The Destiny Gamepack allows you choose and combine one MOD from each Class, being possible to have a total of 12 active MODS at the SAME TIME. This means you can make combinations such Burst Fire added to Rapid Fire, resulting in an exclusive "Automatic Burst Fire" MOD. The Automatic Burst Fire can be optimized by adjusting the number of bullets fired per burst as well as the time between bursts. For additional optimization, you can add the "Scope Enable" MOD, which will make the Automatic Burst Fire be activated only when the ADS scope is in use.
 

  Quick Reference: Classes and MODS

01: RAPID FIRE
02: BURST FIRE
03: FIRE MODE
00: Mod Disabled
01: Optimized Rapid Fire
02: Adjustable Rapid Fire
03: Adjustable Pulse Rapid Fire
 
 
00: Mod Disabled
01: 1 Bullets per Burst
02: 2 Bullets per Burst
03: 3 Bullets per Burst
04: 4 Bullets per Burst
05: 5 Bullets per Burst
06: 6 Bullets per Burst
 
00: Mod Disabled
01: Scope Disable
02: Scope Enable
03: Press Sensitivity
 
 
04: SECONDARY RAPID FIRE
05: ANTI-RECOIL
06: SHOT MODE
00: Mod Disabled
01: Optimized Rapid Fire
02: Adjustable Rapid Fire
03: Adjustable Pulse Rapid Fire
 
 
 
 
00: Mod Disabled
01: Anti-Recoil
02: Anti-Recoil - Scope Enable
03: Anti-Recoil - Scope Disable
04: InvY Anti-Recoil
05: InvY Anti-Recoil-Scope Enable
06: InvY Anti-Recoil-Scope Disable
 
Adjustable
 
00: Mod Disabled
01: Drop Shot: Scope Disable
02: Drop Shot: Press Sensitivity
03: Jump Shot: Scope Disable
04: Jump Shot: Press Sensitivity
05: Side Shot: Scope Disable
06: Side Shot: Press Sensitivity
07: Scope Shot: Scope Disable
 
07: BUNNY HOP
08: EASY SPRINT
09: TURBO MELEE
00: Mod Disabled
01: Enabled
 
 
 
 
 
00: Mod Disabled
01: Fully Auto
02: Press Sensitivity
 
00: Mod Disabled
01: Enabled
 
 
 
10: BUTTON SWAP
11: BUTTON LAYOUT
12: ACCEL AIM ASSIST
00: Mod Disabled
01: Bumpers <> Triggers
02: Analogs
03: Enable swaps 1 and 2
04: Call of Duty Style
 
00: Default
01: Mirror
02: Green Thumb
03: Jumper
04: Cold Shoulder
05: Puppeteer
00: Mod Disabled
01: Sensitivity 1
02: Sensitivity 2
03: Sensitivity 3
04: Sensitivity 4
05: Sensitivity 5