Halo 2 Classic - MCC (akhughes90)
Halo 2 Classic - MCC (by AKHUGHES90) Gamepack for Titan One.
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Instructions for Halo 2 Classic - MCC (by AKHUGHES90) Gamepack
Compatible Titan One firmware: 2.00+
Compatible Controllers: XBox One, XBox 360, Dualshock 4, Dualshock 3, Wii U Pro
Compatible Systems: XBox One, XBox 360
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Titan One Exclusive Feature: Halo 2 Classic - MCC (by AKHUGHES90) Gamepack
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Gamepack Operation
Quick Enable/Disable MODS:
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Gamepack Configuration
You can customize the Halo 2 Classic - MCC (by AKHUGHES90) Gamepack using the Gtuner's Gamepack Configuration Interface, by clicking on the slot number associated to the Gamepack.
Topics related with Gtuner's Gamepack Configuration Interface:
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The Halo 2 Classic - MCC (by AKHUGHES90) Gamepack can NOT be configured using the controller.
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Gamepack Classes and MODS
1
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Class 1
Button Layout
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With the Button Layout you can make any of the MODS on the Titan One work with your favorite button layout.
MOD
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Name
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0
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Universal Default (Recon)
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1
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Universal Reclaimer
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2
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Universal Zoom & Shoot
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3
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Universal Bump & Jump
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4
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Universal Green Fingers
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5
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Green Thumb
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6
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Boxer
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7
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Default
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2
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Class 2
Rapid Fire Right
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When rapid fire right is enabled, you can turn virtually any primary weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots. You can quickly toggle on/off or to Five Shot in game with D-Pad UP + Y.
MOD
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Name
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Description
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0
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Mod Disabled
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1
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Optimized Rapid Fire
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This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
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3
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Class 3
Rapid Fire Left
Quick Toggle D-Pad UP + Secondary Fire Button
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When rapid left right is enabled, you can turn virtually any secondary weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots. You can quickly toggle this on/off in game with D-Pad UP + Secondary Fire Button.
MOD
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Name
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Description
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0
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Mod Disabled
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1
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Optimized Rapid Fire
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This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
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4
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Class 4
Fire Modes
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Fire mode determines an alternative action to be used when rapidfire is toggled off. You can quickly toggle this on/off in game with D-Pad UP + Fire Button.
MOD
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Name
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Description
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0
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Mod Disabled
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1
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Five Shot
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With Battle Rifle and a Secondary weapon equipped, this MOD will execute a Five Shot Burst in a extremely fast sequence.
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2
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RRXYY Loop
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With Battle Rifle and a Secondary weapon equipped, this MOD will execute the double shot in a extremely fast sequence.
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3
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RRXBX Loop
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Quickly Doubleshot (Battle Rifle) with no secondary weapon.
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5
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Class 5
Mod 1 Button
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Choose what button activates MOD 1.
MOD
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Name
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Description
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0
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Mod Disabled
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1
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RB/R1
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2
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LB/L1
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3
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B
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6
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Class 6
Mod 1
Quick Toogle D-Pad UP + MOD 1 Button
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Double Shot is a glitch in Halo that allows the players to fire two consecutive bursts from a Battle Rifle 5 Bullets or 6. Flag Carry is a MOD that picks up and drops a Flag/Bomb (to run faster) by simply holding a button. You can quickly toggle between the two MODs (Flag Carry) in game with D-Pad UP + Alternative Fire Button.
MOD
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Name
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Description
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0
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Mod Disabled
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1
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RRXYY Loop / Flag Carry
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With Battle Rifle and a Secondary weapon equipped, this MOD will execute the double shot in a extremely fast sequence.
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2
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Five Shot / Flag Carry
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With Battle Rifle and a Secondary weapon equipped, this MOD will execute a Five Shot Burst in a extremely fast sequence.
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3
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RRXBX Loop / Flag Carry
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Quickly Doubleshot (Battle Rifle) with no secondary weapon.
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4
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RRBX Loop / Flag Carry
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Quickly BXR with/without a full clip.
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5
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Crouch BXRRX / Flag Carry
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Enables the Crouch Melee Double Shot BXRRX combo.
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6
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BXR / Flag Carry
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Enables the Melee Shot BXR combo.
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7
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BXB / Flag Carry
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Enables the Double Melee BXB combo.
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8
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Double BXR / Flag Carry
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Enables the Double Melee Shot BXR combo.
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7
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Class 7
Quickly Reload
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Quick Reload is a button combo that allows a player to quickly reload their weapons. After a certain time in a reload animation, the weapons is reloaded. However, this combo allows players to cancel the reload animation and immediately fire their weapon again. A quick press runs the MODwhere holding the button performs a normal reload.
MOD
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Name
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0
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Mod Disabled
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1
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Enabled
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8
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Class 8
Melee Button Action
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The Melee Action combo extend the damage of the melee action.
MOD
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Name
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Description
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0
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Mod Disabled
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1
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Crouch BXRRX
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Enables the Crouch Melee Double Shot BXRRX combo.
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2
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BXR
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Enables the Melee Shot BXR combo.
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3
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BXB
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Enables the Double Melee BXB combo.
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4
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Crouch BXB
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Enables the Crouch Melee Double Melee BXB combo.
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9
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Class 9
Mod 2 Button
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Choose what button activates MOD 2. Cannot be the same as MOD 1 Button.
MOD
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Name
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0
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Mod Disabled
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1
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LB/L1
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2
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RB/R1
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3
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X
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10
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Class 10
Mod 2
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The Melee Action combo extend the damage of the melee action.
MOD
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Name
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Description
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0
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Mod Disabled
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1
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BXB
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Enables the Double Melee BXB combo.
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2
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BXR
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Enables the Melee Shot BXR combo.
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3
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Crouch BXRRX
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Enables the Crouch Melee Double Shot BXRRX combo.
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4
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RRXYY Loop
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With Battle Rifle and a Secondary weapon equipped, this MOD will execute the double shot in a extremely fast sequence.
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5
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Five Shot
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With Battle Rifle and a Secondary weapon equipped, this MOD will execute a Five Shot Burst in a extremely fast sequence.
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6
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RRXBX Loop
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Quickly Doubleshot (Battle Rifle) with no secondary weapon.
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7
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RRBX Loop
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Quickly BXR with/without a full clip.
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8
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Double BXR
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Double Melee Shot BXR combo.
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11
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Class 11
User Button Swap
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This unique feature allows you to setup special remapping to best adjust the controller to your personal taste.
MOD
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Name
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0
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Mod Disabled
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1
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Commview
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2
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Kenneth
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12
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Class 12
Ghandi Jump
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Holding the JUMP Button for more than 300 milli-seconds makes you jump and repeatedly crouch to be harder to shoot at. Tapping JUMP again stops Ghandi Jump.
MOD
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Name
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0
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Mod Disabled
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1
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Enabled
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Quick Reference: Classes and MODS
01: BUTTON LAYOUT
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02: RAPIDFIRE RIGHT
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03: RAPIDFIRE LEFT
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00: Universal Default (Recon)
01: Universal Reclaimer
02: Universal Zoom & Shoot
03: Universal Bump & Jump
04: Universal Green Fingers
05: Green Thumb
06: Boxer
07: Default
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00: Mod Disabled
01: Optimized
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00: Mod Disabled
01: Optimized
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04: FIRE MODES
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05: MOD 1 BUTTON
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06: MOD 1
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00: Mod Disabled
01: Five Shot
02: RRXYY Loop
03: RRXBX Loop
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00: Mod Disabled
01: RB/R1
02: LB/L1
03: B
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00: Mod Disabled
01: RRXYY Loop / Flag Carry
02: Five Shot / Flag Carry
03: RRXBX Loop / Flag Carry
04: RRBX Loop / Flag Carry
05: Crouch BXRRX / Flag Carry
06: BXR / Flag Carry
07: BXB / Flag Carry
08: Double BXR / Flag Carry
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07: QUICK RELOAD
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08: MELEE BUTTON ACTION
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09: MOD 2 BUTTON
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00: Mod Disabled
01: Enabled
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00: Mod Disabled
01: Crouch BXRRX
02: BXR
03: BXB
04: Crouch BXB
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00: Mod Disabled
01: LB/L1
02: RB/R1
03: X
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10: MOD 2
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11: USER BUTTON SWAP
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12: GHANDI JUMP
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00: Mod Disabled
01: BXB
02: BXR
03: Crouch BXRRX
04: RRXYY Loop
05: Fiveshot
06: RRXBX Loop
07: RRBX Loop
08: Double BXR
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00: Mod Disabled
01: Commview
02: Kenneth
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00: Mod Disabled
01: Enabled
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