Halo 5 Guardians (akhughes90)

Halo 5 Guardians (by AKHUGHES90) Gamepack for Titan One.
![]() |
Instructions for Halo 5 Guardians (by AKHUGHES90) Gamepack
Compatible Titan One firmware: 2.00+
Compatible Controllers: XBox One, XBox 360, Dualshock 4, Dualshock 3, Wii U Pro
Compatible Systems: XBox One
|
![]() |
Titan One Exclusive Feature: Halo 5 Guardians (by AKHUGHES90) Gamepack
|
Gamepack Operation
Quick Enable/Disable MODS:
![]() |
![]() |
![]() |
![]() |
![]() |
|
Gamepack Configuration
To enter in menu mode:
![]() |
![]() |
![]() |
|
Important: Always keep the SELECT/SHARE/BACK/VIEW button pressed while in Menu mode. To exit the menu mode, release the SELECT/SHARE/BACK/VIEW button.
![]() |
|
If the Player LED 3 is not blinking means no MOD is selected for the current Class, see below how to navigate between Classes and MODS.
To navigate between Classes:
![]() |
Goes UP
|
![]() |
Goes DOWN
|
To navigate between MODS within current Class:
![]() |
Goes UP
|
![]() |
Goes DOWN
|
Adjustable MODS (Anti-Recoil):
![]() |
Increases
Anti-Recoil Force
|
![]() |
Decreases
Anti-Recoil Force
|
![]() |
Test current
Anti-Recoil Force
|
Gamepack Classes and MODS
1
|
![]() |
Class 1
Button Layout
|
With the Button Layout you can make any of the MODS on the Titan One work with your favorite button layout.
MOD
|
Name
|
0
|
Default
|
1
|
Southpaw
|
2
|
Boxer
|
3
|
Green Thumb
|
4
|
Bumper Jumper
|
5
|
Recon
|
6
|
Fish Stick
|
7
|
Halo 4
|
8
|
Pashooter
|
9
|
Helljumper
|
|
|
2
|
![]() |
Class 2
Rapid Fire
|
When rapid fire is enabled, you can turn virtually any weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots. You can quickly toggle this MOD on/off with D-Pad UP + RT.
MOD
|
Name
|
Description
|
0
|
Mod Disabled
|
|
1
|
Optimized Rapid Fire
|
This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
|
|
|
|
3
|
![]() |
Class 3
Fire Mode
|
Fire mode determines an assist action to be used together with rapidfire. These are normally applied to the triggers.
MOD
|
Name
|
Description
|
0
|
Mod Disabled
|
|
1
|
Fully Pressed
|
The primary rapidfire will only be activated by fully pressing the fire button.
|
|
|
|
4
|
![]() |
Class 4
Anti-Recoil
|
This MOD compensate for vertical recoil while firing a weapon by automatic moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter sets how much the compensation should be. See the menu system instructions above for more information on how to adjust the compensation in this mode.
MOD
|
Name
|
Description
|
0
|
Mod Disabled
|
|
1
|
Anti-Recoil
|
Anti-Recoil is activated while firing.
|
2
|
Inverted-Y Anti-Recoil
|
Anti-Recoil with inverted Y-Axis is activated while firing.
|
|
|
|
5
|
![]() |
Class 5
Easy Thrust
|
If you are tired of constantly pressing the left thumbstick to make your character thrust, Easy Thrust is just what you have been looking for.
MOD
|
Name
|
|
0
|
Mod Disabled
|
|
1
|
Enabled
|
Activate by double-tapping the left analog stick forward, back, left or right, depending on the direction you want thrust.
|
|
|
|
6
|
![]() |
Class 6
Easy Sprint
|
If you are tired of constantly pressing the left thumbstick to make your character sprint, Easy Sprint is just what you have been looking for.
MOD
|
Name
|
Description
|
0
|
Mod Disabled
|
|
1
|
Enabled (Fully Pressed)
|
Sprint your character by moving the left stick all the way forward.
|
|
|
|
7
|
![]() |
Class 7
Hair-Trigger
|
The Halo 5 applies a "dead-zone" in the trigger buttons, which means the trigger (both for shoot or ADS) should be pressed almost half way down to be registered by the game. With Hair-Trigger MOD you can ensure your weapon will fire or ADS as soon you touch the correspondent trigger.
MOD
|
Name
|
0
|
Disabled
|
1
|
Enabled
|
|
|
8
|
![]() |
Class 8
Crouch Strafe
|
While strafing this MOD will automatically crouch repeatedly.
MOD
|
Name
|
Description
|
0
|
Mod Disabled
|
|
1
|
Press Sensitivity
|
|
2
|
Enabled
|
The toggle to turn it on or off is DPAD DOWN.
|
|
|
|
9
|
![]() |
Class 9
Ghandi Jump
|
Holding A for more than 3 seconds makes you jump and repeatedly crouch to be harder to shoot at. Tapping A again stops Ghandi Jump.
MOD
|
Name
|
0
|
Mod Disabled
|
1
|
Enabled
|
|
|
10
|
![]() |
Class 9
Bumper/Trigger Swap
|
MOD
|
Name
|
0
|
Mod Disabled
|
1
|
Enabled
|
|
|
Quick Reference: Classes and MODS
01: BUTTON LAYOUT
|
02: RAPID FIRE
|
03: FIRE MODE
|
00: Default
01: Southpaw
02: Boxer
03: Green Thumb
04: Bumper Jumper
05: Recon
06: Fish Stick
07: Halo 4
08: Pashooter
09: Helljumper
|
00: Mod Disabled
01: Optimized Rapid Fire
|
00: Mod Disabled
01: Fully Pressed
|
04: ANTI-RECOIL
|
05: EASY THRUST
|
06: EASY SPRINT
|
00: Mod Disabled
01: Anti-Recoil
02: InvY Anti-Recoil
Adjustable
|
00: Mod Disabled
01: Double Left/Right/Back
Double Forward / Back / Left / Right
|
00: Mod Disabled
01: Double Tap
|
07: HAIR-TRIGGER
|
08: CROUCH STRAFE
|
09: GHANDI JUMP
|
00: Mod Disabled
01: Enabled
|
00: Mod Disabled
01: Press Sensitivity
01: Enabled
|
00: Mod Disabled
01: Enabled
|
10: BUMPER/TRIGGER SWAP
|
|
|
00: Mod Disabled
01: Enabled
|
|
|