WarFrame
The WarFrame Gamepack for Titan One.
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Instructions for WarFrame Gamepack
Compatible Titan One firmware: 2.00+
Compatible Controllers: Dualshock 4, Dualshock 3, XBox One, XBox 360, Wii U Pro
Compatible Systems: Playstation 4, XBox One
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Titan One Exclusive Feature: WarFrame Gamepack
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Gamepack Operation
Quick Enable/Disable MODS:
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Gamepack Configuration
To enter in menu mode:
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Important: Always keep the SELECT/SHARE/BACK/VIEW button pressed while in Menu mode. To exit the menu mode, release the SELECT/SHARE/BACK/VIEW button.
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If the Player LED 3 is not blinking means no MOD is selected for the current Class, see below how to navigate between Classes and MODS.
To navigate between Classes:
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Goes UP
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Goes DOWN
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To navigate between MODS within current Class:
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Goes UP
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Goes DOWN
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Adjustable MODS (Rapid Fire and Quick Scope):
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Increases
Rate of Fire
or Timing
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Decreases
Rate of Fire
or Timing
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Test current
Rate of Fire
or Timing
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Gamepack Classes and MODS
1
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Class 1
Rapid Fire
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When rapid fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
MOD
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Name
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Description
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1
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Optimized Rapid Fire
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This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
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2
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Rapid Fire
Adjustable
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With adjustable rapid fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your rapid fire speed in this mode.
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3
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Pulse Rapid Fire
Adjustable
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Pulse rapid fire can reach a faster rate of fire with burst type weapons.
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2
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Class 2
Fire Mode
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Fire mode determines an assist action to be used together with rapid fire. These are normally applied to the triggers.
MOD
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Name
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Description
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1
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Scope Disable
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The scope (ADS) disables rapid fire.
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2
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Scope Enable
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The scope (ADS) enables rapid fire.
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3
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Press Sensitivity
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Rapid fire will only be activated by fully pressing the fire button.
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4
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Press Sensitivity AND Scope Disable
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Combination of Press Sensitivity with Scope Disable.
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5
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Press Sensitivity AND Scope Enable
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Combination of Press Sensitivity with Scope Enable.
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3
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Class 3
Secondary Rapid Fire
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If secondary rapid fire is enabled it will take place when the regular rapid fire is not actuating. For example if your regular rapid fire is only active when scoping then the secondary rapid fire will be activated when you are not using scope. This behavior can be very handy to set a precise rate of fire while aiming and a more aggressive rate of fire while hipfiring.
MOD
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Name
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Description
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1
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Optimized Rapid Fire
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This secondary rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
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2
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Rapid Fire
Adjustable
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With adjustable secondary rapid fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your rapid fire speed in this mode.
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3
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Pulse Rapid Fire
Adjustable
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Pulse secondary rapid fire can reach a faster rate of fire with burst type weapons.
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4
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Class 4
Anti-Recoil
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This MOD compensate for vertical recoil while firing a weapon by automatic moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter sets how much the compensation should be. See the menu system instructions above for more information on how to adjust the compensation in this mode.
MOD
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Name
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Description
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1
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Anti-Recoil
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Anti-Recoil is activated while firing.
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2
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Anti-Recoil
Scope Enable
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Anti-Recoil is activated while firing and aiming.
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3
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Anti-Recoil
Scope Disable
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Anti-Recoil is activated while firing and NOT aiming.
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4
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Inverted-Y Anti-Recoil
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Anti-Recoil with inverted Y-Axis is activated while firing.
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5
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Inverted-Y Anti-Recoil
Scope Enable
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Anti-Recoil with inverted Y-Axis is activated while firing and aiming.
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6
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Inverted-Y Anti-Recoil
Scope Disable
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Anti-Recoil with inverted Y-Axis is activated while firing and NOT aiming.
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5
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Class 5
Fire Button
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Select the Fire Button chosen in the game.
MOD
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Name
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0
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Default (R2/RT)
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1
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SHARE / VIEW / SELECT / BACK
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2
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OPTIONS / MENU / START
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3
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R1 / RB
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4
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R2 / RT
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5
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R3 / RS
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6
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L1 / LB
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7
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L2 / LT
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8
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L3 / LS
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9
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RX
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10
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RY
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11
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LX
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12
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LY
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13
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UP
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14
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DOWN
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15
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LEFT
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16
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RIGHT
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17
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TRIANGLE / Y
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18
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CIRCLE / B
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19
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CROSS / A
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20
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SQUARE / X
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6
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Class 6
Scope Button
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Select the Scope (Aiming) Button chosen in the game.
MOD
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Name
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0
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Default (L2/LT)
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1
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SHARE / VIEW / SELECT / BACK
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2
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OPTIONS / MENU / START
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3
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R1 / RB
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4
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R2 / RT
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5
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R3 / RS
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6
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L1 / LB
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7
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L2 / LT
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8
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L3 / LS
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9
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RX
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10
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RY
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11
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LX
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12
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LY
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13
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UP
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14
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DOWN
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15
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LEFT
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16
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RIGHT
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17
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TRIANGLE / Y
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18
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CIRCLE / B
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19
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CROSS / A
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20
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SQUARE / X
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7
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Class 7
Accelerometer Aim Assist
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With accelerometer aim assist, you can use the DS4 (or DS3) controller to aim while scoping. This means you can move the controller to adjust the target position when scoped in. This MOD will not affect aiming with the right stick. It will only add an additional option to aim with. Each of the modes will add sensitivity with mode 1 being the least sensitive and mode 5 being the most sensitive.
MOD
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Name
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1
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Sensitivity 1
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2
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Sensitivity 2
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3
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Sensitivity 3
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4
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Sensitivity 4
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5
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Sensitivity 5
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8
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Class 8
Turbo Melee
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Sometimes is need press the 'Melee' button repetitively. This MOD automate this task by assign a turbo mode to the 'Melee' button.
MOD
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Name
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Description
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0
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Disabled
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Turbo melee disabled.
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1
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Enable
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Turbo melee enabled.
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9
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Class 9
Melee Button
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Select the Melee Button chosen in the game.
MOD
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Name
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0
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Default (R1/RB)
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1
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SHARE / VIEW / SELECT / BACK
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2
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OPTIONS / MENU / START
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3
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R1 / RB
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4
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R2 / RT
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5
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R3 / RS
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6
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L1 / LB
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7
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L2 / LT
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8
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L3 / LS
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9
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RX
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10
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RY
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11
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LX
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12
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LY
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13
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UP
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14
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DOWN
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15
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LEFT
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16
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RIGHT
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17
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TRIANGLE / Y
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18
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CIRCLE / B
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19
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CROSS / A
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20
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SQUARE / X
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Combining MOD Classes
The WarFrame Gamepack allows you choose and combine one MOD from each Class, being possible to have a total of 9 active MODS at the SAME TIME. This means you can make combinations such as Rapid Fire and Anti-Recoil.
Quick Reference: Classes and MODS
01: RAPID FIRE
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02: FIRE MODE
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03: SECONDARY RAPID FIRE
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00: Mod Disabled
01: Optimized Rapid Fire
02: Adjustable Rapid Fire
03: Adjustable Pulse Rapid Fire
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00: Mod Disabled
01: Scope Disable
02: Scope Enable
03: Press Sensitivity
04: Press Sens. AND Scope Disable
05: Press Sens. AND Scope Enable
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00: Mod Disabled
01: Optimized Rapid Fire
02: Adjustable Rapid Fire
03: Adjustable Pulse Rapid Fire
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04: ANTI-RECOIL
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05: FIRE BUTTON
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06: SCOPE BUTTON
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00: Mod Disabled
01: Anti-Recoil
02: Anti-Recoil - Scope Enable
03: Anti-Recoil - Scope Disable
04: InvY Anti-Recoil
05: InvY Anti-Recoil-Scope Enable
06: InvY Anti-Recoil-Scope Disable
Adjustable
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00: Default (R2/RT)
01: SHARE/VIEW/SELECT/BACK
02: OPTIONS/MENU/START
03: R1/RB
04: R2/RT
05: R3/RS
06: L1/LB
07: L2/LT
08: L3/LS
09: RX
10: RY
11: LX
12: LY
13: UP
14: DOWN
15: LEFT
16: RIGHT
17: TRIANGLE/Y
18: CIRCLE/B
19: CROSS/A
20: SQUARE/X
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00: Default (L2/LT)
01: SHARE/VIEW/SELECT/BACK
02: OPTIONS/MENU/START
03: R1/RB
04: R2/RT
05: R3/RS
06: L1/LB
07: L2/LT
08: L3/LS
09: RX
10: RY
11: LX
12: LY
13: UP
14: DOWN
15: LEFT
16: RIGHT
17: TRIANGLE/Y
18: CIRCLE/B
19: CROSS/A
20: SQUARE/X
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07: ACCEL AIM ASSIST
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08: TURBO MELEE
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09: MELEE BUTTON
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00: Mod Disabled
01: Sensitivity 1
02: Sensitivity 2
03: Sensitivity 3
04: Sensitivity 4
05: Sensitivity 5
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00: Mod Disabled
01: Enabled
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00: Default (L2/LT)
01: SHARE/VIEW/SELECT/BACK
02: OPTIONS/MENU/START
03: R1/RB
04: R2/RT
05: R3/RS
06: L1/LB
07: L2/LT
08: L3/LS
09: RX
10: RY
11: LX
12: LY
13: UP
14: DOWN
15: LEFT
16: RIGHT
17: TRIANGLE/Y
18: CIRCLE/B
19: CROSS/A
20: SQUARE/X
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