Posts Tagged ‘Playstation 4’

Titan One Firmware Update 2.17

Written by ConsoleTuner on . Posted in ConsoleTuner News

firmware update

The firmware update (version 2.17) fix the PS4 Auth issue when the Dualshock 4 controller is connected into the Titan One while after the Playstation 4 started to request the device authentication. In this situation the DS4 controller does not receive the first authentication packets and, therefore, it is not able to correctly reply the subsequent authentication packets, causing the Titan One to stops working on PS4 after 10 minutes. This behavior is now fixed.

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)

Combo Magick Plugin Update 1.85 – Touchpad!

Written by ConsoleTuner on . Posted in ConsoleTuner News

Version 1.85 adds PS4 Touchpad capturing.

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The Combo Magick plugin automates the creation of combo sequences by reading the controller inputs and converting this data into GPC code. The code optimization is focused in minimize the code size, but ensuring that all events are reproduced faithfully. The algorithm automatically identifies the beginning and end of the sequence of commands executed in the controller. You can include (or exclude) the data from accelerometers.

Now also think of the potential here – let’s say you have a modded controller from a company that says their Jitter mod is one of a kind and impossible to copy and no one else has it. With Combo Magick you can record it and convert to an editable GPC script in seconds!

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)

Titan One Review by BitShiftTV and Win a Destiny PS4 Bundle!

Written by ConsoleTuner on . Posted in ConsoleTuner News

Thank you BitShiftTV for your honest review and opinions! We appreciated you having taken the time to produce this excellent video review.


Win a Destiny PS4 Bundle plus a Titan One and Bluetooth Adapter.

HOW TO ENTER:

While you’re at it, go to https://www.facebook.com/consoletunerdotcom and give a Like!

Why all the hoopla? There’s a feature update John is keen to celebrate:

ConsoleTuner is proud to announce 3 new features and 2 new GamePacks for the Titan One device. These new features are part of their continued development and support of the Titan One device released earlier this year.

In case you didn’t know, the Titan One is a hybrid controller adapter that allows gamers complete control over their input devices (game pads, steering wheels, etc) on their favorite video game console (PS4, PS3, Xbox One, Xbox 360). The Titan One allows gamers the ability to add mods (rapid fire, anti-recoil, auto reload, etc) to their OEM controller without voiding their warranty. CrossOver Controller Support, means you can use another console’s controller on your favorite console (Xbox 360 on Xbox One, PS4 on Xbox One, etc). Keyboard and Mouse, Button ReMapping, and Macro Support round out the basic features of this innovative, jack of all trades, device.

The new features released for Nov 2014 are as follows:

Visual Programming Interface – For the first time those who are not well suited to writing code can finally create their own custom mods and features for their controllers using a visual interface. By dragging and dropping blocks on to a blank canvas, the user can create simple and complex modifications visually without writing a single line of code. This code can also be tested and programmed on to one of the 9 Titan One memory slots for use in-game or shared with the community online with the click of a button.

Tournament Edition Firmware – This new firmware for the Titan One allows gamers the possibility to use their favorite controller in many local tournaments. This firmware disables all the available cheat (Macros, GamePacks, Scripts, etc) and only allows for CrossOver Controller Support and Button ReMapping. A “T” is prominently displayed on the LED readout to designate this firmware is being used.

Partial PS4 CrossOver Support – Until this feature was released the only way of using another controller on your PS4 console was to connect the Titan One to a PC or laptop. With this feature that is no longer necessary. Using this feature, you can now connect your controller directly to the Titan One and your console. There is a small limitation to this feature in that it requires the controller to be automatically reconnected every 10 minutes. This reconnection takes less than 1 second and will not interfere with most game play. When this occurs the game will pause and unpause on it’s own for less than 1 second while it reconnects. It’s this reason why it’s considered partial and not full support. Full support is being worked on and will be available as a free firmware update in the future.

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)

Gtuner Pro 3.15 and Titan One FW 2.08!

Written by ConsoleTuner on . Posted in ConsoleTuner News

We are happy to announce the release of a new version of Gtuner Pro 3.15 and of Titan One firmware 2.08, featuring the Tournament Edition Firmware and the PS4 partial crossover support. For a complete changelog, please visit the download page.

Titan One Tournament Edition

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Our Tournament Edition firmware may qualify your Titan One to be used at many official gaming tournaments. It disables all features that give users an unfair advantage, such as, Scripts, Macros and GamePacks. Cross-Over Controller Support and Button Remapping are the only features available on this Tournament and Competition ready firmware.

PlayStation 4 Partial Crossover Support

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With the PS4 partial crossover support you can use any controller on PS4. It forces the Titan One to auto-reconnect on PS4 every 10 minutes, resetting the PS4 authentication timeout and making the PS4 crossover feature possible. The reconnection procedure takes less than one second.

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)

Titan One Review: Jack of all trades. 8.00 – Great!

Written by ConsoleTuner on . Posted in ConsoleTuner News

Titan One review by Ken McKown from ZTGD.com! Thank you for your time and effort in reviewing our product!

Just adding an useful information. The Titan One device is totally lag free, even when using Bluetooth technology. The Dualshock 3, Playstation Navigator, Wiimote, Wii U Pro will work without lag in wireless mode right out of the box. For Dualshock 4 we suggest enable the “InFrame Out“, “1ms Response” AND “BT DS4 Boost” settings for best results and no lag.

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Controller preference has been a deciding factor on which console I buy games for more often than I care to admit. The Xbox 360 controller was near perfection, then along came the Dual Shock 4 and it almost re-invented the wheel. Still, there are certain genres of games I prefer to play with Microsoft’s offset stick layout. So many choices, so little compatibility. That is until now. I got to play around with the Titan One, a USB device that lets players use just about any controller on the new machines, and it is glorious. Playing Killer Instinct with a DS4, or Killzone with a 360 controller really changes the landscape.

It all feels like sorcery, especially when the PS button also works as the Xbox button. It feels unnatural. The best part about this for someone like me is that I can use all those fight sticks I bought for Xbox 360 on both of my new consoles. Killer Instinct and Injustice are so much slicker with a proper arcade controller.

etup is simple for the most part. The Titan One looks like an oversized USB stick, and once plugged in, snapping any controller into its USB slot matches it up with the system. There are some exceptions, for example the Xbox One does not like to play nice out of the gate. Instead I had to log in with my actual controller to make the system recognize the Titan One as a valid controller, then I could switch over to whatever I wanted. It isn’t ideal, but it does work.

Also, keyboard and mouse support works for consoles. Again through some magic and setup though. The Titan One has to be routed through a PC in order for it to work. The interface is easy to use though, and for anyone wanting to go that route, it does work.

Not only does the Titan One let players use any controller on any system (yes I hooked up a Wii remote to the Xbox One, no I don’t recommend it) but it also allows for controller modification. Think of it as having your own programmable controller. This means I could set macros, enable things like rapid fire, or download one of many scripts from the growing library on the Console Tuner website. Now, I don’t advocate using hacks for controllers in online games as I feel it is a mild form of cheating, but for certain offline objectives or repetitive motions, I find it perfectly viable and effective.

Loading scripts and mods into the Titan One is simple. The dongle comes with a USB cable that plugs into the PC. From here there is a piece of software that is used to dump them into the device. Then, once the controller is synched to the Titan One, simply tap the button on the device to switch between the available scripts. Simple and effective.

The Titan One is a very cool device that lets me decide which controller I want to use for which games. Adding fight stick support for my older sticks is a definite bonus. Console Tuner has done what Sony and MS simply could not. The small setbacks are definitely troublesome, but overall this is a must-have for anyone looking for some controller variety.

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)