Posts Tagged ‘update’

Titan One 2.38 and Gtuner PRO 3.42 are here!

Written by ConsoleTuner on . Posted in ConsoleTuner News

New updates for Titan One firmware and Gtuner Pro software are now available! We wish thank you our users for the great support we have been receiving from you.

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With Gtuner PRO 3.42 you can now utilize a nice and intuitive graphics interface to allow user configuration of your scripts, similar to the existing Gamepacks configuration interface.

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The support for Generic HID Controllers received many improvements, including proper HID input designators for programming and debugging with Gtuner’s Device Monitor.

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Titan One Updates (v2.38):
  • GPC VM: Added increment (++) and decrement (–) operations
  • USB Host: XIM4 purple light fix and response time optimizations
  • USB Host: significant improvements on the Generic HID controller support
Gtuner Updates (v3.42):
  • Configuration Interface for scripts (SPVARS)
  • GPC Compiler: Added increment (++) and decrement (–) operations
  • GPC Compiler: Added generic HID input designators
  • Device Monitor: Generic HID controller

New Titan One and Gtuner PRO Update

Written by ConsoleTuner on . Posted in ConsoleTuner News

Today we’re excited to announce updates to Titan One firmware and Gtuner Pro software that extend the capabilities and potential of the Titan One device and reinforce our commitment of continuous support our products.

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In particular, the updates brings full support for the Xbox One Elite controller, including total access to the paddles via scripting; the compatibility with the Xbox One App for streaming play on Windows 10; and the ability of use the Arduino Leonardo with Mojo, which greatly increases the range of products for disabled gamers that can be used with the Titan One on all compatible consoles (PlayStation 4, Xbox One, etc).

Titan One Updates (v2.35):
  • Support for Xbox One Elite controller (maintaining TE2 Fightstick compatibility)
  • Full scripting support for the Xbox One Elite paddles
  • Added support for Arduino (Leonardo/Mojo) Joystick HID Interface
  • Added Xbox APP compatibility for Xbox One streaming on Windows 10
  • GPC VM: Added irand function (pseudo random number generator)
  • API: Added PS4 Touchpad control via Titan One device API
  • USB Host: Improvements on the Configuration Descriptor parser
  • Wiimote: Fix interactive PS4 keyboard with Wiimote + IR
  • Fix control the PS4 Touchpad with GPC script not working with all controllers
Gtuner Updates (v3.40):
  • GPC Compiler: Support for Xbox One Elite Pads (XB1_P1, XB1_P2, XB1_P3, XB1_P4)
  • Device Monitor: Xbox One Elite Pads input and output fields
  • GPC Compiler: New function: irand (Titan One exclusive)
  • Gamepack Configuration Interface: Added slider control
  • GPC Editor: Focus on Tabs control with mouse middle click, to scroll change the active script
  • GPC Editor: Fix tab scroll change order after rearrange tab position
  • GPC Editor: Ability to create custom default scripts on File menu -> New
  • Fix: Environment info being cleaned when restoring last session
  • Programmer Panel: Select/Deselect all memory slots using middle or right mouse button
  • Documentation new revision (New Gamepacks, New GPC functions, Xbox One Elite controller, etc)

New Gtuner Pro and Titan One Firmware releases!

Written by ConsoleTuner on . Posted in ConsoleTuner News

The new Gtuner PRO (v3.30) received improvement in the code editor, such as auto indentation, code folding, highlight the current line, brace matching highlight, long line indicator, word wrap, show all characters, auto completion, save all and exit, remember current session for next launch. The GPC language received a new function to change the output protocol dynamically. Now you can open your scripts by double-clicking the file name in the GPC Files Area. The Options Window now features auto configuration wizard, where the most common settings can be configured automatically.

The Titan One firmware also received attention, such as: automatically turns on the XB1 controller when turning on the XB1 console; ability to use the XB1 protocol on PC; rumble strength adjustment mechanics.

Thank you all for your dedicated and strong support!

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Gtuner Updates:
  • New Option: Remember current session for next launch
  • GPC Editor: Added ‘Save All and Exit’ (Ctrl+Shift+S)
  • GPC Editor: Added Auto indentation on new line
  • GPC Editor: Added Code folding (code block collapsing)
  • GPC Editor: Added Highlight the current line
  • GPC Editor: Added Brace matching highlight
  • GPC Editor: Added Long line indicator
  • GPC Editor: Added Auto completion box
  • GPC Editor: Added ‘Wordwrap’ and ‘Show all characters’ toolbar options
  • Visual Scripting: Minimum required IE version reduced to 9 (Windows Vista)
  • Programmer: GPC Files Area – Double clicking now open the GPC file on Compiler
  • Options: Button to easy access configuration instructions
  • Options: Auto configuration wizard (factory default and predefined configurations)
  • GPC new function: Added output_protocol function
Titan One Updates:
  • Automatically turns on the XB1 controller when turning on the XB1 console
  • GPC VM: Added output_protocol function
  • Fix: XB1 Protocol – do not trigger AU if connected on PC
  • Improvements on PCPROG API
  • Added general rumble strength adjustment mechanics
  • Rumble XB1 -> DS4 35% stronger

Titan One Firmware Update 2.17

Written by ConsoleTuner on . Posted in ConsoleTuner News

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The firmware update (version 2.17) fix the PS4 Auth issue when the Dualshock 4 controller is connected into the Titan One while after the Playstation 4 started to request the device authentication. In this situation the DS4 controller does not receive the first authentication packets and, therefore, it is not able to correctly reply the subsequent authentication packets, causing the Titan One to stops working on PS4 after 10 minutes. This behavior is now fixed.

Titan One Firmware 2.16 – HID Parser

Written by ConsoleTuner on . Posted in ConsoleTuner News

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The new Titan One firmware (version 2.16) implements a full HID parser for game controllers, allowing the Titan One to interpret the reports received from any HID compatible controller (joystick/gamepad/fightstick). This new feature greatly increases the range of controllers supported by the Titan One, including a variety of fightsticks not before supported.