t2:gpc_headers

GPC Headers


The GPC compiler provides standard header files that can be invoked by the script using the directive:

#include <header_filename.gph>
  1. ps4.gph: Definitions of I/O designators for PlayStation 4.
  2. xb1.gph: Definitions of I/O designators for Xbox One.
  3. ps3.gph: Definitions of I/O designators for PlayStation 3.
  4. xb360.gph: Definitions of I/O designators for Xbox 360.
  5. display.gph: Definitions of alpha-numeric bitmaks.
  6. remapper.gph: Definitions of button remapper.
  7. keyboard.gph: Definitions of keyboard keys.
  8. mouse.gph: Definitions of input designators for mouse.
  9. titanone.gph: Backwards compatibility for Titan One script code.
t2/gpc_headers.txt · Last modified: 2017/08/08 04:35 by J2Kbr