mousemapping_reset — Reset mouse mapping
void mousemapping_reset();
Reset the mouse mapping loaded by mousemapping()
.
No value is returned.
#include <mouse.gph> main { // Reset the Mouse Mapping if MBUTTON_1+MBUTTON_2+MBUTTON_3 are pressed static bool msettings_unloaded = FALSE; if(mouse_status(MBUTTON_1) && mouse_status(MBUTTON_2) && mouse_status(MBUTTON_3)) { if(!msettings_unloaded) { mousemapping_reset(); msettings_unloaded = !FALSE; printf("Mouse mapping unloaded."); } } }