Adjustable anti recoil and burst fire for rainbow Six siege
Moderator: antithesis
Re: Adjustable anti recoil and burst fire for rainbow Six si
I don't know programing but u imagine there would be a function whereas:
a button top equals an adustable button hold
Whether this works or concurrently with antirecoil, idk
bonefisher? an thesis?
a button top equals an adustable button hold
Whether this works or concurrently with antirecoil, idk
bonefisher? an thesis?
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jayjack - Sergeant Major of the Army
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Re: Adjustable anti recoil and burst fire for rainbow Six si
I'm pretty sure it's just about modifying the firing rate until it matches with the three burst speed. So, assuming that most rapid-fire scripts do this, then it'll be supported very easily without any changes to the script.
Setup: XIM Apex, T2, K780 keyboard, G Pro Wireless mouse, SteelSeries 4HD pad, DXRacer armrest, LucidSound LS30 headset, Netduma router, Ubiquiti UniFi AP LR
My R6 script: https://youtu.be/x-9NtxyySVM
My R6 script: https://youtu.be/x-9NtxyySVM
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pablosscripts - Brigadier General
- Posts: 1976
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Re: Adjustable anti recoil and burst fire for rainbow Six si
I have done this anti-recoil with the burst, after the burst and all the way through the whole hold to release of the fire. Along with the adjustable fire! Which one you want?
- bonefisher
- Lieutenant General
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Re: Adjustable anti recoil and burst fire for rainbow Six si
All of it! Now that we have T2 we have enough space to integrate both. Before we ran out of room and could only fit the anti-recoil.
Setup: XIM Apex, T2, K780 keyboard, G Pro Wireless mouse, SteelSeries 4HD pad, DXRacer armrest, LucidSound LS30 headset, Netduma router, Ubiquiti UniFi AP LR
My R6 script: https://youtu.be/x-9NtxyySVM
My R6 script: https://youtu.be/x-9NtxyySVM
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pablosscripts - Brigadier General
- Posts: 1976
- Joined: Tue Nov 24, 2015 6:27 am
Re: Adjustable anti recoil and burst fire for rainbow Six si
pablogroup,
If bonefisher provides a "tap (not hold) adjustable burst along with antirecoil running at the same time" script, will you incorporate it into my current mod?
I can't wait for T2 support.
If bonefisher provides a "tap (not hold) adjustable burst along with antirecoil running at the same time" script, will you incorporate it into my current mod?
I can't wait for T2 support.
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jayjack - Sergeant Major of the Army
- Posts: 284
- Joined: Tue Jul 26, 2016 2:41 pm
Re: Adjustable anti recoil and burst fire for rainbow Six si
Yup should be good:)
Setup: XIM Apex, T2, K780 keyboard, G Pro Wireless mouse, SteelSeries 4HD pad, DXRacer armrest, LucidSound LS30 headset, Netduma router, Ubiquiti UniFi AP LR
My R6 script: https://youtu.be/x-9NtxyySVM
My R6 script: https://youtu.be/x-9NtxyySVM
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pablosscripts - Brigadier General
- Posts: 1976
- Joined: Tue Nov 24, 2015 6:27 am
Re: Adjustable anti recoil and burst fire for rainbow Six si
Eventually I want to reach my perfect R6S AR/AF script.
It will have 4 switchable modes:
Assault Rifle: Anti-Recoil On
DMR: 3 round tap burst, Anti-Recoil On
Shotgun: autofire, Anti-Recoil On
Pistol: No mods.
Anti-recoil values being set for the lowest gun in the category. Just make the guns more manageable and R6S AR can be funky anyway.
It will have 4 switchable modes:
Assault Rifle: Anti-Recoil On
DMR: 3 round tap burst, Anti-Recoil On
Shotgun: autofire, Anti-Recoil On
Pistol: No mods.
Anti-recoil values being set for the lowest gun in the category. Just make the guns more manageable and R6S AR can be funky anyway.
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jayjack - Sergeant Major of the Army
- Posts: 284
- Joined: Tue Jul 26, 2016 2:41 pm
Re: Adjustable anti recoil and burst fire for rainbow Six si
[quote="jayjack"]Eventually I want to reach my perfect R6S AR/AF script.
It will have 4 switchable modes:
Assault Rifle: Anti-Recoil On
DMR: 3 round tap burst, Anti-Recoil On
Shotgun: autofire, Anti-Recoil On
Pistol: No mods.
Anti-recoil values being set for the lowest gun in the category. Just make the guns more manageable and R6S AR can be funky anyway.
[/quote
+1, I would love to have this 4 switch mode. Question: I know that when using a Xim4 you put the game sensitivity to max. When playing with a T1\T2, what sensitivity do people find works best with Sony Nav and G502 Mouse? Do you pretty much just move the mouse and if it's slow turn up in-game sensitivity?
It will have 4 switchable modes:
Assault Rifle: Anti-Recoil On
DMR: 3 round tap burst, Anti-Recoil On
Shotgun: autofire, Anti-Recoil On
Pistol: No mods.
Anti-recoil values being set for the lowest gun in the category. Just make the guns more manageable and R6S AR can be funky anyway.
[/quote
+1, I would love to have this 4 switch mode. Question: I know that when using a Xim4 you put the game sensitivity to max. When playing with a T1\T2, what sensitivity do people find works best with Sony Nav and G502 Mouse? Do you pretty much just move the mouse and if it's slow turn up in-game sensitivity?
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lokirevamped - Lieutenant
- Posts: 422
- Joined: Tue Jul 29, 2014 8:00 pm
Re: Adjustable anti recoil and burst fire for rainbow Six si
I have mine at 29.5, I've been using this sensitivity for years now.
Setup: XIM Apex, T2, K780 keyboard, G Pro Wireless mouse, SteelSeries 4HD pad, DXRacer armrest, LucidSound LS30 headset, Netduma router, Ubiquiti UniFi AP LR
My R6 script: https://youtu.be/x-9NtxyySVM
My R6 script: https://youtu.be/x-9NtxyySVM
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pablosscripts - Brigadier General
- Posts: 1976
- Joined: Tue Nov 24, 2015 6:27 am
Re: Adjustable anti recoil and burst fire for rainbow Six si
jayjack wrote:Eventually I want to reach my perfect R6S AR/AF script.
It will have 4 switchable modes:
Assault Rifle: Anti-Recoil On
DMR: 3 round tap burst, Anti-Recoil On
Shotgun: autofire, Anti-Recoil On
Pistol: No mods.
Anti-recoil values being set for the lowest gun in the category.
I'm surprised you don't want anti-recoil on your pistols?
Also that last statement says a lot - I assume you don't want to have to fiddle around to adjust this every time you use a new weapon? Yeah I think this is probably the best approach too.
I think this is what I will do, to make it a natural integration with my control setup (just thinking out loud, as you can never tell if it works well until you test it...)
Firstly, because I use double tap sprint to change weapons, so I will use the Sprint key as the modifier. I like to keep things logical if I can.
So you'd hold Sprint then press a direction on the analogue stick, e.g.
Sprint + left = AR for assault rifles
Sprint + right = AR for shotguns
Sprint + up = AR for DMR
Sprint + down = Turn off / pistols
I'll test this once we have an AR script to play with and XIM support on T2.
Question: what about rapid fire - wouldn't this need to be adjusted for each gun type? Just thinking this is getting complicated!
Setup: XIM Apex, T2, K780 keyboard, G Pro Wireless mouse, SteelSeries 4HD pad, DXRacer armrest, LucidSound LS30 headset, Netduma router, Ubiquiti UniFi AP LR
My R6 script: https://youtu.be/x-9NtxyySVM
My R6 script: https://youtu.be/x-9NtxyySVM
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pablosscripts - Brigadier General
- Posts: 1976
- Joined: Tue Nov 24, 2015 6:27 am
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