Anti-Recoil Utility
Re: *NEW* Anti-Recoil Utility
When changing on the fly, you can see the currrent value on the device monitor, T2 should be connected to PC (via prog) and GTuner open.
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alanmcgregor - Major
- Posts: 995
- Joined: Tue Mar 27, 2018 8:38 am
Re: *NEW* Anti-Recoil Utility
So in my device monitor both my left and right stick have a hard zero always, should I set my deadzone remover to zero? Will it make a difference if I just leave it at default of 6.32..
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gasknr - Sergeant First Class
- Posts: 20
- Joined: Sun Dec 03, 2017 12:29 am
Re: *NEW* Anti-Recoil Utility
alanmcgregor wrote:When changing on the fly, you can see the currrent value on the device monitor, T2 should be connected to PC (via prog) and GTuner open.
Thanks, I have ordered a numpad which will solve my issue I am sure
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gasknr - Sergeant First Class
- Posts: 20
- Joined: Sun Dec 03, 2017 12:29 am
Re: *NEW* Anti-Recoil Utility
gasknr Awesome, you will be wonder later how you didn't have it before
UPDATE 3.3
Added: Option to Enable/disable the In-game Anti-Recoil Tunning On-Fly
Just in case you don't really need it and gets in your way while playing, you can disable this feature.
UPDATE 3.3
Added: Option to Enable/disable the In-game Anti-Recoil Tunning On-Fly
Just in case you don't really need it and gets in your way while playing, you can disable this feature.
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alanmcgregor - Major
- Posts: 995
- Joined: Tue Mar 27, 2018 8:38 am
Re: *NEW* Anti-Recoil Utility
Wow man, great work on the added feature.. Can you test it though because after I updated when I turn off rapid fire the anti recoil no longer works. Hopefully I am not missing something silly but I am 99% sure I am using the same setting as 3.2.. Cheers
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gasknr - Sergeant First Class
- Posts: 20
- Joined: Sun Dec 03, 2017 12:29 am
Re: *NEW* Anti-Recoil Utility
alanmcgregor wrote:gasknr Awesome, you will be wonder later how you didn't have it before
UPDATE 3.3
Added: Option to Enable/disable the In-game Anti-Recoil Tunning On-Fly
Just in case you don't really need it and gets in your way while playing, you can disable this feature.
Definitely something going wrong here, after the update to 3.3 I just cant get the AR feature to work when I have the rapid fire unchecked. I am getting the correct color (orange) indicator on my T2 but its not working, in my device monitor there is no movement on my RS unless I have the rapid fire enabled. What am I doing wrong
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gasknr - Sergeant First Class
- Posts: 20
- Joined: Sun Dec 03, 2017 12:29 am
Re: *NEW* Anti-Recoil Utility
UPDATE Ver. 3.5
+ ADDED:
[Optional ADS Anti-Recoil Percent]
Exclusive for HIP + ADS Anti-Recoil Option.
Most games introduce lower recoil when ADS than HIP fire.
If you are using the Anti-Recoil for HIP and ADS, now you can set a lower % of Anti-Recoil for your ADS.
+ Updated: Minor improvements to the code.
+ ADDED:
[Optional ADS Anti-Recoil Percent]
Exclusive for HIP + ADS Anti-Recoil Option.
Most games introduce lower recoil when ADS than HIP fire.
If you are using the Anti-Recoil for HIP and ADS, now you can set a lower % of Anti-Recoil for your ADS.
+ Updated: Minor improvements to the code.
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alanmcgregor - Major
- Posts: 995
- Joined: Tue Mar 27, 2018 8:38 am
Re: *NEW* Anti-Recoil Utility
UPDATE Ver. 3.6
Change: Global Rapid-Fire Toggle has been removed.
ADDED: Every Slot has its individual Rapid-Fire ON/OFF option and can only be set at the Interactive Configuration Interface.
If every slot is tuned to a specific weapon. Automatic weapons don't need rapid-fire, only Anti-Recoil.
Change: Global Rapid-Fire Toggle has been removed.
ADDED: Every Slot has its individual Rapid-Fire ON/OFF option and can only be set at the Interactive Configuration Interface.
If every slot is tuned to a specific weapon. Automatic weapons don't need rapid-fire, only Anti-Recoil.
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alanmcgregor - Major
- Posts: 995
- Joined: Tue Mar 27, 2018 8:38 am
Re: Anti-Recoil Utility
Looking awesome! Going to have to devote a weekend to this one.
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ycksy - First Sergeant
- Posts: 43
- Joined: Tue Aug 28, 2018 3:07 pm
Re: Anti-Recoil Utility
Love the script thank you for all the hard work I did have one question though.
Is there a reason you cant change Anti Recoil Delay to zero appears minimum value Is 10
Is there a reason you cant change Anti Recoil Delay to zero appears minimum value Is 10
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BlessUp - Master Sergeant
- Posts: 40
- Joined: Fri May 22, 2015 12:18 am
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