WarFace Script???
Re: WarFace Script???
alanmcgregor wrote:Awesome I see Mad fullfilled you request.
Sorry I'm traveling daily and thunderstorm season left my home town without Internet for days.
I replied my inbox just now.
yes i replied to you inbox
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Shthappensbro - Major
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Re: WarFace Script???
JamesCaywood wrote:Okay thanks have u played warface? On xbox or ps4 ? It's a free game just trying to figure out how the aim assist works it's a first person shooter kinda like black ops and call of duty
No I haven't played it just seen some clips.
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Re: WarFace Script???
Mad wrote:JamesCaywood wrote:Okay thanks have u played warface? On xbox or ps4 ? It's a free game just trying to figure out how the aim assist works it's a first person shooter kinda like black ops and call of duty
No I haven't played it just seen some clips.
yo how do i make straf where it work for fire too ?? when held down?? i wanna test something
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Shthappensbro - Major
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Re: WarFace Script???
Change this:
To:
- Code: Select all
else if(get_actual(7)) combo_run(Strafe);
To:
- Code: Select all
else if(get_actual(7) || get_actual(4) && is_active(7)) combo_run(Strafe);
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Re: WarFace Script???
Mad wrote:Change this:
- Code: Select all
else if(get_actual(7)) combo_run(Strafe);
To:
- Code: Select all
else if(get_actual(7) || get_actual(4) && is_active(7)) combo_run(Strafe);
did that but does not work when i judst press fire button
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Shthappensbro - Major
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Re: WarFace Script???
- Code: Select all
else if(get_actual(7) || get_actual(4)) combo_run(Strafe);
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Re: WarFace Script???
hey buddy can u make it where the cross hairs move in a small circle really fast??Mad wrote:
- Code: Select all
else if(get_actual(7) || get_actual(4)) combo_run(Strafe);
wote="Mad"]ith a toggle on and off? trying to figure out how aim assist works on this game
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Shthappensbro - Major
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Re: WarFace Script???
Mad wrote:JamesCaywood wrote:Okay thanks have u played warface? On xbox or ps4 ? It's a free game just trying to figure out how the aim assist works it's a first person shooter kinda like black ops and call of duty
No I haven't played it just seen some clips.
anyway u can add a circle movment ? when ads or firing? like a little circle movment??
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Shthappensbro - Major
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Re: WarFace Script???
- Code: Select all
/*
ADS +
DPAD UP to toggle rapidfire
DPAD DOWN to toggle strafe
DPAD LEFT to toggle crouch spam
DPAD RIGHT to toggle ADS Spam
*/
#pragma METAINFO("Warface", 1, 0, "Mad")
#define RF_HOLD 33
#define RF_RELEASE 64
#define AIM_HOLD 150
#define AIM_RELEASE 50
#define STRAFE_TIME 350
#define AA_VALUE 30
#define AA_DELAY 40
fix32 AR = 15f; // Anti Recoil Value
bool rapidfire;
bool strafe;
bool cspam;
bool aspam;
bool aa = TRUE; // Enable aim assist.
init {
led(255,0,0);
}
main {
if (is_active(7)) {
if (event_active(9)) Toggle(1);
if (event_active(10)) Toggle(2);
if (event_active(11)) Toggle(3);
if (event_active(12)) Toggle(4);
if (aa) combo_run(AimAssist);
}
if (is_active(21) || is_active(22)) combo_stop(AimAssist);
if (get_actual(4)) {
AntiRecoil(22, AR);
if (rapidfire) combo_run(RapidFire);
}
if (strafe) {
if(is_active(23) || is_active(24)) combo_stop(Strafe);
else if(get_actual(7) || get_actual(4)) combo_run(Strafe);
}
if (cspam && get_actual(14)) combo_run(Crouch);
if (aspam && get_actual(7) && !get_actual(4)) combo_run(AimAbuse);
}
combo RapidFire {
set_val(4, 100);
wait(RF_HOLD);
set_val(4, 0);
wait(RF_RELEASE);
}
combo Strafe {
set_val(23, -100.0);
wait(STRAFE_TIME);
set_val(23, 100.0);;
wait(STRAFE_TIME);
}
combo Crouch {
set_val(14, 100);
wait(30);
set_val(14, 0);
wait(30);
}
combo AimAbuse {
set_val(7, 100);
wait(AIM_HOLD);
set_val(7, 0.0);
wait(AIM_RELEASE);
}
combo AimAssist {
set_val(22, AA_VALUE);
set_val(21, AA_VALUE);
set_val(21, -AA_VALUE);
wait(AA_DELAY);
set_val(22, -AA_VALUE);
set_val(21, -AA_VALUE);
set_val(21, AA_VALUE);
wait(AA_DELAY);
}
void AntiRecoil (uint8 axis, fix32 recoil){
if (sqrt(sq(get_actual(21)) + sq(get_actual(22))) < abs(recoil)) {
set_val(axis,(recoil * (100.0 - abs(get_val(axis)))) / 100.0 + get_actual(axis));
}
}
void Toggle(int id) {
do{
switch(id){
case 1: {
rapidfire = !rapidfire;
if (rapidfire){ led(0, 255, 0); return; }
else continue;
}
case 2: {
strafe = !strafe;
if (strafe){ led(0, 0, 255); return; }
else continue;
}
case 3: {
cspam = !cspam;
if (cspam){ led(0, 255, 255); return; }
else continue;
}
case 4: {
aspam = !aspam;
if (aspam){ led(255, 255, 0); return; }
else continue;
}
}
}
while(0);
led(255, 0, 0);
}
void led(int8 r, int8 g, int8 b) {
led_set(LED_1, (fix32)b, 0);
led_set(LED_2, (fix32)r, 0);
led_set(LED_3, (fix32)g, 0);
return;
}
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