NBA 2K Script Conversion

GPC2 script programming for Titan Two. Code examples, questions, requests.

NBA 2K Script Conversion

Postby vBlasts » Wed Oct 25, 2023 5:48 pm

Hi All! Looking to see if i can get help with a NBA 2K Script made for Zen converted to T2? Hopefully it's just a couple of tweaks. Thanks!
Code: Select all
int Release = 660; // Place Value Here!
int Holdtime;
 
init {
Release = get_pvar(SPVAR_1, Release , 4000, Release);
}
 
main
{
 set_val(TRACE_1,Release);
 
    // If XB1_LB is been pressed ...
    if(get_val(XB1_LB)) {
    combo_run(Shot); // ... then: run XB1_LB combo routine.
}
 
    if(event_press(XB1_LEFT)) {
    Release = Release - 1
    combo_run(Saver);
    combo_run(Noti);
}
    if(event_press(XB1_RIGHT)) {
    Release = Release + 1
    combo_run(Saver);
    combo_run(Noti);
 
}
    if(event_press(XB1_UP)) {
    Release = Release + 5
    combo_run(Saver);
    combo_run(Noti);
}
    if(event_press(XB1_DOWN)) {
    Release = Release - 5
    combo_run(Saver);
    combo_run(Noti);
 
}  if(get_val(XB1_LB)) {
   if(event_press(XB1_UP)) {
    Release = 599; // Replace Value Here
    combo_run(Noti);
}
}
}
//
// A combo routine has a name and must be defined after the main routine.
// Below an example showing how to simulate a button press action
// The wait() statement is only allowed directly into a combo routine block.
// For example, you can not use the command wait into the main block.
//
combo Shot {
  set_val(XB1_X, 100);
  wait(Release);             
  set_val(XB1_X, 0);
  wait(450);           
}
combo Noti{
set_rumble(RUMBLE_A,100)
wait(100);
set_rumble(RUMBLE_B,50)
reset_rumble();
}
combo Saver {
if(Release > Holdtime)set_pvar(SPVAR_1,Release);
}
function center_x(f_chars, f_font) {
    return (OLED_WIDTH / 2) - ((f_chars * f_font) / 2);
}
define FONT_LENGTH = 2; //Creator.
define SMALL_FONT = 0;
define MEDIUM_FONT = 1;
define FONT_WIDTH = 0;
define FONT_HEIGHT = 1;
const string LINE1 = " NBA 2K24";
const string LINE2 = "OnTheFly";
const string LINE3 = "NoFaxee & JEFE ";
 
init {
    cls_oled(0);
    printf(center_x(sizeof(LINE1) - 1, OLED_FONT_MEDIUM_WIDTH), 5, OLED_FONT_MEDIUM, OLED_WHITE, LINE1[0]);
    printf(center_x(sizeof(LINE2) - 1, OLED_FONT_MEDIUM_WIDTH), 25, OLED_FONT_MEDIUM, OLED_WHITE, LINE2[0]);
    printf(center_x(sizeof(LINE3) - 1, OLED_FONT_SMALL_WIDTH), 45, OLED_FONT_SMALL, OLED_WHITE, LINE3[0]);
}
˙ªà±Ü∞àΩçŒˇ…˛Œ˛∫
User avatar
vBlasts
First Sergeant
First Sergeant
 
Posts: 64
Joined: Mon Mar 21, 2016 2:05 am

Re: NBA 2K Script Conversion

Postby HoodieSwish- » Sat Feb 03, 2024 7:25 pm

did you ever find a script for it?
User avatar
HoodieSwish-
Private
Private
 
Posts: 1
Joined: Sat Feb 03, 2024 7:24 pm


Return to GPC2 Script Programming

Who is online

Users browsing this forum: No registered users and 94 guests