Can Someone Help me mxyconverter Code Please
5 posts
• Page 1 of 1
Can Someone Help me mxyconverter Code Please
can someone help i want to load the mxyconverter Code
How Can i Load the Script Code mxyconverter(ADS); if i push L2 Button
and If i Push L2 Button and Hold X Load mxyconverter(SNEIPER_MODE);
and if i dont push L2 or L2 with Hold X Button load mxyconverter(Hip);
How Can i Load the Script Code mxyconverter(ADS); if i push L2 Button
and If i Push L2 Button and Hold X Load mxyconverter(SNEIPER_MODE);
and if i dont push L2 or L2 with Hold X Button load mxyconverter(Hip);
- Code: Select all
#pragma METAINFO("Mouse Keyboard with ADS and Sneiper Mode", 1, 0, "teddy18")
#include <keyboard.gph>
#include <mouse.gph>
const uint8 mmap[] = {
MOUSE_X, STICK_1_X,
MOUSE_Y, STICK_1_Y,
MBUTTON_1, BUTTON_5,
MBUTTON_2, BUTTON_8,
MBUTTON_3, BUTTON_6,
MBUTTON_4, BUTTON_16,
MBUTTON_5, BUTTON_14,
};
const uint8 kmap[] = {
KEY_W, STICK_2_Y | KEYMAP_NEGATIVE,
KEY_A, STICK_2_X | KEYMAP_NEGATIVE,
KEY_S, STICK_2_Y,
KEY_D, STICK_2_X,
KEY_PAD7, BUTTON_17,
KEY_PAD8, BUTTON_15,
KEY_LEFTSHIFT, BUTTON_9,
KEY_R, BUTTON_7,
KEY_Q, BUTTON_4,
KEY_1, BUTTON_10,
KEY_3, BUTTON_11,
KEY_4, BUTTON_12,
KEY_2, BUTTON_13,
KEY_M, BUTTON_2,
KEY_ESCAPE, BUTTON_3,
KEY_TAB, BUTTON_1,
};
init {
mousemapping(mmap);
keymapping(kmap);
const uint8 SNEIPER_MODE[] = {
0xFF, 0x02, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x0A, 0xDE, 0x0A, 0xDE, 0x01, 0x6D, 0x00, 0x00, 0x22, 0xF2,
0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51,
0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1,
0x51, 0xA1 };
};
mxyconverter(SNEIPER_MODE);
const uint8 ADS[] = {
0xFF, 0x03, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x15, 0x82, 0x17, 0xA6, 0x01, 0x1E, 0x00, 0x00, 0x22, 0xF2,
0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51,
0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1,
0x51, 0xA1
};
mxyconverter(ADS);
const uint8 Hip[] = {
0xFF, 0x01, 0x0A, 0x01, 0x85, 0x00, 0x2B, 0x1E, 0xF0, 0x1F, 0x14, 0x01, 0x05, 0x00, 0x00, 0x1A, 0x6F,
0x23, 0xA7, 0x2A, 0xA2, 0x2F, 0x4F, 0x32, 0xD4, 0x37, 0x89, 0x3B, 0x13, 0x3E, 0xA0, 0x42, 0x2E, 0x44,
0x8E, 0x48, 0x20, 0x4A, 0x81, 0x4C, 0xE4, 0x50, 0x7A, 0x52, 0xDE, 0x55, 0x43, 0x57, 0xA9, 0x5A, 0x10, 0x5C, 0x77,
0x5D, 0xAB
};
mxyconverter(Hip);
}
main {
if(get_val(BUTTON_8) >= 0.1) {
const uint8 ADS[] = {
0xFF, 0x03, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x15, 0x82, 0x17, 0xA6, 0x01, 0x1E, 0x00, 0x00, 0x22, 0xF2,
0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51,
0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1,
0x51, 0xA1
};
mxyconverter(ADS);
}
if(get_val(BUTTON_8) >= 0.1 && get_val(BUTTON_16) >= 0.1) {
set_val(BUTTON_16, 0.0);
const uint8 SNEIPER_MODE[] = {
0xFF, 0x02, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x0A, 0xDE, 0x0A, 0xDE, 0x01, 0x6D, 0x00, 0x00, 0x22, 0xF2,
0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51,
0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1,
0x51, 0xA1 };
};
mxyconverter(SNEIPER_MODE);
}
}
-
teddy18 - Lieutenant
- Posts: 346
- Joined: Sun Jul 19, 2015 4:18 pm
Re: Can Someone Help me mxyconverter Code Please
- Code: Select all
[code=gpc2]#include <keyboard.gph>
#include <mouse.gph>
#define ADS 1
#define HIP 2
#define SNIPER_MODE 3
const uint8 mmap[] = {
MOUSE_X, STICK_1_X,
MOUSE_Y, STICK_1_Y,
MBUTTON_1, BUTTON_5,
MBUTTON_2, BUTTON_8,
MBUTTON_3, BUTTON_6,
MBUTTON_4, BUTTON_16,
MBUTTON_5, BUTTON_14,
};
const uint8 kmap[] = {
KEY_W, STICK_2_Y | KEYMAP_NEGATIVE,
KEY_A, STICK_2_X | KEYMAP_NEGATIVE,
KEY_S, STICK_2_Y,
KEY_D, STICK_2_X,
KEY_PAD7, BUTTON_17,
KEY_PAD8, BUTTON_15,
KEY_LEFTSHIFT, BUTTON_9,
KEY_R, BUTTON_7,
KEY_Q, BUTTON_4,
KEY_1, BUTTON_10,
KEY_3, BUTTON_11,
KEY_4, BUTTON_12,
KEY_2, BUTTON_13,
KEY_M, BUTTON_2,
KEY_ESCAPE, BUTTON_3,
KEY_TAB, BUTTON_1,
};
const uint8 hip[] = {0xFF, 0x01, 0x0A, 0x01, 0x85, 0x00, 0x2B, 0x1E, 0xF0, 0x1F, 0x14, 0x01, 0x05, 0x00, 0x00, 0x1A, 0x6F, 0x23, 0xA7, 0x2A, 0xA2, 0x2F, 0x4F, 0x32, 0xD4, 0x37, 0x89, 0x3B, 0x13, 0x3E, 0xA0, 0x42, 0x2E, 0x44,0x8E, 0x48, 0x20, 0x4A, 0x81, 0x4C, 0xE4, 0x50, 0x7A, 0x52, 0xDE, 0x55, 0x43, 0x57, 0xA9, 0x5A, 0x10, 0x5C, 0x77, 0x5D, 0xAB};
const uint8 ads[] = {0xFF, 0x03, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x15, 0x82, 0x17, 0xA6, 0x01, 0x1E, 0x00, 0x00, 0x22, 0xF2, 0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1};
const uint8 sniper_mode[] = {0xFF, 0x02, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x0A, 0xDE, 0x0A, 0xDE, 0x01, 0x6D, 0x00, 0x00, 0x22, 0xF2, 0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1,0x51, 0xA1};
init {
mousemapping(mmap);
keymapping(kmap);
mxyconverter(hip);
}
main {
if(event_active(BUTTON_8) && !is_active(BUTTON_16)) mxymode(ADS);
else if (event_release(BUTTON_16) && is_active(BUTTON_8)) mxymode(ADS);
else if (is_active(BUTTON_8) && event_active(BUTTON_16)) mxymode(SNIPER_MODE);
else if (is_active(BUTTON_16) && event_active(BUTTON_8)) mxymode(SNIPER_MODE);
` else if (event_release(BUTTON_8)) mxymode(HIP);
}
void mxymode(int mode) {
mxyconverter_reset();
switch(mode){
case ADS: mxyconverter(ads); return;
case HIP: mxyconverter(hip); return;
case SNIPER_MODE: mxyconverter(sniper_mode); return;
}
}
Just want to start off by staying, I have not actually tried this script, I only created it, if this script does not work or preform the way it should, let me know, as I can take another look and see what could be done
-
Sillyasskid - Captain
- Posts: 574
- Joined: Sat May 14, 2016 3:07 am
Re: Can Someone Help me mxyconverter Code Please
Sillyasskid wrote:
- Code: Select all
[code=gpc2]#include <keyboard.gph>
#include <mouse.gph>
#define ADS 1
#define HIP 2
#define SNIPER_MODE 3
const uint8 mmap[] = {
MOUSE_X, STICK_1_X,
MOUSE_Y, STICK_1_Y,
MBUTTON_1, BUTTON_5,
MBUTTON_2, BUTTON_8,
MBUTTON_3, BUTTON_6,
MBUTTON_4, BUTTON_16,
MBUTTON_5, BUTTON_14,
};
const uint8 kmap[] = {
KEY_W, STICK_2_Y | KEYMAP_NEGATIVE,
KEY_A, STICK_2_X | KEYMAP_NEGATIVE,
KEY_S, STICK_2_Y,
KEY_D, STICK_2_X,
KEY_PAD7, BUTTON_17,
KEY_PAD8, BUTTON_15,
KEY_LEFTSHIFT, BUTTON_9,
KEY_R, BUTTON_7,
KEY_Q, BUTTON_4,
KEY_1, BUTTON_10,
KEY_3, BUTTON_11,
KEY_4, BUTTON_12,
KEY_2, BUTTON_13,
KEY_M, BUTTON_2,
KEY_ESCAPE, BUTTON_3,
KEY_TAB, BUTTON_1,
};
const uint8 hip[] = {0xFF, 0x01, 0x0A, 0x01, 0x85, 0x00, 0x2B, 0x1E, 0xF0, 0x1F, 0x14, 0x01, 0x05, 0x00, 0x00, 0x1A, 0x6F, 0x23, 0xA7, 0x2A, 0xA2, 0x2F, 0x4F, 0x32, 0xD4, 0x37, 0x89, 0x3B, 0x13, 0x3E, 0xA0, 0x42, 0x2E, 0x44,0x8E, 0x48, 0x20, 0x4A, 0x81, 0x4C, 0xE4, 0x50, 0x7A, 0x52, 0xDE, 0x55, 0x43, 0x57, 0xA9, 0x5A, 0x10, 0x5C, 0x77, 0x5D, 0xAB};
const uint8 ads[] = {0xFF, 0x03, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x15, 0x82, 0x17, 0xA6, 0x01, 0x1E, 0x00, 0x00, 0x22, 0xF2, 0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1};
const uint8 sniper_mode[] = {0xFF, 0x02, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x0A, 0xDE, 0x0A, 0xDE, 0x01, 0x6D, 0x00, 0x00, 0x22, 0xF2, 0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1,0x51, 0xA1};
init {
mousemapping(mmap);
keymapping(kmap);
mxyconverter(hip);
}
main {
if(event_active(BUTTON_8) && !is_active(BUTTON_16)) mxymode(ADS);
else if (event_release(BUTTON_16) && is_active(BUTTON_8)) mxymode(ADS);
else if (is_active(BUTTON_8) && event_active(BUTTON_16)) mxymode(SNIPER_MODE);
else if (is_active(BUTTON_16) && event_active(BUTTON_8)) mxymode(SNIPER_MODE);
` else if (event_release(BUTTON_8)) mxymode(HIP);
}
void mxymode(int mode) {
mxyconverter_reset();
switch(mode){
case ADS: mxyconverter(ads); return;
case HIP: mxyconverter(hip); return;
case SNIPER_MODE: mxyconverter(sniper_mode); return;
}
}
Just want to start off by staying, I have not actually tried this script, I only created it, if this script does not work or preform the way it should, let me know, as I can take another look and see what could be done
Thank you the script has a error i cant on the titan Two
-
teddy18 - Lieutenant
- Posts: 346
- Joined: Sun Jul 19, 2015 4:18 pm
Re: Can Someone Help me mxyconverter Code Please
There was a T2 forum code tag at the beginning of the code, here is the cleaned up version:
- Code: Select all
#include <keyboard.gph>
#include <mouse.gph>
#define ADS 1
#define HIP 2
#define SNIPER_MODE 3
const uint8 mmap[] = {
MOUSE_X, STICK_1_X,
MOUSE_Y, STICK_1_Y,
MBUTTON_1, BUTTON_5,
MBUTTON_2, BUTTON_8,
MBUTTON_3, BUTTON_6,
MBUTTON_4, BUTTON_16,
MBUTTON_5, BUTTON_14,
};
const uint8 kmap[] = {
KEY_W, STICK_2_Y | KEYMAP_NEGATIVE,
KEY_A, STICK_2_X | KEYMAP_NEGATIVE,
KEY_S, STICK_2_Y,
KEY_D, STICK_2_X,
KEY_PAD7, BUTTON_17,
KEY_PAD8, BUTTON_15,
KEY_LEFTSHIFT, BUTTON_9,
KEY_R, BUTTON_7,
KEY_Q, BUTTON_4,
KEY_1, BUTTON_10,
KEY_3, BUTTON_11,
KEY_4, BUTTON_12,
KEY_2, BUTTON_13,
KEY_M, BUTTON_2,
KEY_ESCAPE, BUTTON_3,
KEY_TAB, BUTTON_1,
};
const uint8 hip[] = {0xFF, 0x01, 0x0A, 0x01, 0x85, 0x00, 0x2B, 0x1E, 0xF0, 0x1F, 0x14, 0x01, 0x05, 0x00, 0x00, 0x1A, 0x6F, 0x23, 0xA7, 0x2A, 0xA2, 0x2F, 0x4F, 0x32, 0xD4, 0x37, 0x89, 0x3B, 0x13, 0x3E, 0xA0, 0x42, 0x2E, 0x44,0x8E, 0x48, 0x20, 0x4A, 0x81, 0x4C, 0xE4, 0x50, 0x7A, 0x52, 0xDE, 0x55, 0x43, 0x57, 0xA9, 0x5A, 0x10, 0x5C, 0x77, 0x5D, 0xAB};
const uint8 ads[] = {0xFF, 0x03, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x15, 0x82, 0x17, 0xA6, 0x01, 0x1E, 0x00, 0x00, 0x22, 0xF2, 0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1};
const uint8 sniper_mode[] = {0xFF, 0x02, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x0A, 0xDE, 0x0A, 0xDE, 0x01, 0x6D, 0x00, 0x00, 0x22, 0xF2, 0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1,0x51, 0xA1};
init {
mousemapping(mmap);
keymapping(kmap);
mxyconverter(hip);
}
main {
if(event_active(BUTTON_8) && !is_active(BUTTON_16)) mxymode(ADS);
else if (event_release(BUTTON_16) && is_active(BUTTON_8)) mxymode(ADS);
else if (is_active(BUTTON_8) && event_active(BUTTON_16)) mxymode(SNIPER_MODE);
else if (is_active(BUTTON_16) && event_active(BUTTON_8)) mxymode(SNIPER_MODE);
` else if (event_release(BUTTON_8)) mxymode(HIP);
}
void mxymode(int mode) {
mxyconverter_reset();
switch(mode){
case ADS: mxyconverter(ads); return;
case HIP: mxyconverter(hip); return;
case SNIPER_MODE: mxyconverter(sniper_mode); return;
}
}
-
Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: Can Someone Help me mxyconverter Code Please
It works now i Update the Script you forgote to put the Code if you hold L2 and X to set X to 0 input for Sneiper Mode
Thank you
Thank you
- Code: Select all
#pragma METAINFO("Mouse Keyboard with ADS and Sneiper Mode", 1, 1, "teddy18 & Scachi ")
#include <keyboard.gph>
#include <mouse.gph>
#define ADS 1
#define HIP 2
#define SNIPER_MODE 3
const uint8 mmap[] = {
MOUSE_X, STICK_1_X,
MOUSE_Y, STICK_1_Y,
MBUTTON_1, BUTTON_5,
MBUTTON_2, BUTTON_8,
MBUTTON_3, BUTTON_6,
MBUTTON_4, BUTTON_16,
MBUTTON_5, BUTTON_14,
};
const uint8 kmap[] = {
KEY_W, STICK_2_Y | KEYMAP_NEGATIVE,
KEY_A, STICK_2_X | KEYMAP_NEGATIVE,
KEY_S, STICK_2_Y,
KEY_D, STICK_2_X,
KEY_PAD7, BUTTON_17,
KEY_PAD8, BUTTON_15,
KEY_LEFTSHIFT, BUTTON_9,
KEY_R, BUTTON_7,
KEY_Q, BUTTON_4,
KEY_1, BUTTON_10,
KEY_3, BUTTON_11,
KEY_4, BUTTON_12,
KEY_2, BUTTON_13,
KEY_M, BUTTON_2,
KEY_ESCAPE, BUTTON_3,
KEY_TAB, BUTTON_1,
};
const uint8 hip[] = {0xFF, 0x01, 0x0A, 0x01, 0x85, 0x00, 0x2B, 0x1E, 0xF0, 0x1F, 0x14, 0x01, 0x05, 0x00, 0x00, 0x1A, 0x6F, 0x23, 0xA7, 0x2A, 0xA2, 0x2F, 0x4F, 0x32, 0xD4, 0x37, 0x89, 0x3B, 0x13, 0x3E, 0xA0, 0x42, 0x2E, 0x44,0x8E, 0x48, 0x20, 0x4A, 0x81, 0x4C, 0xE4, 0x50, 0x7A, 0x52, 0xDE, 0x55, 0x43, 0x57, 0xA9, 0x5A, 0x10, 0x5C, 0x77, 0x5D, 0xAB};
const uint8 ads[] = {0xFF, 0x03, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x15, 0x82, 0x17, 0xA6, 0x01, 0x1E, 0x00, 0x00, 0x22, 0xF2, 0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1};
const uint8 sniper_mode[] = {0xFF, 0x02, 0x0A, 0x01, 0x6E, 0x00, 0x30, 0x0A, 0xDE, 0x0A, 0xDE, 0x01, 0x6D, 0x00, 0x00, 0x22, 0xF2, 0x2E, 0x8A, 0x36, 0x4D, 0x3E, 0x16, 0x44, 0xEA, 0x4A, 0xC7, 0x50, 0xA6, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1, 0x51, 0xA1,0x51, 0xA1};
init {
mousemapping(mmap);
keymapping(kmap);
mxyconverter(hip);
}
main {
if(event_active(BUTTON_8) && !is_active(BUTTON_16)) mxymode(ADS);
else if (event_release(BUTTON_16) && is_active(BUTTON_8)) mxymode(ADS);
else if (is_active(BUTTON_8) && event_active(BUTTON_16)) mxymode(SNIPER_MODE);
else if (is_active(BUTTON_16) && event_active(BUTTON_8)) mxymode(SNIPER_MODE);
` else if (event_release(BUTTON_8)) mxymode(HIP);
if(get_val(BUTTON_8) && get_val(BUTTON_16) ) {
set_val(BUTTON_16, 0.0);
}
}
void mxymode(int mode) {
mxyconverter_reset();
switch(mode){
case ADS: mxyconverter(ads); return;
case HIP: mxyconverter(hip); return;
case SNIPER_MODE: mxyconverter(sniper_mode); return;
}
}
-
teddy18 - Lieutenant
- Posts: 346
- Joined: Sun Jul 19, 2015 4:18 pm
5 posts
• Page 1 of 1
Return to GPC2 Script Programming
Who is online
Users browsing this forum: midg3t2 and 137 guests