Help On Script Please getting an Error
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Help On Script Please getting an Error
Can someone please help me with this script every time I start it I'm getting an error i tried everything.
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DiorTheGreat - Sergeant
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- Joined: Mon Sep 28, 2020 12:22 pm
Re: Help On Script Please getting an Error
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â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„ â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„ â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„ â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„ â–„ â–„ â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„ â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„ â–„ â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„ â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„â–„ â–„ â–„ â–„â–„â–„â–„â–„â–„â–„â–„â–„
â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–Œ â–â–‘â–Œ â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–Œ â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œ
â–░█▀▀▀▀▀▀▀█░▌▀▀▀▀█░█▀▀▀▀ â–░█▀▀▀▀▀▀▀█░▌ ▀▀▀▀█░█▀▀▀▀ â–â–‘â–Œ â–â–‘â–Œ â–░█▀▀▀▀▀▀▀▀▀ â–░█▀▀▀▀▀▀▀█░▌â–â–‘â–Œ â–░█▀▀▀▀▀▀▀█░▌ ▀▀▀▀█░█▀▀▀▀ â–â–‘â–Œ â–â–‘â–Œ â–░█░█▀▀▀▀▀█░▌
â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œâ–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œâ–â–‘â–Œ â–â–‘â–Œ
â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–░█▄▄▄▄▄▄▄█░▌ â–â–‘â–Œ â–░█▄▄▄▄▄▄▄█░▌ â–░█▄▄▄▄▄▄▄▄▄ â–░█▄▄▄▄▄▄▄█░▌â–â–‘â–Œ â–░█▄▄▄▄▄▄▄█░▌ â–â–‘â–Œ â–░█▄▄▄▄▄▄▄█░▌ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ
â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œ â–â–‘â–Œ â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œ â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–Œ â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œ â–â–‘â–Œ â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ
â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–░█▀▀▀▀█░█▀▀ â–â–‘â–Œ ▀▀▀▀█░█▀▀▀▀ ▀▀▀▀▀▀▀▀▀█░▌â–░█▀▀▀▀▀▀▀▀▀ â–â–‘â–Œ â–░█▀▀▀▀▀▀▀█░▌ â–â–‘â–Œ ▀▀▀▀▀▀▀▀▀█░▌ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ
â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œâ–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œâ–â–‘â–Œ
â–░█▄▄▄▄▄▄▄█░▌▄▄▄▄█░█▄▄▄▄ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ ▄▄▄▄▄▄▄▄▄█░▌â–â–‘â–Œ â–░█▄▄▄▄▄▄▄▄▄ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–„â–░█▄▄▄▄▄█░█░▌
â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–Œ â–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œâ–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œ â–â–‘â–Œâ–â–‘â–Œâ–â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–‘â–Œ
▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀ ▀ ▀ ▀ ▀ ▀▀▀▀▀▀▀▀▀▀▀ ▀ ▀▀▀▀▀▀▀▀▀▀▀ ▀ ▀ ▀ ▀ ▀ ▀▀▀▀▀▀▀▀▀
FUCK JOHN SPLAT HOW ABOUT YOU COPY THESE NUTS FOR A DONATIONS BROKE BOY!â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€
FUCK JOHN SPLAT HOW ABOUT YOU COPY THESE NUTS FOR A DONATIONS BROKE BOY!â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€
FUCK JOHN SPLAT HOW ABOUT YOU COPY THESE NUTS FOR A DONATIONS BROKE BOY!â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€
FUCK JOHN SPLAT HOW ABOUT YOU COPY THESE NUTS FOR A DONATIONS BROKE BOY!â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€
FUCK JOHN SPLAT HOW ABOUT YOU COPY THESE NUTS FOR A DONATIONS BROKE BOY!â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€
FUCK JOHN SPLAT HOW ABOUT YOU COPY THESE NUTS FOR A DONATIONS BROKE BOY!â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€
FUCK JOHN SPLAT HOW ABOUT YOU COPY THESE NUTS FOR A DONATIONS BROKE BOY!â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€
FUCK JOHN SPLAT HOW ABOUT YOU COPY THESE NUTS FOR A DONATIONS BROKE BOY!â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€
FUCK JOHN SPLAT HOW ABOUT YOU COPY THESE NUTS FOR A DONATIONS BROKE BOY!â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€ â€â€â€â€â€â€â€ â€â€â€ â€â€â€â€â€â€â€â€
â•”â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•—
║███████████████████████║
║█ DIRTY GAMING TIPS YT█║
║███████████████████████║
â•”â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â–ˆ Version: 4.0 █╚â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•—
║██████████████████████████████████████████████████████████████████║
║█ BUTTON PRESS █ FUNCTION █ INFO █║
║██████████████████████████████████████████████████████████████████║
║█L2&R2 + TAP OPTIONS █ ENTER MENU █ ACTIVATE MODS █║
║██████████████████████████████████████████████████████████████████║
║█ SHARE + TAP SQUARE █ SAVE SHOT █ SAVES ALL 3 SHOTS █║
║██████████████████████████████████████████████████████████████████║
║█OPTIONS + DOWN DPAD █ TOGGLE ONLINE █GREEN LEDS MEAN ON █║
║██████████████████████████████████████████████████████████████████║
║█OPTIONS + UP DPAD █ TOGGLE OFFLINE █ WHITE LEDS MEAN ON █║
║██████████████████████████████████████████████████████████████████║
║█ SHARE + TAP SQUARE █ SAVE SHOT █ SAVES ALL 3 SHOTS █║
║██████████████████████████████████████████████████████████████████║
║█R2 AND TAP L1 FADE █ FADE IN CORNER █CENTER MOD MUST B OFF█║
║██████████████████████████████████████████████████████████████████║
║█TAP L1 FOR CENTER █ CENTER SHOOTING █CENTER MOD MUST B ON █║
║██████████████████████████████████████████████████████████████████║
║█ HOLD SQUARE SHOT █ CATCH N SHOOT █HOLD 2 CATCH N SHOOT █║
║██████████████████████████████████████████████████████████████████║
║█R2 AND TAP SQUARE █ REGULAR JUMPSHOT █HOLD R2 AND TAP SHOT █║
║██████████████████████████████████████████████████████████████████║
║█ ADJUST VALUES █WILL ADJUST 3 SHOTS █ DISPLAYED ON ZEN █║
║██████████████████████████████████████████████████████████████████║
║█ NO YOU CANT USE MY █VALUES ITS DIFF I USE█ 98/98/98 FULLSPEED █║
║██████████████████████████████████████████████████████████████████║
║██████████████████████████████████████████████████████████████████║
â•šâ•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•
1. Go to your MyCourt and start up the ball machine mode catch the ball and shoot right when you catch it.
2. Release your first shot on your own attempt to shoot a green, if not green you can adjust ( I ADVISE TO TRY THIS WITH METER ON FOR TESTING)
4. Once you hit a green or a white, save the shot by holding Share(Menu) and tapping Square(X). YOU WILL SEE YOUR VALUE DISPLAY ON ZEN When you adjust
5. To adjust shot hold L2(LT) && hold R2 and tap Dpad Up to add 15ms or Down to subtract 15ms. You will feel
the rumble to know that the timing has been adjusted. (AS MENTIONED BEFORE ADJUST BY 15 FOR VERY EARLY OR VERY LATES)
6. If you hold L2(LT) && hold R2 and tap Dpad Left it's -1ms tap Dpad Right it's +1ms. (USE THIS FOR SLIGHT EARLY OR SLIGHT LATES)
7. Shoot 10 shots around the court normal shots are hold R2 and TAP SQUARE catch and shoots are holding square only
8. Timing should be ready, to set the timing to park timing, after getting your offline shots down just hold
Options and tap Dpad Down. Eyes will go GREEN for park/online timing. Hold Options and tap Dpad Up for
WHITE EYES which indicates offline timing.
9. DRIBBLES ARE COLOR CODED AND WILL OVER RIDE OFFLINE OR ONLINE BUT YOU CAN SEE THE ZEN TO NOTICE VALUE
(DOUBLE CHECK YOUR VALUE BY ADJUST 1 TIME IN EITHER DIRECTION AND ADJUST BACK)
10. Change back to Offline shooting with Options(view) + Dpad Down
(DOUBLE CHECK YOUR VALUE BY ADJUST 1 TIME IN EITHER DIRECTION AND ADJUST BACK)
11. Once you save shot and turn off zen the next time you turn it on should be ready for park
______________________________VERY IMPORTANT_____________________________________________________________________________________________________________________
Activators and Toggles:
FADES ARE HOLD R2 AND TAPP L1 BUT MAKE SURE YOU DONT HAVE CENTER MOD ON IF YOU DO JUST TAP L1 TO SHOOT CENTER
______________________________________________________________________________________
shooting and mod menu
HOW TO USE THE MOD MENU
XBOX: HOLD LT AND RT AND TAP MENU
PLAYSTATION: HOLD L2 AND R2 AND TAP OPTIONS
HOW TO CYCLE THRU MODS
XBOX RB AND DPAD LEFT AND RIGHT TO MOVE THRU MODS(UR ZEN WILL SAY DIFFERENT STUFF)
PLAYSTATION R1 AND DPAD LEFT AND RIGHT TO MOVE THRU MODS(UR ZEN WILL SAY DIFFERENT STUFF)
XBOX HOLD X TO SHOOT(UR ZEN WILL AUTO RELEASE )
PLAYSTATION HOLD SQUARE TO SHOOT(UR ZEN WILL AUTO RELEASE)
HOW TO TOGGLE ONLINE/OFFLINE SHOOTING
XBOX RB and press UP DPAD FOR OFFLINE DOWN DPAD FOR ONLINE
PLAYSTATION RB and press UP DPAD FOR OFFLINE DOWN DPAD FOR ONLINE
HOW TO SAVE/LEAVE THE MOD MENU
XBOX PRESS B
PLAYSTATION PRESS CIRCLE
HOW TO SWITCH BETWEEN l1/LB SHOOTING CENTER OR FADES
XBOX HOLD rt and tap LB with CENTER SHOT OFF FOR FADES JUST TAP L1 FOR CENTER SHOT IF YOU TOGGLED IT ON IN THE MENU
PLAYSTATION HOLD r2 and tap L1 with CENTER SHOT OFF FOR FADES JUST TAP L1 FOR CENTER SHOT IF YOU TOGGLED IT ON IN THE MENU
Basic Explantion
This script uses somewhat of a similar "menu" feature like the gamepacks that collective minds drops. You hold l2 or r2 and tap
options or lt and rt and tap menu to enter the "mod menu" Once you are in here, all the stuff for the script that you can turn on and off, are also in here.
To navigate the Menu, you just press either dpad left to go back, or dpad right to go forward.
hit A or X and mod will be activted.
You can tell by you have advanced defense on by holding L2 and moving around
You can Toggle center off and on as well in this menu
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Dribble move Toggles and Activators
______________________________________________________________________________________
How to use all dribble moves and Combos
XBOX: If the ball is in your characters right hand tap the Right stick in
If the Ball is in your characters left hand tap the Left stick in
PLAYSTATION: If the ball is in your characters right hand tap R3 in
If the Ball is in your characters left hand tap L3 in
1 = RED EYES ON ZEN AND PRESSING L3 IS QUICK STOP R3 IS MOMENTUM SPAM (CLICK L3 OR HOLD R3)
2 = WHITE EYES ON ZEN AND PRESSING L3 & R3 IS MOMENTUM TO CURRY (CLICK L3 OR CLICK R3)
3 = BLUE EYES ON ZEN AND PRESSING L3 & R3 IS CURRY SLIDE (CLICK L3 OR CLICK R3)
4 = PINK EYES ON ZEN AND PRESSING L3 & R3 IS EXPLOSIVE BEHIND THE BACK (CLICK L3 OR CLICK R3)
5 = SKY BLUE EYES ON ZEN AND PRESSING L3 & R3 IS A SPINBACK (CLICK L3 OR CLICK R3)
6 = YELLOW EYES ON ZEN AND PRESSING L3 or R3 IS HALF SPIN FORWARDS (CLICK L3 OR CLICK R3)
THESE NEXT DRIBBLES ARE CREDIT TO JAIWALKIIN AND DRICON
7 = RED EYES ON ZEN AND PRESSING L3 OR R3 IS CRAB (CLICK L3 OR CLICK R3)
8 = WHITE EYES ON ZEN AND PRESSING L3 OR R3 IS A CROSSOVER (CLICK L3 OR CLICK R3)
9 = BLUE EYES ON ZEN AND PRESSING L3 OR R3 IS UPCOURT DRIBBLE (CLICK L3 OR CLICK R3)
10 = PINK EYES ON ZEN AND PRESSING L3 is PRO 2 SPAM OR R3 IS SPEEDBOOST CROSSOVER (CLICK L3 OR CLICK R3)
*/
int Center_onoff; int AdvDef_onoff; int Dribbles_onoff = FALSE; int DribbleSet_onoff = FALSE; int Script_onoff = TRUE; int Display_Value = TRUE;
int Index = 1; int RX_Start = -26208; int RX_End = 6039;
int Recording;
int StandingStill;
int Menu_Display_onoff;
int RecordedTime;
int Toggle_Index;
int catch_and_shoot;
int RX_Shot;
int CanUse;
int Shooting;
int Edit_On;
int BlockOutput;
int Fade;
int Screen_Saver;
int Refresh_Display;
int TIMER;
int Display_Title_Screen;
int Career_onoff;
int stepWait;
define R1 = PS4_R1; define CIRCLE = PS4_CIRCLE; define UP = PS4_UP;
define CROSS = PS4_CROSS; define DOWN = PS4_DOWN; define L1 = PS4_L1;
define L2 = PS4_L2; define L3 = PS4_L3; define LEFT = PS4_LEFT;
define LX = PS4_LX; define LY = PS4_LY; define OPTIONS = PS4_OPTIONS;
define PS = PS4_PS; define R2 = PS4_R2; define R3 = PS4_R3;
define RIGHT = PS4_RIGHT; define RX = PS4_RX; define RY = PS4_RY;
define SHARE = PS4_SHARE; define SQUARE = PS4_SQUARE; define TRIANGLE = PS4_TRIANGLE;
define Off = 0; define WHITE_COLOR = 1;define TimeLimit = 300;
define BLACK_COLOR = 0; define MEDIUM_FONT = 1;define MAX_RANGE = 330;
define FONT_WIDTH = 0; define FONT_HEIGHT = 1;define HoldTime = 100;
define SMALL_FONT = 0; define LARGE_FONT = 2;define White = 14;
define Red = 9; define FONT_LENGTH = 2;define Yellow = 13;
define Green = 10;define MAX_MODS_COUNT = 3;define SkyBlue = 12;
define Pink = 11;define Blue = 8;
const string ON = "ON";
const string OFF = "OFF";
const string Dribbles_Toggle = "Dribbles" ;
const string LINE5 = "4.0 beta" ;
const string LINE6 = "DIRTY SPLAT" ;
const string Center_Toggle = "Center" ;
const string Adv_Def_Toggle = "Adv_Def" ;
const string TITLE = ""; // 11 char max
const string DRIBBLE1 = "QS & MMSPAM";
const string DRIBBLE2 = "MM to CURRY";
const string DRIBBLE3 = "CURRY SLIDE";
const string DRIBBLE4 = "EXP BTB";
const string DRIBBLE5 = "SPINBACK";
const string DRIBBLE6 = "SPINFORWARD";
const string DRIBBLE7 = "JAIWALKIIN";
const string DRIBBLE8 = "CROSSOVER";
const string DRIBBLE9 = "UP COURT";
const string DRIBBLE10 = "PRO2 & SBCO";
init
{
catch_and_shoot = get_pvar(SPVAR_1, 0,4000,0);
StandingStill = get_pvar(SPVAR_2, 0,4000,0);
Fade = get_pvar(SPVAR_3, 0,4000,0);
RecordedTime = get_pvar(SPVAR_4, 0,4000,0);
}
main {
vm_tctrl(-9);//--Script loads at 1ms
set_val(TRACE_1,catch_and_shoot/1);//--
set_val(TRACE_2,StandingStill/1);//--Tracks StandingStill
set_val(TRACE_3,Fade/1);//--
set_val(TRACE_4,RecordedTime/1);//--
set_val(TRACE_5,DribbleSet_onoff);//--
if(catch_and_shoot > HoldTime && Script_onoff == TRUE){ //--CATCH AND SHOOT is greater than holdtime
if(get_val(PS4_SQUARE) && get_ptime(PS4_SQUARE) >= catch_and_shoot){
set_val(PS4_SQUARE,0);
}
}
if((get_val(PS4_SQUARE)) && get_ptime(PS4_SQUARE) > HoldTime)Recording = TRUE; //--Record Time Holding Square
if(Recording){
if(event_release(PS4_SQUARE)){
Recording = FALSE;
RecordedTime=get_ptime(20);
}
}
if(get_val(PS4_L2) && get_val(PS4_R2) && event_press(PS4_OPTIONS)){// MENU SYSTEM
Menu_Display_onoff = TRUE;
Refresh_Display = TRUE;
}
if(Menu_Display_onoff)
{
if(event_press(PS4_RIGHT))// Switch MODs
{
Toggle_Index ++;
if(Toggle_Index > 2) Toggle_Index = 0;
Refresh_Display = TRUE;
}
if(event_press(PS4_LEFT))
{
Toggle_Index --;
if(Toggle_Index < 0) Toggle_Index = 2;
Refresh_Display = TRUE;
}
if(event_press(PS4_CROSS))// display mod name and ON/OFF
{
if(Toggle_Index == 0 )
{
AdvDef_onoff = !AdvDef_onoff;
}
if(Toggle_Index == 1 )
{
Dribbles_onoff = !Dribbles_onoff;
}
if(Toggle_Index == 2 )
{
Center_onoff = !Center_onoff;
}
Refresh_Display = TRUE;
}
}
//Excellent Shot Career (Offline) Mode
if((get_val(PS4_OPTIONS)) && Script_onoff == TRUE){
BlockOutput = PS4_DOWN;
if(event_press(PS4_DOWN) && Career_onoff == TRUE){
Career_onoff = FALSE;
set_ds4_led(Green);
StandingStill = StandingStill + 150;
catch_and_shoot = catch_and_shoot + 150;
Fade = Fade + 150;
Display_Value = TRUE;
}
BlockOutput = PS4_UP;
if(event_press(PS4_UP) && Career_onoff == FALSE){
Career_onoff = TRUE;
set_ds4_led(White);
StandingStill = StandingStill - 150;
catch_and_shoot = catch_and_shoot - 150;
Fade = Fade - 150;
Display_Value = TRUE;
}
}
if(get_val(PS4_R1)){
BlockOutput = RIGHT;
if(event_press(RIGHT)){
Screen_Saver = TRUE;
DribbleSet_onoff++;
if (DribbleSet_onoff >10)
DribbleSet_onoff = 1;
}
BlockOutput = LEFT;
if(event_press(LEFT)){
Screen_Saver = TRUE;
DribbleSet_onoff--;
if (DribbleSet_onoff <1)
DribbleSet_onoff = 10;
}
}
if(get_val(PS4_R2) && Script_onoff == TRUE) {//--Catch & Shoot Jumpshot Combo
BlockOutput = PS4_SQUARE;
if(event_press(PS4_SQUARE)) {
combo_run(RELEASE_SQ);
}
BlockOutput = PS4_L1;
if(event_press(PS4_L1)) {
combo_run(RELEASE_SQ1);
}
}
if(get_val(PS4_SHARE) && Script_onoff == TRUE){//--Save Recorded Timing
if(event_press(PS4_SQUARE) && Script_onoff == TRUE)
{
catch_and_shoot = RecordedTime;
StandingStill = catch_and_shoot + 120;
Fade = catch_and_shoot + 350;
Save_Timing();
RUMBLE();
}
if(event_press(PS4_SQUARE))
{
if(catch_and_shoot > HoldTime) CanUse=TRUE;
}
if(event_press(PS4_OPTIONS) && Script_onoff == TRUE)//--Reset Recording
{
StandingStill = 0;
catch_and_shoot = 0;
Fade = 0;
RUMBLE();
}
set_val(PS4_SHARE,0);
set_val(PS4_OPTIONS,0);
set_val(PS4_SQUARE,0);
}
if(get_val(PS4_R2) && get_val(PS4_L2) && Script_onoff == TRUE)//--Recorded Shot Modifier
{
if(event_press(PS4_LEFT))
{
StandingStill = StandingStill - 1;
catch_and_shoot = catch_and_shoot - 1;
Fade = Fade - 1;
Edit_On = TRUE;
Display_Value = TRUE;
RUMBLE();
}
if(event_press(PS4_RIGHT))
{
StandingStill = StandingStill + 1;
catch_and_shoot = catch_and_shoot + 1;
Fade = Fade + 1;
Edit_On = TRUE;
Display_Value = TRUE;
RUMBLE();
}
if(event_press(PS4_UP))
{
StandingStill = StandingStill + 15;
catch_and_shoot = catch_and_shoot + 15;
Fade = Fade + 15;
Edit_On = TRUE;
Display_Value = TRUE;
RUMBLE();
}
if(event_press(PS4_DOWN))
{
StandingStill = StandingStill - 15;
catch_and_shoot = catch_and_shoot - 15;
Fade = Fade - 15;
Edit_On = TRUE;
Display_Value = TRUE;
RUMBLE();
}
set_val(PS4_UP,0);
set_val(PS4_DOWN,0);
set_val(PS4_LEFT,0);
set_val(PS4_RIGHT,0);
}
else if(Edit_On)
{
Save_Timing();
}
if( Center_onoff == TRUE){
BlockOutput = PS4_L1;
if(event_press(PS4_L1)){
RX_Shot = RX_Start;
Shooting = TRUE;
}
if(Shooting) {
combo_run(Perfect_Aim);
combo_run(Aim_Adjust);
}
}
if(BlockOutput){ //--block output
if(event_release(BlockOutput)){
BlockOutput = 0;
}
else{
set_val(BlockOutput,0);
}
}
if(Dribbles_onoff){
if(DribbleSet_onoff == 1){
set_ds4_led(Red);
printf(center_x(sizeof(DRIBBLE1) - 1, OLED_FONT_SMALL_WIDTH),33,OLED_FONT_SMALL,OLED_WHITE,DRIBBLE1[0]);// Display Script Title
if((get_val(PS4_LX))<0 && event_press(PS4_L3))
combo_run(QuickStopLeftHand);
if((get_val(PS4_LX))>0 && event_press(PS4_L3))
combo_run(QuickStopRightHand);
if (get_val(R3))
combo_run(MMSPAM);
}
if(DribbleSet_onoff == 2) {
set_ds4_led(White);
printf(center_x(sizeof(DRIBBLE2) - 1, OLED_FONT_SMALL_WIDTH),33,OLED_FONT_SMALL,OLED_WHITE,DRIBBLE2[0]);// Display Script Title
if (event_press(L3))
combo_run(L_MOMENTUM_CURRYSLIDE);
if (event_press(R3))
combo_run(R_MOMENTUM_CURRYSLIDE);
}
if(DribbleSet_onoff == 3){
set_ds4_led(Blue);
printf(center_x(sizeof(DRIBBLE3) - 1, OLED_FONT_SMALL_WIDTH),33,OLED_FONT_SMALL,OLED_WHITE,DRIBBLE3[0]);// Display Script Title
if (event_press(L3))
combo_run(L_CURRY_SLIDE);
if (event_press(R3))
combo_run(R_CURRY_SLIDE);
}
if(DribbleSet_onoff == 4){
printf(center_x(sizeof(DRIBBLE4) - 1, OLED_FONT_SMALL_WIDTH),33,OLED_FONT_SMALL,OLED_WHITE,DRIBBLE4[0]);// Display Script Title
set_ds4_led(Pink);
if (event_press(L3))
combo_run(L_HANDED_EXPLOSIVE_BTB);
if (event_press(R3))
combo_run(R_HANDED_EXPLOSIVE_BTB);
}
if(DribbleSet_onoff == 5){
set_ds4_led(SkyBlue);
printf(center_x(sizeof(DRIBBLE5) - 1, OLED_FONT_SMALL_WIDTH),33,OLED_FONT_SMALL,OLED_WHITE,DRIBBLE5[0]);// Display Script Title
if (event_press(L3))
combo_run(L_SPINBACK);
if (event_press(R3))
combo_run(R_SPINBACK);
}
if(DribbleSet_onoff == 6){
printf(center_x(sizeof(DRIBBLE6) - 1, OLED_FONT_SMALL_WIDTH),33,OLED_FONT_SMALL,OLED_WHITE,DRIBBLE6[0]);// Display Script Title
set_ds4_led(Yellow);
if (event_press(L3))
combo_run(L_HANDED_HALF_SPIN);
if (event_press(R3))
combo_run(R_HANDED_HALF_SPIN);
}
if(DribbleSet_onoff == 7){
set_ds4_led(Red);
printf(center_x(sizeof(DRIBBLE7) - 1, OLED_FONT_SMALL_WIDTH),33,OLED_FONT_SMALL,OLED_WHITE,DRIBBLE7[0]);// Display Script Title
if (event_press(L3))
combo_run(duffyLH);
if (event_press(R3))
combo_run(duffyRH);
}
if(DribbleSet_onoff == 8){
set_ds4_led(White);
printf(center_x(sizeof(DRIBBLE8) - 1, OLED_FONT_SMALL_WIDTH),33,OLED_FONT_SMALL,OLED_WHITE,DRIBBLE8[0]);// Display Script Title
if (event_press(L3))
combo_run(LH_Crossover);
if (event_press(R3))
combo_run(RH_Crossover);
}
if(DribbleSet_onoff == 9){
printf(center_x(sizeof(DRIBBLE9) - 1, OLED_FONT_SMALL_WIDTH),33,OLED_FONT_SMALL,OLED_WHITE,DRIBBLE9[0]);// Display Script Title
set_ds4_led(Blue);
if (event_press(L3))
combo_run(UPCOURTLH);
if (event_press(R3))
combo_run(UPCOURTRH);
}
if(DribbleSet_onoff == 10){
set_ds4_led(Pink);
printf(center_x(sizeof(DRIBBLE10) - 1, OLED_FONT_SMALL_WIDTH),33,OLED_FONT_SMALL,OLED_WHITE,DRIBBLE10[0]);// Display Script Title
if (get_val(R3))
combo_run(PRO2SPAM);
if (event_press(L3))
combo_run(SBCO);
}
}
if(AdvDef_onoff == TRUE){
if(get_val(L2)){
stepWait = MAX_RANGE - (FindMax(abs(get_val(LX)),abs(get_val(LY))) * 3);
combo_run(ALTERNATE_STEP);
}
}
if(Display_Value){ //Display Refresh for Values
cls_oled(0);
Display_Values(catch_and_shoot,FindDigits(catch_and_shoot));
Display_Value = FALSE;
}
if(Refresh_Display) {
cls_oled(0);// Clear OLED screen
line_oled(1,25,127,25,1,1);
rect_oled(0, 0,OLED_WIDTH,64,FALSE,1);
display_mod(0, center_x(sizeof(Adv_Def_Toggle)- 1, OLED_FONT_MEDIUM_WIDTH) ,Adv_Def_Toggle[0],AdvDef_onoff);
display_mod(1, center_x(sizeof(Dribbles_Toggle)- 1, OLED_FONT_MEDIUM_WIDTH) ,Dribbles_Toggle[0],Dribbles_onoff);// Display Mod Name and togle status : ON/OFF
display_mod(2, center_x(sizeof(Center_Toggle)- 1, OLED_FONT_MEDIUM_WIDTH) ,Center_Toggle[0],Center_onoff);// Display Mod Name and togle status : ON/OFF
Refresh_Display = FALSE; //display_md(corresponding Mod_Name_Index,center_x(sizeof(corresponding_string_to_display) - 1,OLED_FONT_MEDIUM_WIDTH)corresponding_string_to_display[0]toggle_I_want_to_be_displayed[profile]);
}
if(Display_Title_Screen){
cls_oled(0); // clear OLED screen
printf(center_x(sizeof(LINE5) - 1, OLED_FONT_SMALL_WIDTH),53,OLED_FONT_SMALL,OLED_WHITE,LINE5[0]);// Display Script Title
printf(center_x(sizeof(LINE6) - 1, OLED_FONT_SMALL_WIDTH),43,OLED_FONT_SMALL,OLED_WHITE,LINE6[0]);// Display Script Title
Screen_Saver = TRUE; // screen saver
Display_Title_Screen = FALSE;
}
if(Screen_Saver ) { // Screen saver (OLED off)
TIMER += get_rtime();
if(TIMER >= 1500) {
cls_oled(0);
TIMER = 0;
Screen_Saver = FALSE;
}
}
if(event_press(XB1_B)) {
EXIT();
}
}
//// EXCELLENT SHOT RELEASES
combo RELEASE_SQ {
set_val(PS4_SQUARE,100);
wait(StandingStill);
set_val(PS4_SQUARE,0);
wait(1000);
}
combo RELEASE_SQ1 {
set_val(PS4_SQUARE,100);
wait(Fade);
set_val(PS4_SQUARE,0);
wait(1000);
}
////
//// CENTER SHOT COMBOS
combo Aim_Adjust {
wait(10);
if(RX_Shot < 6040)
{
RX_Shot = RX_Shot + 1308;
if(RX_Shot > RX_End)
{
RX_Shot = RX_End;
}
}
}
combo Perfect_Aim {
set_val(PS4_RY,100)
set_val(POLAR_RX,RX_Shot)
wait(1700);
Shooting = FALSE;
}
///DRIBBLE MOVES IN ORDER L3 LEFT HAND R3 RIGHT HAND
combo L_CURRY_SLIDE {//curryslide yessuh
set_val(PS4_RX, 100);
set_val(PS4_RY, 50);
wait(400);
}
combo R_CURRY_SLIDE {
set_val(PS4_RX, -100);
set_val(PS4_RY, 50);
wait(400);
}
combo duffyRH {
call(CRABBYRH);
wait(300);
set_val(PS4_RX, -100);
wait(40);
set_val(PS4_LX, -75);
set_val(PS4_LY, -75);
wait(350);
call(MMLH);
wait(100);
set_val(PS4_RX, -100);
set_val(PS4_RY, 50);
wait(400);
}
combo duffyLH { //nice lil momentum combo
call(CRABBYLH);
wait(300);
call(MMLH);
wait(300);
set_val(PS4_RX, -100);
wait(40);
set_val(PS4_LX, -75);
set_val(PS4_LY, -75);
wait(150);
set_val(PS4_RX, 100);
set_val(PS4_RY, 50);
wait(400);
}
combo CRABBYLH { //crab
set_val(XB1_RX, 84);
set_val(XB1_RY, -74);
wait(300);
}
combo CRABBYRH {
set_val(XB1_RX, -87);
set_val(XB1_RY, -64):
wait(300);
}
combo SBCO { // speedbost crossover. use it to speedboost+looks comp(NOT ACTIAVED IN SCRIPT)
set_val(XB1_RY, -100);
wait(40);
set_val(XB1_RY, 0);
wait(40);
}
combo MMSPAM { //momentum spam
wait(100);
call(MMLH);
wait(200);
wait(120);
call(MMRH);
wait(100);
}
combo MMRH {
set_val(PS4_RX, -100);
wait(40);
set_val(PS4_LX, -75);
set_val(PS4_LY, -75);
wait(100);
}
combo MMLH {
set_val(PS4_RX, 100);
wait(40);
set_val(PS4_LX, 75);
set_val(PS4_LY, -75);
wait(100);
}
combo UPCOURTRH {
set_val(XB1_LY, -100);
wait(300);
set_val(XB1_LY, -100);
set_val(XB1_RY, -100);
wait(50);
set_val(XB1_LY, -100);
set_val(XB1_RY, 0);
wait(50);
set_val(XB1_LY, -100);
set_val(XB1_RX, 100);
wait(300);
set_val(XB1_LY, -100);
set_val(XB1_RX, 0);
wait(100);
call(R_CURRY_SLIDE);
}
combo UPCOURTLH {
set_val(XB1_LY, -100);
wait(300);
set_val(XB1_LY, -100);
set_val(XB1_RY, -100);
wait(50);
set_val(XB1_LY, -100);
set_val(XB1_RY, 0);
wait(50);
set_val(XB1_LY, -100);
set_val(XB1_RX, -100);
wait(300);
set_val(XB1_LY, -100);
set_val(XB1_RX, 0);
wait(100);
call(L_CURRY_SLIDE);
}
combo LH_Crossover {
set_val(PS4_RY, -100);
wait(100);
wait(100);
set_val(PS4_LY, -75);
set_val(PS4_LX, -75);
wait(400);
set_val(PS4_R2, 100);
set_val(PS4_LY, -75);
set_val(PS4_LX, -75);
wait(400);
call(L_CURRY_SLIDE);
wait(300);
}
combo RH_Crossover {
set_val(PS4_RY, -100);
wait(100);
wait(100);
set_val(PS4_LY, -75);
set_val(PS4_LX, 75);
wait(400);
set_val(PS4_R2, 100);
set_val(PS4_LY, -75);
set_val(PS4_LX, 75);
wait(400);
call(R_CURRY_SLIDE);
wait(300);
}
combo PRO2SPAM {
set_val(XB1_LY, 100);
set_val(XB1_RY, -100);
wait(50);
set_val(XB1_LY, 100);
set_val(XB1_RY,0);
wait(50);
set_val(XB1_LY, 100);
wait(200);
set_val(XB1_RY, 0);
set_val(XB1_LY, 0);
}
combo L_MOMENTUM_CURRYSLIDE {
set_val(RX, 100);
wait(30);
set_val(LX, 75);
set_val(LY, -75);
wait(150);
set_val(RX, -100);
set_val(RY, 75);
wait(200);
}
combo R_MOMENTUM_CURRYSLIDE {
set_val(RX, -100);
wait(30);
set_val(LX, -75);
set_val(LY, -75);
wait(150);
set_val(RX, 100);
set_val(RY, 75);
wait(200);
}
combo L_HANDED_EXPLOSIVE_BTB {
set_val(RX, 75);
set_val(RY, 75);
wait(150);
set_val(RX, 75);
set_val(RY, 75);
set_val(LX, 75);
set_val(LY, -75);
wait(200);
set_val(LX, 75);
set_val(LY, -70);
wait(200);
}
combo R_HANDED_EXPLOSIVE_BTB {
set_val(RX, -75);
set_val(RY, 75);
wait(150);
set_val(LX, -75);
set_val(LY, -75);
wait(200);
set_val(LX, -75);
set_val(LY, -75);
wait(200);
}
combo L_SPINBACK{
set_val(RY, -100); // 12 'o Clock
set_val(LY, 100);
wait(30); ////testing 30 from 60
set_val(LY, 100);
set_val(RX, -100); // 9 'o Clock
wait(30); ////same
set_val(LY, 100);
set_val(RY, 100);// 6 'o Clock
wait(30);//////60 from 120
set_val(LY, 100);
wait(800);
}
combo R_SPINBACK{
set_val(RY, -100); // 12 'o Clock
set_val(LY, 100);
wait(30);
set_val(LY, 100);
set_val(RX, 100); // 3 'o Clock
wait(30);
set_val(LY, 100);
set_val(RY, 100);// 6 'o Clock
wait(30);
set_val(LY, 100);
wait(800);
}
combo L_HANDED_HALF_SPIN {
set_val(RX, -100);
wait(10);
set_val(RX, -100);
set_val(RY, -30);
wait(10);
set_val(RX, -20);
set_val(RY, -100);
wait(10);
set_val(RY, -100);
wait(10);
}
combo R_HANDED_HALF_SPIN{
set_val(RX, 100);
wait(10);
set_val(RX, 100);
set_val(RY, -30);
wait(10);
set_val(RX, 20);
set_val(RY, -100);
wait(10);
set_val(RY, -100);
wait(10);
}
/// ADVANCED DEFENSE COMBO
combo ALTERNATE_STEP {
set_val(R2,0);
set_val(L2,100);
wait(100);
set_val(R2,100);
set_val(L2,0);
wait(stepWait);
}
//// QUICK STOP
combo QuickStopLeftHand{
set_val(PS4_RX, 100);
wait(100);
}
combo QuickStopRightHand{
set_val(PS4_RX, -100);
wait(100);
}
/////////////////// FUNCTIONS
function Display_Values(f_val,f_dgts) {
if(f_dgts >= 5)
{
putc_oled(Index,(f_val / 10000) + 48);
f_val %= 10000;
Index++;
}
if(f_dgts >= 4)
{
putc_oled(Index,(f_val / 1000) + 48);
f_val %= 1000;
Index++;
}
if(f_dgts >= 3)
{
putc_oled(Index,(f_val / 100) + 48);
f_val %= 100;
Index++;
}
if(f_dgts >= 2)
{
putc_oled(Index,(f_val / 10) + 48);
f_val %= 10;
Index++;
}
putc_oled(Index,f_val + 48);
puts_oled(30,1,2,Index,1);
Index = 1;
}
function FindDigits(f_num) {
f_num = abs(f_num);
if(f_num / 10000 > 0) return 5;
if(f_num / 1000 > 0) return 4;
if(f_num / 100 > 0) return 3;
if(f_num / 10 > 0) return 2;
return 1;
}
function FindMax(a,b) {
if(a > b){
return a;
}
return b;
}
function center_x(f_chars,f_font){ // center_x(number of chars,font size);
return (OLED_WIDTH / 2) - ((f_chars * f_font) / 2); // return X for Centering String Horizontally
}
function display_mod(f_idx, f_string, mod_name, f_toggle) {
if(Toggle_Index == f_idx)
{
printf(f_string, 3, OLED_FONT_SMALL, OLED_WHITE, mod_name); //Display MOD_NAME
if(f_toggle == 1)
printf(center_x(sizeof(ON) - 1, OLED_FONT_SMALL_WIDTH),37,OLED_FONT_SMALL,OLED_WHITE, ON[0]); // Display ON OFF
else
printf(center_x(sizeof(OFF) - 1, OLED_FONT_SMALL_WIDTH),37,OLED_FONT_SMALL,OLED_WHITE,OFF[0]);
}
}
function set_ds4_led(colour) {
set_led(LED_1, duint8(colour * 4));
set_led(LED_2, duint8((colour * 4) + 1));
set_led(LED_3, duint8((colour * 4) + 2));
set_led(LED_4, duint8((colour * 4) + 3));
}
function Save_Timing(){
if(catch_and_shoot > HoldTime)
set_pvar(SPVAR_1, catch_and_shoot);
set_pvar(SPVAR_2, StandingStill);
set_pvar(SPVAR_3, Fade);
set_pvar(SPVAR_4, RecordedTime);
set_pvar(SPVAR_5, Center_onoff);
set_pvar(SPVAR_6, AdvDef_onoff);
set_pvar(SPVAR_7, Dribbles_onoff);
set_pvar(SPVAR_8, Career_onoff);
Edit_On = FALSE;
}
function EXIT(){
cls_oled(0);
TIMER = 0;
Menu_Display_onoff = FALSE;
Display_Title_Screen = TRUE;
}
function RUMBLE(){
if(catch_and_shoot)
set_rumble(RUMBLE_A, 100);
set_rumble(RUMBLE_B, 100);
reset_rumble();
}
data
(0,0,0,0,// Off
1,0,0,0, // Dim Blue
0,1,0,0, // Dim Red
0,0,1,0, // Dim Green
0,0,0,1, // Dim Pink
1,0,1,0, // Dim SkyBlue
0,1,1,0, // Dim Yellow
1,1,1,0, // Dim White
2,0,0,0, // Blue
0,2,0,0, // Red
0,0,2,0, // Green
0,0,0,2, // Pink
2,0,2,0, // SkyBlue
0,2,2,0, // Yellow
2,2,2,0, // White
3,0,0,0, // Bright Blue
0,3,0,0, // Bright Red
0,0,3,0, // Bright Green
0,0,0,3, // Bright Pink
3,0,3,0, // Bright SkyBlue
0,3,3,0, // Bright Yellow
3,3,3,0 // Bright white
);
-
DiorTheGreat - Sergeant
- Posts: 8
- Joined: Mon Sep 28, 2020 12:22 pm
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