[REQUEST] Rainbow Six Siege Anti Recoil (No Rapid Fire)
5 posts
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[REQUEST] Rainbow Six Siege Anti Recoil (No Rapid Fire)
Hey guys, I want a script for rainbow that has anti recoil and hair trigger but NO rapid fire please. If someone can make it, that would be amazing.
- Thank you
- Thank you
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Cyrus2392 - Staff Sergeant
- Posts: 15
- Joined: Fri Dec 15, 2017 9:33 pm
Re: [REQUEST] Rainbow Six Siege Anti Recoil (No Rapid Fire)
someone? Please? Can someone make this script for me. I dont want Rapid fire or Advanced fire.
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Cyrus2392 - Staff Sergeant
- Posts: 15
- Joined: Fri Dec 15, 2017 9:33 pm
Re: [REQUEST] Rainbow Six Siege Anti Recoil (No Rapid Fire)
Hi !
In gt Turner pro, search in gpc library "multi anti recoil"
Work for all game. I use this for r6.
In gt Turner pro, search in gpc library "multi anti recoil"
Work for all game. I use this for r6.
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El1miNate_ - Master Sergeant
- Posts: 34
- Joined: Wed Dec 13, 2017 2:26 pm
Re: [REQUEST] Rainbow Six Siege Anti Recoil (No Rapid Fire)
El1miNate_ wrote:Hi !
In gt Turner pro, search in gpc library "multi anti recoil"
Work for all game. I use this for r6.
thanks so much man!
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Cyrus2392 - Staff Sergeant
- Posts: 15
- Joined: Fri Dec 15, 2017 9:33 pm
Re: [REQUEST] Rainbow Six Siege Anti Recoil (No Rapid Fire)
Hi I replied your PM, but with a Titan Two script, here is the same code for the Titan One.
- Code: Select all
define ANTIRECOIL_FORCE = 30.0;
define ANTIRECOIL_ADSONLY = FALSE;
define FIRE_BUTTON = PS4_R2;
define ADS_BUTTON = PS4_L2;
int tmp;
main {
if(get_val(FIRE_BUTTON) && (!ANTIRECOIL_ADSONLY || get_val(ADS_BUTTON))) {
tmp = get_val(PS4_RY) + ANTIRECOIL_FORCE;
if(tmp > 100) tmp = 100; else if(tmp < -100) tmp = -100;
set_val(PS4_RY, tmp);
}
}
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J2Kbr - General of the Army
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