Fortnite Aim Abuse Doesnt Work On Switch
13 posts
• Page 2 of 2 • 1, 2
Re: Fortnite Aim Abuse Doesnt Work On Switch
Relinquished wrote:J2Kbr wrote:Removed everything but Auto Aim and converted to Titan One.
- Code: Select all
int auto_aim;
main {
// Auto Aim
if(event_press(PS4_R2)) {
auto_aim = TRUE;
} else if(event_release(PS4_L2) || (event_release(PS4_R2) && !get_val(PS4_L2))) {
auto_aim = FALSE;
}
if(auto_aim) {
combo_run(AutoAim);
}
}
combo AutoAim {
set_val(PS4_L2, 100.0);
wait(150);
set_val(PS4_L2, 0.0);
wait(40);
set_val(PS4_L2, 0.0);
}
if i add this to my script when i press circle to build it will always build wall stair is there anyway to block autoaim when i press circle
also if it would be able to Hold circle for a little while to turn off turbo because with the turbo buttons u cant edit its impossible
Try this, I modified it and I think it works pretty well now. I also added EasyRun and Antirecoil. You can also turn them off though.
- Code: Select all
int auto_aim;
int EasyRun_onoff = TRUE;
int AntiRecoil_onoff = TRUE;
int ANTI_RECOIL = 10;
int ANTI_RECOIL_H = 0;
int anti_recoil;
int anti_recoil_H;
define FIRE_BTN = PS4_R2;
define ADS_BTN = PS4_L2;
define SPRINT_BTN = XB1_LS;
main {
// Auto Aim
if(event_press(PS4_R2) && get_val(ADS_BTN)) {
auto_aim = TRUE;
} else if(event_release(PS4_L2) || (event_release(PS4_R2) && !get_val(PS4_L2))) {
auto_aim = FALSE;
}
if(auto_aim) {
combo_run(AutoAim);
}
if (EasyRun_onoff) {
if (!get_val(ADS_BTN) && get_val(12) < -90 || abs(get_val(11)) > 68) {
combo_run(SPRINT);
}
}
if(AntiRecoil_onoff){
if (get_val(ADS_BTN)&& get_val(FIRE_BTN)) {
combo_run(AntiRecoil);
}
}
}
combo SPRINT {
set_val(SPRINT_BTN, 100);
wait(60);
wait(1000);
}
combo AutoAim {
set_val(PS4_L2, 100.0);
wait(150);
set_val(PS4_L2, 0.0);
wait(40);
set_val(PS4_L2, 0.0);
}
combo AntiRecoil { // This combo must be the last one
anti_recoil = get_val(10) + ANTI_RECOIL;
if (anti_recoil > 100) anti_recoil = 100;
set_val(10, anti_recoil);
anti_recoil_H = get_val(9) + ANTI_RECOIL_H;
if(anti_recoil_H > 100) anti_recoil_H = 100;
set_val(9, anti_recoil_H);
}
-
fabez23 - Staff Sergeant
- Posts: 12
- Joined: Sun Apr 01, 2018 4:41 am
Re: Fortnite Aim Abuse Doesnt Work On Switch
fabez23 wrote:Relinquished wrote:J2Kbr wrote:Removed everything but Auto Aim and converted to Titan One.
- Code: Select all
int auto_aim;
main {
// Auto Aim
if(event_press(PS4_R2)) {
auto_aim = TRUE;
} else if(event_release(PS4_L2) || (event_release(PS4_R2) && !get_val(PS4_L2))) {
auto_aim = FALSE;
}
if(auto_aim) {
combo_run(AutoAim);
}
}
combo AutoAim {
set_val(PS4_L2, 100.0);
wait(150);
set_val(PS4_L2, 0.0);
wait(40);
set_val(PS4_L2, 0.0);
}
if i add this to my script when i press circle to build it will always build wall stair is there anyway to block autoaim when i press circle
also if it would be able to Hold circle for a little while to turn off turbo because with the turbo buttons u cant edit its impossible
Try this, I modified it and I think it works pretty well now. I also added EasyRun and Antirecoil. You can also turn them off though.
- Code: Select all
int auto_aim;
int EasyRun_onoff = TRUE;
int AntiRecoil_onoff = TRUE;
int ANTI_RECOIL = 10;
int ANTI_RECOIL_H = 0;
int anti_recoil;
int anti_recoil_H;
define FIRE_BTN = PS4_R2;
define ADS_BTN = PS4_L2;
define SPRINT_BTN = XB1_LS;
main {
// Auto Aim
if(event_press(PS4_R2) && get_val(ADS_BTN)) {
auto_aim = TRUE;
} else if(event_release(PS4_L2) || (event_release(PS4_R2) && !get_val(PS4_L2))) {
auto_aim = FALSE;
}
if(auto_aim) {
combo_run(AutoAim);
}
if (EasyRun_onoff) {
if (!get_val(ADS_BTN) && get_val(12) < -90 || abs(get_val(11)) > 68) {
combo_run(SPRINT);
}
}
if(AntiRecoil_onoff){
if (get_val(ADS_BTN)&& get_val(FIRE_BTN)) {
combo_run(AntiRecoil);
}
}
}
combo SPRINT {
set_val(SPRINT_BTN, 100);
wait(60);
wait(1000);
}
combo AutoAim {
set_val(PS4_L2, 100.0);
wait(150);
set_val(PS4_L2, 0.0);
wait(40);
set_val(PS4_L2, 0.0);
}
combo AntiRecoil { // This combo must be the last one
anti_recoil = get_val(10) + ANTI_RECOIL;
if (anti_recoil > 100) anti_recoil = 100;
set_val(10, anti_recoil);
anti_recoil_H = get_val(9) + ANTI_RECOIL_H;
if(anti_recoil_H > 100) anti_recoil_H = 100;
set_val(9, anti_recoil_H);
}
thats cool but it doesnt include the turbo build plus the hold circle turn off so it make edit possible thank you tho
-
Relinquished - Sergeant Major
- Posts: 100
- Joined: Thu May 21, 2015 4:19 pm
Re: Fortnite Aim Abuse Doesnt Work On Switch
Hi guys, im a newbie to the titan one and im in need for sum help. i tried to copy and paste the gpc in this thread and i dont if its working. i know it wont work with the pro controller bcoz when i use the pro controller it has his issue where it be walking backward by it self can sum one pls help me to find a game mod pack for forntnite for switch and where i can use the pro controller or can sumone help me work out this gpc things pls....
thanks
thanks
-
O.g swayz - First Sergeant
- Posts: 54
- Joined: Tue Feb 05, 2019 3:46 pm
- Location: bundaberg,qld
13 posts
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