Next GamePack?
Re: Next GamePack?
I just started playing with the witch doctor and I like this class lol.
ConsoleTuner Support Team
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Baby Cham - Sergeant Major of the Army
- Posts: 235
- Joined: Thu Dec 15, 2011 3:39 pm
Re: Next GamePack?
Please put up an Nba 2k14 and 2k15 pack with perfect shot assist or something
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ZxStealth - Private
- Posts: 1
- Joined: Sat Aug 23, 2014 3:23 am
Re: Next GamePack?
ZxStealth wrote:Please put up an Nba 2k14 and 2k15 pack with perfect shot assist or something
There's a free throw script for nba, not sure if you've seen it already.
I might get nba 2k15 when it comes out and I'll play around with it and see what I can come up with, I would help you out right now but I don't have 2k14.
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HardcoreGamer - Command Sergeant Major
- Posts: 117
- Joined: Sun Aug 03, 2014 9:28 pm
Re: Next GamePack?
I would like to vote for Killer Instincts again, I love that game that much.
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lokirevamped - Lieutenant
- Posts: 422
- Joined: Tue Jul 29, 2014 8:00 pm
Re: Next GamePack?
to Gears3Player1986 this is my version of DualFever and KittyDawn's script combined:
Just compy and paste from here
Just compy and paste from here
- Code: Select all
// GPC Online Library
// Draenek's_GOW_3_Script.gpc
/*************************************************************************************************
____ _ _ _____ ___ _ _ _ ___
| \ ___ ___ ___ ___ ___| | |___ | __|___ ___ ___ ___ ___| _| | | | |___ ___ |_ |
| | | _| .'| -_| | -_| | / .' | | | -_| .'| _|_ -| | . | _| | | | | .'| _| |_ |
|____/|_| |__,|___|_|_|___|_,_\__, |_____|___|__,|_| |___| |___|_| |_____|__,|_| |___|
_____ _ _
| __|___ ___|_|___| |_
|__ | _| _| | . | _|
|_____|___|_| |_| _|_|
|_|
Gears of War 3 script for XBOX 360
This script includes:
*Active Reloads
*Auto Spot
*Auto Wallbounce with increased sensitivity
*Rapid Fire
-Setup
1. This script is used for alternate control scheme in GOW3.
2. If you are more comfortable playing default control scheme (which you shouldn't since pros
use alternate for fluid and controlable wallbouncing) then:
Delete the line commands under section "Auto WallBounce setting" and "combo AutoCover"
(with default scheme, voiding this will cause your player to roll instead
of sliding into cover).
-How to use
Once in game set your GPP profile to the profile the script is on.
Holding down the fire button (Right Trigger), if you have pistol or HammerBurst
Equiped (down or right on D-PAD) will rapid fire.
To active reload tap the reload button once (Right-Back), active reloads will
only work with RetroLancer, Lancer, HammerBurst, Pistol and Gnasher.
*In order to switch to the current starting rifle, hold the BACK button and press Left
for Lancer), or DOWN (for HammeBurst), or Left (for RetroLancer). You should know that
the game default order of start weapons is Lancer>Hammerburst>RetroLancer and this GPC
matches that. i.e. while holding BACK and pressing (LEFT;Lancer)>(DOWN;HammerBurst)
>(RIGHT;RetroLancer).
Auto spoting will work when LS is held down (tests show this is the most effective remap
than holding down left stick).
*Rapid Fire and Auto Reload can be unnecessary under certain conditions so I added a on/off
switch, HOLD LEFT TRIGGER and PRESS BACK to turn it off (You can change On/Off button to
desired button by changing the button in "event_press" under the "Toggle RapidFire On or off"
section)
-Warning/Notice
This script does not know when you die, so when you respawn TAP Right on your D-PAD
to reset the script to the starting weapon.
Sometimes active will miss on weapons like the gnasher, this is due to the animation
of the gun still playing. Practice pressing reload once the gun fire animation has
stopped. Also there is no way to turn off the auto reload animation once weapon clip
is empty, its just the way they made the game. So inorder to avoid this reload ONLY
when there is no more than four to three bullets left in your gun.
Thanks Dual for active reload, KittyDawn for toggle switch, and Support J2K for your
support!!!
Enjoy!!!
***************************************************************************************/
//Best to leave the defines.
define Lancer = 750;
define HammerBurst = 575;
define RetroLancer = 1400;
define Pistol = 500;
define Gnasher = 850;
define RAPIDFIRE_BUTTON = XB360_RT;
//Change this value in the range
define RATE_OF_FIRE = 7.6; // Range: 1 to 25 RPS (Round/s)
// Values higher than 25 would be so fast that the
// game probably will not detect 100% of the events.
// No need to make changes in the hold and rest time Rapid Fire codes below.
int StartWeapon = HammerBurst;
int CurrentWeapon;
int cDelay = 100;
int Rapid_Fire=FALSE;
int hold_time, rest_time;
int Anti_Idle=FALSE;
int wait_time;
init {
CurrentWeapon = StartWeapon;
hold_time = 500 / RATE_OF_FIRE;
rest_time = hold_time - 32;
if(rest_time < 0) rest_time = 0;
wait_time = 20000;}
main {
//Left Stick and Cover Button Sensitivity Settings
sensitivity(XB360_A, NOT_USE, 327);
sensitivity(XB360_LS, NOT_USE, 327);
sensitivity(XB360_LX, NOT_USE, 250);
sensitivity(XB360_LY, NOT_USE, 250);
//When XB360_Back and XB360_LB is pressed, Rapid_Fire and Auto_Reload is on.
//Led 4 will be on when Rapid_Fire and Auto_Reload is on
if((event_press(XB360_BACK)) && (get_val(XB360_LT))) {Rapid_Fire = !Rapid_Fire;}
if (Rapid_Fire) {combo_run (RapidFire);set_ledx (LED_2,1);}
//When XB360_Back and XB360 B is pressed, XB360 B will continue to be pressed every 20 seconds (.2 minutes)until pressed again.
//Led 3 will be on when Anti Idle is on
if((event_press(XB360_BACK)) && (get_val(XB360_B))) {Anti_Idle = !Anti_Idle;}
if (Anti_Idle) {combo_run (AntiIdle);set_ledx (LED_3,2);}
else if(combo_running(AntiIdle)) {
combo_stop(AntiIdle);}
// Auto WallBounce setting
if(get_val(XB360_A)) {
combo_run(AutoCover);}
// AutoSpot
if(get_val(XB360_LS)) {
combo_run(AutoSpot);
} else {}
// Reload weapon setting
if((Rapid_Fire) && (event_press(XB360_RB))) {
combo_run(ReloadGun);}
if(CurrentWeapon == Gnasher){
cDelay = 800;}
else {
cDelay = 100;}
// Switch weapon reload timing settings
if(get_val(XB360_BACK)) {
if(event_press(XB360_RIGHT)) {
StartWeapon = RetroLancer;
} else if(event_press(XB360_LEFT)) {
StartWeapon = Lancer;
} else if(event_press(XB360_DOWN)) {
StartWeapon = HammerBurst;}
CurrentWeapon = StartWeapon;
} else if(event_press(XB360_RIGHT)) {
CurrentWeapon = StartWeapon;
} else if(event_press(XB360_LEFT)) {
CurrentWeapon = Gnasher;
} else if(event_press(XB360_DOWN)) {
CurrentWeapon = Pistol;}
//RapidFire Settings
if((Rapid_Fire) && (get_val(XB360_RT))) {
combo_run(RapidFire);
} else if(combo_running(RapidFire)) {
combo_stop(RapidFire);}
}
combo AntiIdle {
set_val(XB360_B, 100);
wait(100);
set_val(XB360_B, 0);
wait(wait_time);
}
combo AutoCover {
set_val(XB360_A, 100);
wait(70);
set_val(XB360_A, 0);
wait(70); // repeat
}
combo AutoSpot {
set_val(XB360_LS, 100);
wait(60);
set_val(XB360_LS, 0);
wait(60); // repeat
}
combo RapidFire {
set_val(RAPIDFIRE_BUTTON, 100);
wait(hold_time);
set_val(RAPIDFIRE_BUTTON, 0);
wait(rest_time);
set_val(RAPIDFIRE_BUTTON, 0);
}
combo ReloadGun {
set_val(XB360_RB, 0);
wait(cDelay);
set_val(XB360_RB, 100);
wait(60);
set_val(XB360_RB, 0);
wait(CurrentWeapon);
set_val(XB360_RB, 100);
wait(60);
set_val(XB360_RB, 0);
}
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Draenek - Staff Sergeant
- Posts: 10
- Joined: Fri Jul 04, 2014 2:52 pm
Re: Next GamePack?
hope this helps, been patching it since July, will publish but i am trying to find a way to get ride of the cdelay for gnasher.
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Draenek - Staff Sergeant
- Posts: 10
- Joined: Fri Jul 04, 2014 2:52 pm
Re: Next GamePack?
Awesome work. Can't wait to see it published in our online library!!
ConsoleTuner Support Team
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: Next GamePack?
Halo ! Specifically Halo 2 BXR, BXB, Doubleshot, & Quad shot... it's time to prepare for MCC!
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ni82156 - Sergeant First Class
- Posts: 22
- Joined: Tue Aug 26, 2014 8:47 pm
Re: Next GamePack?
Wolfenstein new order and need for speed rivals. some new mods for COD Ghosts would be Awesome. squad points and I don't know what all is possible. PLEASE PLEASE PLEASE make my DS4 LED BREATHE and color customize if you can? Diablo would be great but I play that on my Mac. So Destiny when it comes out and COD advance. UGH November. Do people use Mods for Madden?
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SupermanZ - Master Sergeant
- Posts: 30
- Joined: Wed Aug 27, 2014 4:01 am
Re: Next GamePack?
The Last Of Us Remastered with antirecoil and rapidfire and other useful features. Also NBA2k14 gamepack.
A option for editing gamepacks besides just picking the mods you wont on, would be awesome.
A option for editing gamepacks besides just picking the mods you wont on, would be awesome.
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jewfire - Master Sergeant
- Posts: 39
- Joined: Thu Aug 07, 2014 8:42 pm
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