Titan one on the last of us remastered *RESOLVED*
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Titan one on the last of us remastered *RESOLVED*
Hi.
Just bought my titan one to use on the last of us remastered, after installing, add the pack to the slot and started i did not get it to work. I can activate the classes and mods with my DS4, but the mods dont work, i guess this is because the last of us gamepack is not upgraded to the last of us remastered?
Or maybe im just somehow retarded and miss something?
Just bought my titan one to use on the last of us remastered, after installing, add the pack to the slot and started i did not get it to work. I can activate the classes and mods with my DS4, but the mods dont work, i guess this is because the last of us gamepack is not upgraded to the last of us remastered?
Or maybe im just somehow retarded and miss something?
Last edited by tavikki on Fri Dec 04, 2015 3:26 pm, edited 1 time in total.
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tavikki - Sergeant First Class
- Posts: 24
- Joined: Tue Dec 01, 2015 9:12 pm
Re: Titan one on the last of us remastered
The Gamepacks works with the Remastered version. I've being using it without any problem.
The Gamepack "menu system", which flashes the LED on the controller/Titan One and requires you to count the amount of flashes to navigate between the MODs Classes and MODs settings, is not user intuitive. For Gamepack configuration I strongly suggest to use the Gtuner's Gamepack configuration interface. On Gtuner, after you drag-and-drop the gamepack into a memory slot:
1) click on the memory slot number.
2) A window with the gamepack configuration will open.
3) Enable the MODs you want.
4) Yet on this window, select the option: "Include configuration on programming device", as illustrated here:
http://www.consoletuner.com/kbase/gamep ... ration.htm
5) Close the configuration window.
6) IMPORTANT: Commit the changes on the device by clicking on the button "Program Device".
7) Plug the device on the console.
8) Press the device button until the display shows the same memory slot number you programmed the Gamepack.
9) You should be ready to go!
The Gamepack "menu system", which flashes the LED on the controller/Titan One and requires you to count the amount of flashes to navigate between the MODs Classes and MODs settings, is not user intuitive. For Gamepack configuration I strongly suggest to use the Gtuner's Gamepack configuration interface. On Gtuner, after you drag-and-drop the gamepack into a memory slot:
1) click on the memory slot number.
2) A window with the gamepack configuration will open.
3) Enable the MODs you want.
4) Yet on this window, select the option: "Include configuration on programming device", as illustrated here:
http://www.consoletuner.com/kbase/gamep ... ration.htm
5) Close the configuration window.
6) IMPORTANT: Commit the changes on the device by clicking on the button "Program Device".
7) Plug the device on the console.
8) Press the device button until the display shows the same memory slot number you programmed the Gamepack.
9) You should be ready to go!
ConsoleTuner Support Team
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J2Kbr - General of the Army
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- Joined: Tue Mar 18, 2014 1:39 pm
Re: Titan one on the last of us remastered
Hey..
Thanks for the reply. I have tried both options from the start, and it will not work. I can put the settings as i like in the configuration, with no result. Also i can use the menu system to change classes and mods so the leds are changing accordingly to what it programmed.
But at the end of the day, i have no reaction what so ever in the game. I downloaded the unofficial pack from Baby Cham and it works as described, but not the official gamepack. Pretty frustrating
Thanks for the reply. I have tried both options from the start, and it will not work. I can put the settings as i like in the configuration, with no result. Also i can use the menu system to change classes and mods so the leds are changing accordingly to what it programmed.
But at the end of the day, i have no reaction what so ever in the game. I downloaded the unofficial pack from Baby Cham and it works as described, but not the official gamepack. Pretty frustrating
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tavikki - Sergeant First Class
- Posts: 24
- Joined: Tue Dec 01, 2015 9:12 pm
Re: Titan one on the last of us remastered
The issue is now resolved, i gave changed the controller functions in the game, l1/r1 with l2/r2 and this caused the system not to work properly.
Thanks again J2Kbr
Thanks again J2Kbr
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tavikki - Sergeant First Class
- Posts: 24
- Joined: Tue Dec 01, 2015 9:12 pm
Re: Titan one on the last of us remastered *RESOLVED*
Awesome!! thanks for updating this topic!
ConsoleTuner Support Team
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J2Kbr - General of the Army
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- Joined: Tue Mar 18, 2014 1:39 pm
Re: Titan one on the last of us remastered *RESOLVED*
Can you list how you resolved it please because i am having the same trouble and i leave the buttons on defult
and where can i find the unofficial one
and where can i find the unofficial one
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Frustrated - Sergeant
- Posts: 6
- Joined: Tue Jan 05, 2016 5:09 am
Re: Titan one on the last of us remastered *RESOLVED*
Have you followed the procedure posted above?
viewtopic.php?p=19783#p19783
if yes, please let us know which step failed to you.
viewtopic.php?p=19783#p19783
if yes, please let us know which step failed to you.
ConsoleTuner Support Team
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J2Kbr - General of the Army
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- Joined: Tue Mar 18, 2014 1:39 pm
Re: Titan one on the last of us remastered *RESOLVED*
Yes i have , heaps of times exactly how it is listed. some things work like Auto Spot and Reload . but nothing else works.
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Frustrated - Sergeant
- Posts: 6
- Joined: Tue Jan 05, 2016 5:09 am
Re: Titan one on the last of us remastered *RESOLVED*
Please check if the button layout you have set on the game settings matched the button layout you have set on the gamepack. This is the most common cause of issues with gamepacks.
ConsoleTuner Support Team
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J2Kbr - General of the Army
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- Joined: Tue Mar 18, 2014 1:39 pm
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