Battlefield 4: Special Tactics

Titan One general support. Questions, firmware update, feature request.

Re: Battlefield 4: Special Tactics

Postby dak1dd » Wed Jan 20, 2016 1:22 am

Thanks for replying.

Yeah, to test it I had it at 500ms and it was shooting straight full auto speed instead of around 2 shots a second.
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Re: Battlefield 4: Special Tactics

Postby AKHUGHES90 » Wed Jan 20, 2016 1:33 am

dak1dd wrote:Thanks for replying.

Yeah, to test it I had it at 500ms and it was shooting straight full auto speed instead of around 2 shots a second.



Just to clarify you are using the gamepack? i will test this tonight and see if it is possibly a bug in the code. :joia:
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Re: Battlefield 4: Special Tactics

Postby dak1dd » Wed Jan 20, 2016 1:51 am

I am, everything else works fine.

Auto spot, flash light etc...

Even the secondary works. I have rapidfire with scope enabled.

Secondary I put the same ms as rapidfire and it shoots at where I put it.

When I ads, it shoots at full speed.
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Re: Battlefield 4: Special Tactics

Postby AKHUGHES90 » Wed Jan 20, 2016 1:59 am

dak1dd wrote:I am, everything else works fine.

Auto spot, flash light etc...

Even the secondary works. I have rapidfire with scope enabled.

Secondary I put the same ms as rapidfire and it shoots at where I put it.

When I ads, it shoots at full speed.


I just tested it and it works as intended. Could you please tell me the exact setup you are using with this gamepack to help me duplicate your issue? Also you do have burst disabled when attempting to use rapidfire correct?
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Re: Battlefield 4: Special Tactics

Postby dak1dd » Wed Jan 20, 2016 2:05 am

Rapidfire
adjustable @ 500ms
1 shot burst
Scope enabled
secondary adjustable @ 500ms
Scope mode disabled
hold breathe disabled
auto spot always on
easy sprint off
anti-recoil scope enabled @ 36
default layout
bunny hop disabled
Scoped auto switch

I can record it in action if you'd like.
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Re: Battlefield 4: Special Tactics

Postby AKHUGHES90 » Wed Jan 20, 2016 2:20 am

dak1dd wrote:Rapidfire
adjustable @ 500ms
1 shot burst
Scope enabled
secondary adjustable @ 500ms
Scope mode disabled
hold breathe disabled
auto spot always on
easy sprint off
anti-recoil scope enabled @ 36
default layout
bunny hop disabled
Scoped auto switch

I can record it in action if you'd like.



Can i ask to what purpose you have rapidfire and 1 shot burst enabled together?

Attempt to change burst to mod disabled. This should give the same intended result for 1 burst. Let me know your findings. These mods together will give conflicting definitions of the wait time.
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Re: Battlefield 4: Special Tactics

Postby dak1dd » Wed Jan 20, 2016 2:52 am

I feel very dumb now.

That fixed it by just disabling the 1 shot burst.
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Re: Battlefield 4: Special Tactics

Postby AKHUGHES90 » Wed Jan 20, 2016 3:37 am

dak1dd wrote:I feel very dumb now.

That fixed it by just disabling the 1 shot burst.



Its ok, honestly 1 shot burst should be removed as a option in the CGI, but it would take a lot more than simply deleting it. Glad you have it working now. :joia:
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