Battlefield 4: Special Tactics
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Re: Battlefield 4: Special Tactics
Thanks for replying.
Yeah, to test it I had it at 500ms and it was shooting straight full auto speed instead of around 2 shots a second.
Yeah, to test it I had it at 500ms and it was shooting straight full auto speed instead of around 2 shots a second.
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dak1dd - Corporal
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Re: Battlefield 4: Special Tactics
dak1dd wrote:Thanks for replying.
Yeah, to test it I had it at 500ms and it was shooting straight full auto speed instead of around 2 shots a second.
Just to clarify you are using the gamepack? i will test this tonight and see if it is possibly a bug in the code.
"We always start with completing the difficult. It just takes us a little longer to do the impossible."
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AKHUGHES90 - Major
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Re: Battlefield 4: Special Tactics
I am, everything else works fine.
Auto spot, flash light etc...
Even the secondary works. I have rapidfire with scope enabled.
Secondary I put the same ms as rapidfire and it shoots at where I put it.
When I ads, it shoots at full speed.
Auto spot, flash light etc...
Even the secondary works. I have rapidfire with scope enabled.
Secondary I put the same ms as rapidfire and it shoots at where I put it.
When I ads, it shoots at full speed.
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dak1dd - Corporal
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Re: Battlefield 4: Special Tactics
dak1dd wrote:I am, everything else works fine.
Auto spot, flash light etc...
Even the secondary works. I have rapidfire with scope enabled.
Secondary I put the same ms as rapidfire and it shoots at where I put it.
When I ads, it shoots at full speed.
I just tested it and it works as intended. Could you please tell me the exact setup you are using with this gamepack to help me duplicate your issue? Also you do have burst disabled when attempting to use rapidfire correct?
"We always start with completing the difficult. It just takes us a little longer to do the impossible."
Console Tuner Support Team®
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AKHUGHES90 - Major
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Re: Battlefield 4: Special Tactics
Rapidfire
adjustable @ 500ms
1 shot burst
Scope enabled
secondary adjustable @ 500ms
Scope mode disabled
hold breathe disabled
auto spot always on
easy sprint off
anti-recoil scope enabled @ 36
default layout
bunny hop disabled
Scoped auto switch
I can record it in action if you'd like.
adjustable @ 500ms
1 shot burst
Scope enabled
secondary adjustable @ 500ms
Scope mode disabled
hold breathe disabled
auto spot always on
easy sprint off
anti-recoil scope enabled @ 36
default layout
bunny hop disabled
Scoped auto switch
I can record it in action if you'd like.
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dak1dd - Corporal
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Re: Battlefield 4: Special Tactics
dak1dd wrote:Rapidfire
adjustable @ 500ms
1 shot burst
Scope enabled
secondary adjustable @ 500ms
Scope mode disabled
hold breathe disabled
auto spot always on
easy sprint off
anti-recoil scope enabled @ 36
default layout
bunny hop disabled
Scoped auto switch
I can record it in action if you'd like.
Can i ask to what purpose you have rapidfire and 1 shot burst enabled together?
Attempt to change burst to mod disabled. This should give the same intended result for 1 burst. Let me know your findings. These mods together will give conflicting definitions of the wait time.
"We always start with completing the difficult. It just takes us a little longer to do the impossible."
Console Tuner Support Team®
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AKHUGHES90 - Major
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- Location: Springfield, IL USA CST (-6:00)
Re: Battlefield 4: Special Tactics
I feel very dumb now.
That fixed it by just disabling the 1 shot burst.
That fixed it by just disabling the 1 shot burst.
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dak1dd - Corporal
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Re: Battlefield 4: Special Tactics
dak1dd wrote:I feel very dumb now.
That fixed it by just disabling the 1 shot burst.
Its ok, honestly 1 shot burst should be removed as a option in the CGI, but it would take a lot more than simply deleting it. Glad you have it working now.
"We always start with completing the difficult. It just takes us a little longer to do the impossible."
Console Tuner Support Team®
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AKHUGHES90 - Major
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- Joined: Mon Nov 24, 2014 12:19 am
- Location: Springfield, IL USA CST (-6:00)
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