Fortnite Script - Ramp Rush+Aim Assist/Abuse

GPC script programming for Titan Two device. Code examples, how to, questions, requests.

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Fortnite Script - Ramp Rush+Aim Assist/Abuse

Postby Millerz420 » Fri Sep 13, 2019 6:36 am

Can anyone share with me the GPC script for one key press for a 3 layer ramp rush for Fortnite?

Id like to build a simple script that only has ramp rush on one button and the best aim assist / abuse currently working that aim abuse only activates when L2 is 95% or lower so i can still snipe as well

There are a ton of scripts and gamepacks but i havent found any that dont have too many features that accidentally get turned on or off in gameplay

Of course i cant integrate or borrow from gamepacks as they arent GPC format
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Re: Fortnite Script - Ramp Rush+Aim Assist/Abuse

Postby J2Kbr » Sun Sep 15, 2019 8:58 am

How the ramp rush should work? does the script should take control of movement stick when producing the ramp? (i don't believe this would be a good idea)
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Re: Fortnite Script - Ramp Rush+Aim Assist/Abuse

Postby alanmcgregor » Sun Sep 15, 2019 6:24 pm

Is this what you are looking for?:
https://youtu.be/ssj0JmIGMvI

Well the issue is, you don't want to have this macro triggering when you are not in build mode. Being on build mode, requires tracking and for fortnite that is very complex thing to deal with, because the build button is use for many things besides building like navigating menus.

The best option and is the one I personally use, is to have a DEDICATED button to run the macro and teach yourself to press it only when you are in build mode.

That's how my personal script works, without using tracking I have keys for specific things.

Here is the macro for the RampRush you see on the video.

Code: Select all
 
combo cRampRush{
    set_val(ADS, 100.0);
    wait(StairPlaceTime);
    wait(StairPlaceTime);
    set_val(ADS, 100.0);
    wait(StairPlaceTime);
    set_val(NEXTWEAPON, 100.0);
    wait(FloorPlaceTime);
    set_val(NEXTWEAPON, 100.0);
    wait(FloorPlaceTime);
    set_val(FIRE, 100.0);
    wait(WallPlaceTime);
    wait(WallPlaceTime);
    set_val(FIRE, 100.0);
    wait(WallPlaceTime);
    set_val(ADS, 100.0);
    wait(StairPlaceTime);
    wait(StairPlaceTime);
    set_val(ADS, 100.0);
    wait(RampRushTime);
}
 


Where the timings are:
Code: Select all
 
#define FloorPlaceTime       40
#define WallPlaceTime        40
#define StairPlaceTime       40
#define RampRushTime        120
 


If you have fast internet connection try small values for faster build, mine is 100ms ping on average, so it might don't work as fast as you prefer.

Keep in mind, you have to teach yourself to press the macro in the right moment to ramp rush for a normal ramp rush, and look down for a bit at the edge for double ramp-build. If you are having inconsistent internet connection, this macro will mess up. Personally I don't use it because of it(my internet sucks), but I know many does with great results.

Feel free to use it or added to any script or gamepack :smile0517:
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