Ver 1 by steve.rand
After two days of learning the script and reading what others have tried and lots of debunking, i've come up with a script that has my U-Shaped MS Speed Wheel work properly. The good: I have nice steering, all the buttons are as per FM4 with the same wheel with some remapping etc and the rumble triggers are sent to the standard A and B rumbles in the wheel. The lights light up on rev limiter, gear shift, offroad rumble and also the right one (accel) when wheelspinning, and both when hard braking. The caveats: You need to use profile 6 in the game, there are no secondary sticks on the wheel for viewing around cars etc. To use bumpers in the game i've created a second script you can switch to while in menus or hold X and press the triggers as a bumper button in the main script, but the up/down buttons no longer work due to remapping. I find it easier to press the Cronus button to switch to my second profile for bumper support in the menus. I might map up and down with holding X soon as a work-around for those who are not right infront of their consoles. There is no clutch, at least not yet... so you need to select no clutch in the assists. I'm sure I can come up with an autoclutch using some combo commands... and I might just do that soon! I've commented on much of what i've done, so you can change as you need. I set rumble amounts based on what I thought FM4 felt like, and what the new rumble triggers in the XB1 console felt like when driving.
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