//Created by Cooleye79
main {
if(get_val(PS4_R3)) combo_run(Combo_Batman2_R3);
if(get_val(PS4_L3)) combo_run(Combo_Batman2_L3);
if(get_val(PS4_L2)) combo_stop(Combo_Batman2_R3);
if(get_val(PS4_L2)) combo_stop(Combo_Batman2_L3);
}
combo Combo_Batman2_L3 {
//Character Trait
set_val(PS4_CIRCLE, 100);
wait(60);
set_val(PS4_CIRCLE, 0);
wait(100);
//Straight Kick
wait(100);
set_val(PS4_UP, 100);
set_val(PS4_RIGHT, 100);
wait(90);
set_val(PS4_UP, 0);
set_val(PS4_RIGHT, 0);
wait(240);
set_val(PS4_TRIANGLE, 100);
wait(150);
set_val(PS4_TRIANGLE, 0);
wait(240);
//Caped Crusader
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(90);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(210);
set_val(PS4_CROSS, 100);
wait(130);
set_val(PS4_CROSS, 0);
wait(505);
//Flying Kick
set_val(PS4_LEFT, 100);
set_val(PS4_CROSS, 100);
wait(120);
set_val(PS4_LEFT, 0);
set_val(PS4_CROSS, 0);
wait(850);
//Flip Kick
set_val(PS4_UP, 100);
set_val(PS4_RIGHT, 100);
wait(150);
set_val(PS4_UP, 0);
set_val(PS4_RIGHT, 0);
wait(130);
set_val(PS4_CROSS, 100);
wait(320);
set_val(PS4_CROSS, 0);
wait(270);
//Stay Down
set_val(PS4_LEFT, 100);
set_val(PS4_TRIANGLE, 100);
wait(120);
set_val(PS4_LEFT, 0);
set_val(PS4_TRIANGLE, 0);
wait(130);
set_val(PS4_CROSS, 100);
wait(100);
set_val(PS4_CROSS, 0);
wait(450);
//Release The Bats
set_val(PS4_CIRCLE, 100);
wait(90);
set_val(PS4_CIRCLE, 0);
wait(50);
//Straight Grapple
set_val(PS4_DOWN, 100);
wait(90);
set_val(PS4_DOWN, 0);
wait(80);
set_val(PS4_RIGHT, 100);
wait(90);
set_val(PS4_RIGHT, 0);
wait(20);
set_val(PS4_SQUARE, 100);
wait(70);
set_val(PS4_SQUARE, 0);
}
combo Combo_Batman2_R3 {
//Character Trait
set_val(PS4_CIRCLE, 100);
wait(60);
set_val(PS4_CIRCLE, 0);
wait(100);
//Straight Kick
wait(100);
set_val(PS4_UP, 100);
set_val(PS4_LEFT, 100);
wait(90);
set_val(PS4_UP, 0);
set_val(PS4_LEFT, 0);
wait(240);
set_val(PS4_TRIANGLE, 100);
wait(150);
set_val(PS4_TRIANGLE, 0);
wait(240);
//Caped Crusader
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(90);
set_val(PS4_TRIANGLE, 100);
wait(100);
set_val(PS4_TRIANGLE, 0);
wait(210);
set_val(PS4_CROSS, 100);
wait(130);
set_val(PS4_CROSS, 0);
wait(505);
//Flying Kick
set_val(PS4_RIGHT, 100);
set_val(PS4_CROSS, 100);
wait(120);
set_val(PS4_RIGHT, 0);
set_val(PS4_CROSS, 0);
wait(850);
//Flip Kick
set_val(PS4_UP, 100);
set_val(PS4_LEFT, 100);
wait(150);
set_val(PS4_UP, 0);
set_val(PS4_LEFT, 0);
wait(130);
set_val(PS4_CROSS, 100);
wait(320);
set_val(PS4_CROSS, 0);
wait(270);
//Stay Down
set_val(PS4_RIGHT, 100);
set_val(PS4_TRIANGLE, 100);
wait(120);
set_val(PS4_RIGHT, 0);
set_val(PS4_TRIANGLE, 0);
wait(130);
set_val(PS4_CROSS, 100);
wait(100);
set_val(PS4_CROSS, 0);
wait(450);
//Release The Bats
set_val(PS4_CIRCLE, 100);
wait(90);
set_val(PS4_CIRCLE, 0);
wait(50);
//Straight Grapple
set_val(PS4_DOWN, 100);
wait(90);
set_val(PS4_DOWN, 0);
wait(80);
set_val(PS4_LEFT, 100);
wait(90);
set_val(PS4_LEFT, 0);
wait(20);
set_val(PS4_SQUARE, 100);
wait(70);
set_val(PS4_SQUARE, 0);
}