PS4 Injustice - Combo Batman - 1

This is a GPC script for Batman with a damage of 43% and no meter, only using the character trait. You can use this combo from both sides. Press L3 from the left side to start and L2 to stop combo. Press R3 from the right side to start and L2 to stop combo.
Version1.00
AuthorCooleye79
Publish DateThu, 6 Aug 2015 - 09:49
Last UpdateThu, 6 Aug 2015 - 09:49
Downloads60
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Release Notes: 2. Combo for Batman
Code: Select all
    //Created by Cooleye79
 
main {   
    // If R3 is been pressed ...           
    if(get_val(PS4_R3)) combo_run(Combo_Batman_R3);    // ... then: run Combo_Batman routine.
    // If L3 is been pressed ...
    if(get_val(PS4_L3)) combo_run(Combo_Batman_L3);
    // If L2 is been pressed ...
    if(get_val(PS4_L2)) combo_stop(Combo_Batman_R3);   // ... then: stop Combo_Batman
    if(get_val(PS4_L2)) combo_stop(Combo_Batman_L3);
}
 
combo Combo_Batman_L3 {
    //Character Trait
    set_val(PS4_CIRCLE, 100);   
    wait(60);                     
    set_val(PS4_CIRCLE, 0);   
    wait(100);
 
    //Straight Kick
    set_val(PS4_RIGHT, 100);
    wait(30);
    set_val(PS4_UP, 100);
    set_val(PS4_RIGHT, 100);
    wait(340);
    set_val(PS4_UP, 0);
    set_val(PS4_RIGHT, 0);
    wait(40);
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    set_val(PS4_TRIANGLE, 0);
    wait(200);
 
    //Caped Crusader
    set_val(PS4_TRIANGLE, 100);   
    wait(100);                 
    set_val(PS4_TRIANGLE, 0);
    wait(80);
    set_val(PS4_TRIANGLE, 100);   
    wait(100);                 
    set_val(PS4_TRIANGLE, 0);
    wait(80);   
    set_val(PS4_CROSS, 100);   
    wait(100);               
    set_val(PS4_CROSS, 0);
    wait(500);
 
    //Flip Kick
    set_val(PS4_RIGHT, 100);
    wait(20);
    set_val(PS4_UP, 100);
    set_val(PS4_RIGHT, 100);
    wait(280);
    set_val(PS4_UP, 0);
    set_val(PS4_RIGHT, 100);
    wait(50);
    set_val(PS4_RIGHT, 0);
    wait(70);
    set_val(PS4_CROSS, 100);
    wait(120);
    set_val(PS4_CROSS, 0);
    wait(50);
 
    //Release The Bats
    set_val(PS4_CIRCLE, 100);   
    wait(80);               
    set_val(PS4_CIRCLE, 0);
    wait(485);
 
    //Flying Kick
    set_val(PS4_LEFT, 100);
    set_val(PS4_CROSS, 100);
    wait(120);
    set_val(PS4_LEFT, 0);
    set_val(PS4_CROSS, 0);
    wait(660);
 
    //Flip Kick
    set_val(PS4_UP, 100);
    set_val(PS4_RIGHT, 100);
    wait(150);
    set_val(PS4_UP, 0);
    set_val(PS4_RIGHT, 0);
    wait(130);
    set_val(PS4_CROSS, 100);
    wait(320);
    set_val(PS4_CROSS, 0);
    wait(275);   
 
    //Stay Down
    set_val(PS4_LEFT, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(120);
    set_val(PS4_LEFT, 0);
    set_val(PS4_TRIANGLE, 0);
    wait(130);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(850);
 
    //Straight Grapple
    set_val(PS4_DOWN, 100);
    wait(90);
    set_val(PS4_DOWN, 0);
    wait(80);
    set_val(PS4_RIGHT, 100);
    wait(90);
    set_val(PS4_RIGHT, 0);
    wait(20);
    set_val(PS4_SQUARE, 100);
    wait(70);
    set_val(PS4_SQUARE, 0);
 
    }
combo Combo_Batman_R3 {
    //Character Trait
    set_val(PS4_CIRCLE, 100);   
    wait(60);                     
    set_val(PS4_CIRCLE, 0);   
    wait(100);
 
    //Straight Kick
    set_val(PS4_LEFT, 100);
    wait(30);
    set_val(PS4_UP, 100);
    set_val(PS4_LEFT, 100);
    wait(340);
    set_val(PS4_UP, 0);
    set_val(PS4_LEFT, 0);
    wait(40);
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    set_val(PS4_TRIANGLE, 0);
    wait(200);
 
    //Caped Crusader
    set_val(PS4_TRIANGLE, 100);   
    wait(100);                 
    set_val(PS4_TRIANGLE, 0);
    wait(80);
    set_val(PS4_TRIANGLE, 100);   
    wait(100);                 
    set_val(PS4_TRIANGLE, 0);
    wait(80);   
    set_val(PS4_CROSS, 100);   
    wait(100);               
    set_val(PS4_CROSS, 0);
    wait(500);
 
    //Flip Kick
    set_val(PS4_LEFT, 100);
    wait(20);
    set_val(PS4_UP, 100);
    set_val(PS4_LEFT, 100);
    wait(280);
    set_val(PS4_UP, 0);
    set_val(PS4_LEFT, 100);
    wait(50);
    set_val(PS4_LEFT, 0);
    wait(70);
    set_val(PS4_CROSS, 100);
    wait(120);
    set_val(PS4_CROSS, 0);
    wait(50);
 
    //Release The Bats
    set_val(PS4_CIRCLE, 100);   
    wait(80);               
    set_val(PS4_CIRCLE, 0);
    wait(485);
 
    //Flying Kick
    set_val(PS4_RIGHT, 100);
    set_val(PS4_CROSS, 100);
    wait(120);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_CROSS, 0);
    wait(660);
 
    //Flip Kick
    set_val(PS4_UP, 100);
    set_val(PS4_LEFT, 100);
    wait(150);
    set_val(PS4_UP, 0);
    set_val(PS4_LEFT, 0);
    wait(130);
    set_val(PS4_CROSS, 100);
    wait(320);
    set_val(PS4_CROSS, 0);
    wait(275);   
 
    //Stay Down
    set_val(PS4_RIGHT, 100);
    set_val(PS4_TRIANGLE, 100);
    wait(120);
    set_val(PS4_RIGHT, 0);
    set_val(PS4_TRIANGLE, 0);
    wait(130);
    set_val(PS4_CROSS, 100);
    wait(100);
    set_val(PS4_CROSS, 0);
    wait(850);
 
    //Straight Grapple
    set_val(PS4_DOWN, 100);
    wait(90);
    set_val(PS4_DOWN, 0);
    wait(80);
    set_val(PS4_LEFT, 100);
    wait(90);
    set_val(PS4_LEFT, 0);
    wait(20);
    set_val(PS4_SQUARE, 100);
    wait(70);
    set_val(PS4_SQUARE, 0);
    }