Akuma Trial 18

Super Street Fighter 4 Trials - Akuma # 18 Position: Facing right. Push Dan into the corner and dash back three times. Activate with LS.
Version1.00
AuthorJayD101
Publish DateSun, 25 May 2014 - 08:08
Last UpdateSun, 25 May 2014 - 08:08
Downloads48
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Code: Select all
 
main {  if(get_val(XB360_LS)) combo_run(AkumaT18);
        if(get_val(XB360_RS)) combo_stop(AkumaT18);
}
 
combo AkumaT18 {
    set_val(XB360_UP, 100);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_UP, 0);
    set_val(XB360_RIGHT, 0);
    wait(500);
    set_val(XB360_DOWN, 100);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_DOWN, 0);
    set_val(XB360_RIGHT, 100);
    set_val(XB360_LB, 100);
    wait(20);
    set_val(XB360_RIGHT, 0);
    set_val(XB360_LB, 0);
    wait(500);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_RIGHT, 0);
    wait(20);
    set_val(XB360_DOWN, 100);
    set_val(XB360_RIGHT, 100);
    wait(20);
    set_val(XB360_DOWN, 0);
    set_val(XB360_RIGHT, 100);
    set_val(XB360_LT, 100);
    wait(20);
    set_val(XB360_RIGHT, 0);
    set_val(XB360_LT, 0);
    wait(150);
    set_val(XB360_UP, 100);
    wait(20);
    set_val(XB360_UP, 0);
    wait(20);
    set_val(XB360_UP, 100);
    wait(20);
    set_val(XB360_UP, 0);
    wait(20);
    set_val(XB360_LT, 100);
    wait(20);
    set_val(XB360_LT, 0);
 
}