Adjustable Jitter
The numerical value is how many times a second the y button is pressed. Adjust according to the game/weapon and also your liking. I have it as 33, because I believe this is the fastest for MW2 Striker
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RATE
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- Code: Select all
define RT = XB360_RT;
define YBUTTON = XB360_Y;
define RATE_OF_FIRE = 33; // This is the rate that the Y button is pressed. It is x ammount of times per second
// No need to change anything else
int hold_time, rest_time;
init {
hold_time = 500 / RATE_OF_FIRE;
rest_time = hold_time - 20;
if(rest_time < 0) rest_time = 0;
}
main {
if(get_val(RT)) {
combo_run(Jitter);
} else if(combo_running(Jitter)) {
combo_stop(Jitter);
}
}
combo Jitter {
set_val(YBUTTON, 100);
wait(hold_time);
set_val(YBUTTON, 0);
wait(rest_time);
set_val(YBUTTON, 0);
}